Player Matchup

Chaac
Chaac
JoeDudz
Chaac
Level 81
God Stats
20W - 9L
1,858 SR
Queue Stats
400W - 284L
1,633 Elo+
Party 2
Bastet
Bastet
OtakuAnubis
Bastet
Level 65
God Stats
36W - 20L
1,600 SR
Queue Stats
282W - 154L
1,620 Elo+
Party 2
Baron Samedi
Baron Samedi
OtakuAnubis
Baron Samedi
Level 142
God Stats
11W - 5L
1,678 SR
Queue Stats
325W - 207L
1,633 Elo+
Party 2
Team Averages
Level 96
1,712 SR
1,628 Elo+

VS

Team Averages
Level 106
1,566 SR
1,573 Elo+
Cerberus
Cerberus
CalvinAndMobs
Cerberus
Level 64
God Stats
7W - 7L
1,581 SR
Queue Stats
40W - 40L
1,521 Elo+
Solo
Eset
Eset
Red_Panda_Man_
Eset
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
312W - 301L
1,584 Elo+
Party 1
Medusa
Medusa
Vadori-_-
Medusa
Level 147
God Stats
34W - 30L
1,616 SR
Queue Stats
503W - 490L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JoeDudz
Chaac
16
9 / 2 / 7
11,686
779
17,672
13,865
15,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
14
4 / 4 / 9
10,137
676
9,345
12,134
3,965
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
OtakuAnubis
Baron Samedi
15
6 / 7 / 10
11,586
772
13,399
14,535
5,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CalvinAndMobs
Cerberus
16
9 / 3 / 4
11,628
775
13,500
22,938
25,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 8 / 5
9,614
641
6,155
9,890
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Vadori-_-
Medusa
12
1 / 8 / 7
9,321
621
13,641
14,019
5,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
29
19
Kills
13
13
Deaths
19
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CalvinAndMobs
Cerberus
9
3
4
3.67
W
Chaac
JoeDudz
Chaac
9
2
7
6.25
W
Bastet
4
4
9
2.13
W
Baron Samedi
OtakuAnubis
Baron Samedi
6
7
10
1.57
L
3
8
5
0.69
L
Medusa
Vadori-_-
Medusa
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,416
Damage
33,296
40,534
Taken
46,847
25,181
Mitigated
34,554
13,100
Healing
12,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CalvinAndMobs
Cerberus
13,500
309
0
9,507
22,938
25,375
0
6,746
15,128
37,640
0
W
Chaac
JoeDudz
Chaac
17,672
2,265
0
5,545
13,865
15,244
0
6,511
7,354
525
48,389
W
Bastet
9,345
2,316
311
1,443
12,134
3,965
66
5,089
7,045
0
26,311
W
Baron Samedi
OtakuAnubis
Baron Samedi
13,399
563
2,005
3,796
14,535
5,972
356
8,491
6,044
35,821
0
L
6,155
555
1,028
48
9,890
3,368
0
3,702
6,152
18,738
0
L
Medusa
Vadori-_-
Medusa
13,641
5,885
0
1,922
14,019
5,811
720
4,027
9,563
0
46,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,409
Gold Earned
30,563
176
Minions Killed
227
6
Camps Cleared
7
883,761
Distance Traveled
746,208
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,628
775
97
6
0
269,455
3
W
Chaac
11,686
779
96
6
3
329,038
1
W
Bastet
10,137
676
28
2
1
300,233
0
W
Baron Samedi
11,586
772
52
3
2
254,490
1
L
Eset
9,614
641
37
2
4
232,437
0
L
Medusa
9,321
621
93
6
3
244,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role