Player Matchup

Bakasura
Bakasura
LuchiTheGr8T
Bakasura
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 244L
1,247 Elo+
Party 2
Artemis
Artemis
SirNoobsAlot698
Artemis
Level 24
God Stats
0W - 2L
1,280 SR
Queue Stats
42W - 47L
1,288 Elo+
Party 2
Jormungandr
Jormungandr
skippinmud
Jormungandr
Level 78
God Stats
9W - 17L
1,339 SR
Queue Stats
175W - 259L
1,206 Elo+
Party 2
Team Averages
Level 55
1,373 SR
1,247 Elo+

VS

Team Averages
Level 57
1,478 SR
1,296 Elo+
Hera
Hera
Ethereal-Sylence
Hera
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 100L
1,448 Elo+
Solo
Achilles
Achilles
GoldenFlash22
Achilles
Level 25
God Stats
10W - 13L
1,527 SR
Queue Stats
17W - 26L
1,217 Elo+
Party 1
Chiron
Chiron
alcapone4899
Chiron
Level 39
God Stats
3W - 4L
1,408 SR
Queue Stats
21W - 38L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LuchiTheGr8T
Bakasura
11
2 / 7 / 2
7,716
643
5,538
13,171
5,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 7 / 2
7,189
599
9,686
10,725
3,855
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
skippinmud
Jormungandr
10
1 / 6 / 4
7,830
653
6,370
15,187
13,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 0 / 7
9,938
828
13,565
5,522
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
GoldenFlash22
Achilles
13
8 / 2 / 11
9,608
801
11,382
14,802
15,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
11
2 / 3 / 10
8,061
672
8,655
9,532
2,970
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
5
Kills
20
20
Deaths
5
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
10
0
7
13.5
W
Achilles
GoldenFlash22
Achilles
8
2
11
6.75
L
Bakasura
LuchiTheGr8T
Bakasura
2
7
2
0.43
L
2
7
2
0.43
W
Chiron
2
3
10
2.33
L
Jormungandr
skippinmud
Jormungandr
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,594
Damage
33,602
39,083
Taken
29,856
23,016
Mitigated
20,316
6,810
Healing
11,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,565
3,107
0
708
5,522
2,288
0
2,225
3,242
42,467
0
W
Achilles
GoldenFlash22
Achilles
11,382
3,139
299
4,752
14,802
15,058
350
2,887
11,594
0
17,050
L
Bakasura
LuchiTheGr8T
Bakasura
5,538
3,095
248
2,117
13,171
5,264
41
3,294
9,433
0
15,875
L
9,686
5,969
0
1,281
10,725
3,855
0
5,361
5,174
0
19,371
W
Chiron
8,655
5,143
1,820
3,637
9,532
2,970
1,365
2,074
7,201
0
21,561
L
Jormungandr
skippinmud
Jormungandr
6,370
1,598
402
2,762
15,187
13,897
0
5,035
9,564
19,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,735
Gold Earned
27,607
94
Minions Killed
112
2
Camps Cleared
6
640,076
Distance Traveled
678,048
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,938
828
69
6
5
233,120
1
W
Achilles
9,608
801
10
1
1
240,576
3
L
Bakasura
7,716
643
39
3
2
238,241
2
L
Artemis
7,189
599
28
2
0
193,497
2
W
Chiron
8,061
672
33
3
0
204,352
0
L
Jormungandr
7,830
653
27
2
0
208,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role