Player Matchup

Merlin
Merlin
Diamond II
Eagle Eye 129
Merlin
Diamond II
Level 142
God Stats
2W - 4L
1,673 SR
Queue Stats
196W - 174L
2,061 MMR
Party 1
Odin
Odin
Diamond III
FacePump 602
Odin
Diamond III
Level 160
God Stats
9W - 5L
1,562 SR
Queue Stats
176W - 141L
2,196 MMR
Party 1
Bastet
Bastet
Masters
TheIceCreamButt
Bastet
Masters
Level 158
God Stats
17W - 3L
1,871 SR
Queue Stats
171W - 150L
2,095 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 153
1,702 SR
2,117 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 48
1,663 SR
1,624 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze III
CarriedToWins
Ah Muzen Cab
Bronze III
Level 31
God Stats
4W - 4L
1,856 SR
Queue Stats
4W - 4L
1,685 MMR
Party 2
Ymir
Ymir
Silver I
Lahqn SY
Ymir
Silver I
Level 51
God Stats
20W - 24L
1,565 SR
Queue Stats
27W - 35L
1,577 MMR
Party 2
Guan Yu
Guan Yu
Bronze III
That_0dd_k1d
Guan Yu
Bronze III
Level 61
God Stats
1W - 1L
1,567 SR
Queue Stats
2W - 3L
1,611 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 8
7,533
753
7,455
2,364
705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 0 / 8
7,656
766
6,007
6,302
3,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 0 / 7
7,577
758
12,262
6,360
2,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
ArtioSobekFenrirAchillesGeb

VS

Bans
CerberusSolChronosScyllaHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CarriedToWins
Ah Muzen Cab
9
0 / 6 / 0
5,871
587
5,328
8,265
3,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
8
0 / 3 / 0
5,709
571
2,232
10,828
6,724
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
That_0dd_k1d
Guan Yu
9
0 / 4 / 0
5,765
577
2,303
10,483
6,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
13
Kills
0
0
Deaths
13
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CarriedToWins
Ah Muzen Cab
0
6
0
0
W
3
0
8
7
W
5
0
8
9
L
Ymir
0
3
0
0
L
Guan Yu
That_0dd_k1d
Guan Yu
0
4
0
0
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,724
Damage
9,863
15,026
Taken
29,576
6,915
Mitigated
16,462
4,114
Healing
6,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CarriedToWins
Ah Muzen Cab
5,328
1,632
0
1,223
8,265
3,084
0
2,128
5,915
0
24,090
W
7,455
248
0
289
2,364
705
912
907
1,423
33,055
0
W
6,007
840
0
1,007
6,302
3,515
399
1,235
4,893
2,117
14,202
L
Ymir
2,232
767
294
370
10,828
6,724
0
2,513
7,663
6,291
0
L
Guan Yu
That_0dd_k1d
Guan Yu
2,303
415
1,600
2,870
10,483
6,654
0
3,581
6,516
0
9,264
W
12,262
2,569
0
2,818
6,360
2,695
236
775
5,379
0
26,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,766
Gold Earned
17,345
116
Minions Killed
89
4
Camps Cleared
4
593,793
Distance Traveled
520,122
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,871
587
60
6
2
158,200
0
W
Merlin
7,533
753
55
6
0
175,936
1
W
Odin
7,656
766
19
2
1
189,885
2
L
Ymir
5,709
571
7
1
1
182,942
3
L
Guan Yu
5,765
577
22
2
1
178,980
2
W
Bastet
7,577
758
42
4
3
227,972
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role