Player Matchup

Nemesis
Nemesis
CalistIomé
Nemesis
Level 33
God Stats
46W - 52L
1,497 SR
Queue Stats
106W - 121L
1,459 Elo+
Party 2
Zeus
Zeus
Psycho Judge666
Zeus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,479 Elo+
Party 3
Mulan
Mulan
Shykozz
Mulan
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 41L
1,530 Elo+
Solo
Nu Wa
Nu Wa
blackedge777
Nu Wa
Level 65
God Stats
1W - 1L
1,731 SR
Queue Stats
26W - 23L
1,588 Elo+
Party 3
Cabrakan
Cabrakan
Ôriön
Cabrakan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,539 Elo+
Party 2
Team Averages
Level 35
1,546 SR
1,519 Elo+

VS

Team Averages
Level 44
1,594 SR
1,577 Elo+
Danzaburou
Danzaburou
Bangir4s
Danzaburou
Level 68
God Stats
8W - 4L
1,749 SR
Queue Stats
50W - 33L
1,617 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Nubrianta
Morgan Le Fay
Level 26
God Stats
5W - 3L
1,500 SR
Queue Stats
36W - 17L
1,694 Elo+
Party 1
Cerberus
Cerberus
RamenKider
Cerberus
Level 59
God Stats
3W - 1L
1,719 SR
Queue Stats
62W - 43L
1,592 Elo+
Party 1
Neith
Neith
Zurka
Neith
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,476 Elo+
Party 4
Ymir
Ymir
funkytouchdown
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,505 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CalistIomé
Nemesis
17
0 / 10 / 5
10,288
857
11,585
31,066
20,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
1 / 10 / 6
10,654
888
8,645
17,029
7,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
Shykozz
Mulan
17
0 / 5 / 6
10,296
858
8,922
11,933
9,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
5 / 6 / 3
12,155
1,013
19,457
16,422
6,063
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
Ôriön
Cabrakan
18
3 / 4 / 5
11,234
936
16,336
28,538
36,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bangir4s
Danzaburou
20
13 / 1 / 16
13,978
1,165
38,747
14,068
4,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Nubrianta
Morgan Le Fay
19
4 / 3 / 22
12,317
1,026
15,454
12,181
4,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
RamenKider
Cerberus
20
5 / 1 / 20
12,851
1,071
14,462
18,731
14,196
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Zurka
Neith
20
11 / 0 / 18
13,491
1,124
20,616
7,726
2,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
2 / 4 / 24
11,763
980
10,078
18,821
21,980
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
135
9
Kills
35
35
Deaths
9
25
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bangir4s
Danzaburou
13
1
16
21
L
Nemesis
CalistIomé
Nemesis
0
10
5
0.25
W
Morgan Le Fay
Nubrianta
Morgan Le Fay
4
3
22
5
L
1
10
6
0.4
W
Cerberus
RamenKider
Cerberus
5
1
20
15
L
Mulan
Shykozz
Mulan
0
5
6
0.6
W
Neith
Zurka
Neith
11
0
18
20
L
5
6
3
1.08
W
2
4
24
3.5
L
Cabrakan
Ôriön
Cabrakan
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,945
Damage
99,357
104,988
Taken
71,527
80,362
Mitigated
48,412
5,714
Healing
27,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bangir4s
Danzaburou
38,747
23,739
0
6,913
14,068
4,965
0
7,330
6,259
0
64,978
L
Nemesis
CalistIomé
Nemesis
11,585
1,262
0
3,084
31,066
20,736
0
12,392
18,328
0
31,792
W
Morgan Le Fay
Nubrianta
Morgan Le Fay
15,454
2,232
127
2,785
12,181
4,273
0
8,847
3,171
43,178
0
L
8,645
978
0
438
17,029
7,746
0
6,343
10,627
27,342
0
W
Cerberus
RamenKider
Cerberus
14,462
578
1,108
5,891
18,731
14,196
0
11,976
5,934
51,095
0
L
Mulan
Shykozz
Mulan
8,922
419
0
583
11,933
9,689
0
3,969
7,754
1,320
14,546
W
Neith
Zurka
Neith
20,616
10,407
1,006
3,496
7,726
2,998
0
4,702
2,778
0
57,318
L
19,457
4,809
0
87
16,422
6,063
0
4,484
11,892
44,859
0
W
10,078
1,243
3,706
2,950
18,821
21,980
0
11,338
6,572
17,179
0
L
Cabrakan
Ôriön
Cabrakan
16,336
2,129
0
1,522
28,538
36,128
0
11,732
16,393
26,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,627
Gold Earned
64,400
194
Minions Killed
330
5
Camps Cleared
13
931,074
Distance Traveled
1,091,467
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,978
1,165
60
5
0
231,534
2
L
Nemesis
10,288
857
49
4
1
202,111
0
W
Morgan Le Fay
12,317
1,026
66
6
0
204,360
1
L
Zeus
10,654
888
45
4
0
161,729
0
W
Cerberus
12,851
1,071
101
8
6
264,856
2
L
Mulan
10,296
858
24
2
1
132,262
0
W
Neith
13,491
1,124
80
7
7
219,655
0
L
Nu Wa
12,155
1,013
54
5
0
208,031
0
W
Ymir
11,763
980
23
2
0
171,062
0
L
Cabrakan
11,234
936
22
2
3
226,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role