Player Matchup

Geb
Geb
Ma1vadã0
Geb
Level 109
God Stats
2W - 2L
1,538 SR
Queue Stats
72W - 67L
1,457 Elo+
Party 3
Hou Yi
Hou Yi
Nebamant
Hou Yi
Level 129
God Stats
0W - 2L
1,401 SR
Queue Stats
14W - 12L
1,552 Elo+
Party 1
Bacchus
Bacchus
Nebasomnium
Bacchus
Level 129
God Stats
0W - 1L
1,526 SR
Queue Stats
60W - 41L
1,586 Elo+
Party 1
Mercury
Mercury
Paulinho_ap
Mercury
Level 155
God Stats
0W - 2L
1,458 SR
Queue Stats
161W - 143L
1,428 Elo+
Party 3
Gilgamesh
Gilgamesh
wilcox16GT
Gilgamesh
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,431 Elo+
Solo
Team Averages
Level 122
1,485 SR
1,491 Elo+

VS

Team Averages
Level 111
1,740 SR
1,528 Elo+
Xing Tian
Xing Tian
AlexsMike
Xing Tian
Level 89
God Stats
3W - 2L
1,543 SR
Queue Stats
151W - 158L
1,581 Elo+
Solo
Eset
Eset
ImStr8DropinOff
Eset
Level 158
God Stats
2W - 0L
1,851 SR
Queue Stats
68W - 77L
1,472 Elo+
Party 2
Tyr
Tyr
SwiftColt849132
Tyr
Level 126
God Stats
1W - 0L
1,762 SR
Queue Stats
62W - 44L
1,572 Elo+
Party 2
Cabrakan
Cabrakan
Ting_Ting9
Cabrakan
Level 84
God Stats
4W - 1L
1,656 SR
Queue Stats
96W - 125L
1,512 Elo+
Solo
Serqet
Serqet
luis42
Serqet
Level 97
God Stats
4W - 0L
1,887 SR
Queue Stats
265W - 259L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 15
8,445
768
10,050
18,347
22,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Nebamant
Hou Yi
16
3 / 4 / 8
8,704
791
13,617
10,729
4,142
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Nebasomnium
Bacchus
16
8 / 4 / 8
9,793
890
14,474
20,172
20,704
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
Paulinho_ap
Mercury
13
5 / 9 / 6
8,542
777
7,974
12,348
4,353
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
wilcox16GT
Gilgamesh
15
3 / 6 / 9
8,664
788
10,740
23,655
16,873
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AlexsMike
Xing Tian
16
1 / 2 / 19
9,148
832
8,495
13,659
17,143
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
7 / 5 / 20
10,693
972
19,267
11,298
5,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
12 / 4 / 9
10,508
955
22,618
15,506
9,878
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Ting_Ting9
Cabrakan
16
3 / 3 / 17
9,948
904
10,647
21,993
20,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
luis42
Serqet
17
6 / 5 / 14
9,720
884
9,582
12,031
6,996
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
108
19
Kills
29
29
Deaths
19
46
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AlexsMike
Xing Tian
1
2
19
5.25
W
7
5
20
3.4
L
0
6
15
1.25
L
Hou Yi
Nebamant
Hou Yi
3
4
8
1.75
L
Bacchus
Nebasomnium
Bacchus
8
4
8
3
L
Mercury
Paulinho_ap
Mercury
5
9
6
0.89
W
12
4
9
4.13
W
Cabrakan
Ting_Ting9
Cabrakan
3
3
17
3.83
W
Serqet
luis42
Serqet
6
5
14
2.6
L
Gilgamesh
wilcox16GT
Gilgamesh
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,855
Damage
70,609
85,251
Taken
74,487
68,730
Mitigated
60,297
24,016
Healing
32,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AlexsMike
Xing Tian
8,495
263
1,895
1,332
13,659
17,143
340
4,056
9,300
17,287
0
W
19,267
1,749
5,764
2,965
11,298
5,526
796
3,587
7,465
39,354
0
L
10,050
1,085
1,426
2,039
18,347
22,658
88
8,304
8,927
15,580
0
L
Hou Yi
Nebamant
Hou Yi
13,617
4,786
1,049
2,867
10,729
4,142
441
3,920
6,178
0
29,045
L
Bacchus
Nebasomnium
Bacchus
14,474
1,554
2,722
7,321
20,172
20,704
497
10,374
8,685
20,707
0
L
Mercury
Paulinho_ap
Mercury
7,974
3,755
1,243
1,226
12,348
4,353
1,374
4,710
7,216
0
12,352
W
22,618
2,946
2,057
4,898
15,506
9,878
853
4,918
9,925
0
31,704
W
Cabrakan
Ting_Ting9
Cabrakan
10,647
846
1,957
9,064
21,993
20,754
601
7,163
14,490
17,142
0
W
Serqet
luis42
Serqet
9,582
1,694
1,426
1,171
12,031
6,996
2,210
3,694
8,258
0
13,443
L
Gilgamesh
wilcox16GT
Gilgamesh
10,740
1,960
0
4,123
23,655
16,873
400
10,086
12,896
0
22,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,148
Gold Earned
50,017
85
Minions Killed
94
0
Camps Cleared
0
900,822
Distance Traveled
1,095,452
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,148
832
15
1
0
222,030
1
W
Eset
10,693
972
33
3
0
190,788
0
L
Geb
8,445
768
10
1
0
172,558
0
L
Hou Yi
8,704
791
37
3
0
184,381
0
L
Bacchus
9,793
890
9
1
0
187,101
0
L
Mercury
8,542
777
7
1
0
201,972
0
W
Tyr
10,508
955
12
1
0
230,372
3
W
Cabrakan
9,948
904
18
2
0
215,342
4
W
Serqet
9,720
884
16
1
0
236,920
0
L
Gilgamesh
8,664
788
22
2
0
154,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role