Player Matchup

Sun Wukong
Sun Wukong
BoozenBRahb93
Sun Wukong
Level 144
God Stats
4W - 6L
1,432 SR
Queue Stats
738W - 782L
1,484 Elo+
Party 1
Susano
Susano
Carter_VanJohn
Susano
Level 116
God Stats
25W - 26L
1,492 SR
Queue Stats
339W - 318L
1,462 Elo+
Solo
Bacchus
Bacchus
Chris00210
Bacchus
Level 115
God Stats
5W - 2L
1,593 SR
Queue Stats
678W - 703L
1,543 Elo+
Party 1
Agni
Agni
Zygroh
Agni
Level 62
God Stats
7W - 4L
1,621 SR
Queue Stats
104W - 87L
1,537 Elo+
Solo
Danzaburou
Danzaburou
p1nk_ch1icken
Danzaburou
Level 109
God Stats
74W - 39L
1,684 SR
Queue Stats
453W - 407L
1,489 Elo+
Solo
Team Averages
Level 109
1,565 SR
1,503 Elo+

VS

Team Averages
Level 119
1,583 SR
1,469 Elo+
Xbalanque
Xbalanque
Biglu142506
Xbalanque
Level 123
God Stats
13W - 7L
1,717 SR
Queue Stats
46W - 37L
1,326 Elo+
Solo
Bacchus
Bacchus
DaOneHand
Bacchus
Level 145
God Stats
13W - 9L
1,556 SR
Queue Stats
194W - 195L
1,475 Elo+
Solo
Cliodhna
Cliodhna
Lit_Bunnies
Cliodhna
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
141W - 135L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
Punksoab
Gilgamesh
Level 156
God Stats
23W - 20L
1,553 SR
Queue Stats
647W - 618L
1,528 Elo+
Solo
Chang'e
Chang'e
ooofstin_1540
Chang'e
Level 107
God Stats
6W - 4L
1,591 SR
Queue Stats
342W - 295L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BoozenBRahb93
Sun Wukong
19
4 / 2 / 4
12,785
581
24,178
24,149
23,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 0 / 3
11,985
545
7,347
11,414
4,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Chris00210
Bacchus
17
1 / 0 / 10
10,709
487
8,222
13,858
13,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
Zygroh
Agni
20
4 / 3 / 5
12,628
574
15,098
13,411
4,530
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
p1nk_ch1icken
Danzaburou
18
4 / 1 / 4
11,394
518
5,526
10,294
3,411
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Biglu142506
Xbalanque
16
1 / 3 / 0
9,727
442
9,532
13,751
4,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
DaOneHand
Bacchus
14
0 / 2 / 3
9,380
426
3,574
20,059
22,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cliodhna
Lit_Bunnies
Cliodhna
16
1 / 5 / 2
9,837
447
7,870
16,020
6,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Punksoab
Gilgamesh
18
0 / 3 / 1
11,078
504
10,168
19,680
13,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
18
4 / 5 / 0
11,719
533
7,750
15,707
5,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
18
Kills
6
6
Deaths
18
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Biglu142506
Xbalanque
1
3
0
0.33
W
Sun Wukong
BoozenBRahb93
Sun Wukong
4
2
4
3
W
5
0
3
6.5
W
Bacchus
Chris00210
Bacchus
1
0
10
6
L
Bacchus
DaOneHand
Bacchus
0
2
3
0.75
L
Cliodhna
Lit_Bunnies
Cliodhna
1
5
2
0.4
L
Gilgamesh
Punksoab
Gilgamesh
0
3
1
0.17
W
Agni
Zygroh
Agni
4
3
5
2.17
L
Chang'e
4
5
0
0.8
W
Danzaburou
p1nk_ch1icken
Danzaburou
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,371
Damage
38,894
73,126
Taken
85,217
49,521
Mitigated
52,031
32,752
Healing
27,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Biglu142506
Xbalanque
9,532
3,689
0
3,966
13,751
4,665
0
4,669
8,795
0
89,300
W
Sun Wukong
BoozenBRahb93
Sun Wukong
24,178
3,440
0
14,052
24,149
23,946
183
3,121
19,785
13,961
79,970
W
7,347
1,238
0
6,322
11,414
4,278
0
527
10,879
0
95,078
W
Bacchus
Chris00210
Bacchus
8,222
990
0
3,778
13,858
13,356
297
1,295
12,454
45,119
0
L
Bacchus
DaOneHand
Bacchus
3,574
554
2,470
4,713
20,059
22,052
0
5,558
14,184
22,095
0
L
Cliodhna
Lit_Bunnies
Cliodhna
7,870
1,399
0
4,428
16,020
6,379
74
5,369
10,175
0
71,936
L
Gilgamesh
Punksoab
Gilgamesh
10,168
1,973
219
5,163
19,680
13,131
245
3,203
15,248
8,846
78,282
W
Agni
Zygroh
Agni
15,098
869
0
2,950
13,411
4,530
290
5,158
7,817
114,128
0
L
Chang'e
7,750
273
1,535
5,362
15,707
5,804
108
9,300
6,019
70,635
0
W
Danzaburou
p1nk_ch1icken
Danzaburou
5,526
2,741
682
4,968
10,294
3,411
3,516
2,033
8,251
0
82,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,501
Gold Earned
51,741
727
Minions Killed
645
0
Camps Cleared
0
2,235,425
Distance Traveled
2,119,118
32
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,727
442
154
7
0
405,323
9
W
Sun Wukong
12,785
581
175
8
0
433,102
2
W
Susano
11,985
545
140
6
0
505,095
3
W
Bacchus
10,709
487
61
3
0
430,862
19
L
Bacchus
9,380
426
26
1
0
430,502
13
L
Cliodhna
9,837
447
119
5
0
468,256
2
L
Gilgamesh
11,078
504
178
8
0
436,474
5
W
Agni
12,628
574
205
9
0
434,263
4
L
Chang'e
11,719
533
168
8
0
378,563
0
W
Danzaburou
11,394
518
146
7
0
432,103
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role