Player Matchup

Neith
Neith
BiasedPepsi
Neith
Level 22
God Stats
0W - 6L
1,264 SR
Queue Stats
3W - 16L
1,277 Elo+
Party 1
Bellona
Bellona
LUCKY21STRIKES
Bellona
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 11L
1,092 Elo+
Party 1
Ymir
Ymir
PhanEPacc
Ymir
Level 26
God Stats
1W - 2L
1,477 SR
Queue Stats
18W - 27L
1,278 Elo+
Party 3
Anubis
Anubis
Rageful_Jaguar
Anubis
Level 65
God Stats
5W - 6L
1,459 SR
Queue Stats
188W - 190L
1,449 Elo+
Party 3
Nu Wa
Nu Wa
SweetPotatoPie5
Nu Wa
Level 43
God Stats
3W - 19L
1,353 SR
Queue Stats
16W - 45L
1,284 Elo+
Party 1
Team Averages
Level 32
1,411 SR
1,276 Elo+

VS

Team Averages
Level 59
1,358 SR
1,454 Elo+
Ra
Ra
CAPE COUGARS
Ra
Level 121
God Stats
1W - 3L
1,154 SR
Queue Stats
49W - 37L
1,520 Elo+
Solo
Hel
Hel
DestoryerReaper
Hel
Level 33
God Stats
1W - 2L
1,382 SR
Queue Stats
4W - 2L
1,561 Elo+
Party 2
Ne Zha
Ne Zha
HeimdaIIr
Ne Zha
Level 67
God Stats
3W - 2L
1,653 SR
Queue Stats
106W - 99L
1,437 Elo+
Solo
Bastet
Bastet
WOLFARONIX
Bastet
Level 66
God Stats
7W - 7L
1,386 SR
Queue Stats
79W - 85L
1,479 Elo+
Party 2
Ratatoskr
Ratatoskr
mommyhuntressOwO
Ratatoskr
Level 8
God Stats
1W - 2L
1,216 SR
Queue Stats
1W - 2L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 8 / 11
12,910
861
16,302
17,766
7,367
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

20
3 / 16 / 12
14,545
970
19,781
34,675
34,046
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
20
2 / 2 / 13
15,211
1,014
13,536
32,655
51,472
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
12 / 5 / 6
16,731
1,115
32,631
23,531
13,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 9 / 11
13,271
885
17,387
18,568
7,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 15
15,358
1,024
30,089
12,854
5,624
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
7 / 5 / 20
15,214
1,014
27,037
30,981
13,465
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
HeimdaIIr
Ne Zha
20
5 / 6 / 11
12,681
845
12,024
19,410
6,773
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bastet
WOLFARONIX
Bastet
20
15 / 6 / 13
16,112
1,074
35,963
25,449
12,497
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
20
5 / 1 / 16
13,832
922
12,997
17,405
14,017
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
115
19
Kills
40
40
Deaths
19
53
Assists
75
Player
Kills
Deaths
Assists
KDA
L
1
8
11
0.81
W
8
1
15
15.5
W
7
5
20
3.4
W
Ne Zha
HeimdaIIr
Ne Zha
5
6
11
1.75
L
3
16
12
0.56
L
Ymir
2
2
13
4.25
L
12
5
6
3
L
1
9
11
0.72
W
Bastet
WOLFARONIX
Bastet
15
6
13
3.58
W
Ratatoskr
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,637
Damage
118,110
127,195
Taken
106,099
114,331
Mitigated
52,376
20,594
Healing
38,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,302
8,603
0
1,268
17,766
7,367
0
4,843
12,923
0
41,397
W
30,089
6,225
3,607
4,919
12,854
5,624
0
7,578
5,276
79,705
0
W
27,037
3,433
2,916
15,879
30,981
13,465
0
20,440
10,541
63,106
0
W
Ne Zha
HeimdaIIr
Ne Zha
12,024
5,503
86
1,831
19,410
6,773
0
11,726
7,684
0
28,027
L
19,781
11,636
1,981
2,206
34,675
34,046
0
14,112
20,563
2,030
31,984
L
Ymir
13,536
4,550
53
6,397
32,655
51,472
0
22,344
10,311
24,938
0
L
32,631
1,331
0
7,424
23,531
13,541
0
9,267
14,264
67,099
0
L
17,387
9,009
106
1,159
18,568
7,905
0
6,560
12,008
54,565
0
W
Bastet
WOLFARONIX
Bastet
35,963
8,301
72
9,478
25,449
12,497
0
17,503
7,946
0
60,910
W
Ratatoskr
12,997
3,878
0
0
17,405
14,017
0
7,964
9,441
0
18,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,668
Gold Earned
73,197
279
Minions Killed
304
5
Camps Cleared
7
1,207,140
Distance Traveled
1,283,307
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,910
861
63
4
1
222,715
0
W
Ra
15,358
1,024
134
9
1
258,367
0
W
Hel
15,214
1,014
80
5
2
224,929
0
W
Ne Zha
12,681
845
18
1
1
186,381
0
L
Bellona
14,545
970
34
2
0
254,921
1
L
Ymir
15,211
1,014
20
1
0
270,877
0
L
Anubis
16,731
1,115
71
5
2
245,648
0
L
Nu Wa
13,271
885
91
6
2
212,979
3
W
Bastet
16,112
1,074
60
4
1
295,388
0
W
Ratatoskr
13,832
922
12
1
2
318,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role