Player Matchup

Sol
Sol
AlexTh3Great
Sol
Level 143
God Stats
8W - 3L
1,679 SR
Queue Stats
289W - 212L
1,642 Elo+
Party 3
Olorun
Olorun
DeathDealer1056
Olorun
Level 128
God Stats
5W - 3L
1,662 SR
Queue Stats
239W - 190L
1,646 Elo+
Party 3
Ne Zha
Ne Zha
Kroop12
Ne Zha
Level 160
God Stats
2W - 1L
1,339 SR
Queue Stats
65W - 72L
1,646 Elo+
Solo
Odin
Odin
ShoeStir
Odin
Level 107
God Stats
66W - 27L
1,820 SR
Queue Stats
882W - 769L
1,659 Elo+
Solo
Camazotz
Camazotz
Upcominq
Camazotz
Level 116
God Stats
10W - 5L
1,755 SR
Queue Stats
288W - 239L
1,678 Elo+
Solo
Team Averages
Level 131
1,651 SR
1,654 Elo+

VS

Team Averages
Level 157
1,639 SR
1,663 Elo+
Yemoja
Yemoja
Basitin
Yemoja
Level 158
God Stats
14W - 5L
1,846 SR
Queue Stats
367W - 332L
1,621 Elo+
Party 1
King Arthur
King Arthur
Coganon
King Arthur
Level 160
God Stats
6W - 13L
1,426 SR
Queue Stats
251W - 250L
1,691 Elo+
Party 2
Nu Wa
Nu Wa
Firel0rdAzula
Nu Wa
Level 160
God Stats
41W - 35L
1,632 SR
Queue Stats
1,234W - 1,181L
1,640 Elo+
Party 1
Nemesis
Nemesis
Mitts
Nemesis
Level 158
God Stats
26W - 12L
1,751 SR
Queue Stats
425W - 382L
1,650 Elo+
Solo
Charybdis
Charybdis
Ticklicious
Charybdis
Level 151
God Stats
1W - 2L
1,541 SR
Queue Stats
81W - 72L
1,711 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 3
10,704
630
10,783
10,400
3,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 4 / 5
10,324
607
9,099
10,917
3,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
Kroop12
Ne Zha
16
2 / 1 / 9
9,717
572
9,357
13,244
5,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
14
2 / 0 / 11
9,290
546
8,665
12,840
12,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
Upcominq
Camazotz
18
4 / 1 / 4
11,057
650
17,008
18,757
10,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Basitin
Yemoja
13
1 / 3 / 3
7,992
470
4,100
13,641
12,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Coganon
King Arthur
13
1 / 3 / 0
7,802
459
11,751
18,800
13,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 4 / 3
8,557
503
14,999
10,915
4,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Mitts
Nemesis
14
3 / 4 / 4
8,924
525
8,533
13,387
5,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charybdis
Ticklicious
Charybdis
13
0 / 5 / 0
7,644
450
2,903
13,026
4,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
19
Kills
8
8
Deaths
19
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
2
3
3.75
L
Yemoja
Basitin
Yemoja
1
3
3
0.83
L
King Arthur
Coganon
King Arthur
1
3
0
0.33
W
5
4
5
1.88
L
3
4
3
1.13
W
Ne Zha
Kroop12
Ne Zha
2
1
9
6.5
L
Nemesis
Mitts
Nemesis
3
4
4
1.25
W
Odin
2
0
11
7.5
L
Charybdis
Ticklicious
Charybdis
0
5
0
0
W
Camazotz
Upcominq
Camazotz
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,912
Damage
42,286
66,158
Taken
69,769
34,890
Mitigated
40,867
33,814
Healing
19,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,783
5,417
0
5,234
10,400
3,066
884
2,487
7,815
90,405
0
L
Yemoja
Basitin
Yemoja
4,100
716
2,719
3,182
13,641
12,998
0
7,166
6,429
25,129
0
L
King Arthur
Coganon
King Arthur
11,751
1,342
309
4,970
18,800
13,149
42
980
16,783
4,073
48,581
W
9,099
5,406
399
3,955
10,917
3,857
1,540
4,026
6,649
68,605
0
L
14,999
1,913
0
827
10,915
4,549
0
2,568
8,151
64,894
0
W
Ne Zha
Kroop12
Ne Zha
9,357
2,860
0
8,132
13,244
5,391
580
4,320
8,567
0
74,499
L
Nemesis
Mitts
Nemesis
8,533
3,719
0
4,222
13,387
5,564
0
4,094
9,247
0
66,204
W
Odin
8,665
1,196
0
3,810
12,840
12,060
132
4,622
7,744
0
27,188
L
Charybdis
Ticklicious
Charybdis
2,903
767
0
3,073
13,026
4,607
549
5,074
7,900
0
50,622
W
Camazotz
Upcominq
Camazotz
17,008
4,523
196
12,088
18,757
10,516
55
4,024
13,614
0
88,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,092
Gold Earned
40,919
599
Minions Killed
495
0
Camps Cleared
0
1,846,282
Distance Traveled
1,685,035
35
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,704
630
163
10
0
338,258
6
L
Yemoja
7,992
470
58
3
0
333,812
4
L
King Arthur
7,802
459
97
6
0
367,364
3
W
Olorun
10,324
607
122
7
0
338,291
4
L
Nu Wa
8,557
503
115
7
0
314,187
7
W
Ne Zha
9,717
572
133
8
0
419,431
7
L
Nemesis
8,924
525
112
7
0
366,137
5
W
Odin
9,290
546
29
2
0
374,465
9
L
Charybdis
7,644
450
113
7
0
303,535
5
W
Camazotz
11,057
650
152
9
0
375,837
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role