Player Matchup

Chaac
Chaac
Gold V
CAAAAYL
Chaac
Gold V
Level 66
God Stats
58W - 49L
1,616 SR
Queue Stats
115W - 140L
1,419 MMR
Party 1
Bellona
Bellona
Gold V
JKStunnerz22
Bellona
Gold V
Level 73
God Stats
44W - 22L
1,694 SR
Queue Stats
112W - 139L
1,324 MMR
Party 1
Sol
Sol
Silver IV
wawasose
Sol
Silver IV
Level 42
God Stats
1W - 1L
1,448 SR
Queue Stats
8W - 11L
1,348 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 60
1,586 SR
1,364 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,605 SR
1,333 MMR
Nike
Nike
Silver II
TautestSine6
Nike
Silver II
Level 66
God Stats
1W - 3L
1,553 SR
Queue Stats
6W - 9L
1,396 MMR
Solo
Nu Wa
Nu Wa
Silver I
b2EaZy
Nu Wa
Silver I
Level 156
God Stats
5W - 5L
1,583 SR
Queue Stats
288W - 311L
1,227 MMR
Solo
Ganesha
Ganesha
Silver II
cobizzle-8
Ganesha
Silver II
Level 128
God Stats
8W - 7L
1,681 SR
Queue Stats
10W - 20L
1,377 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CAAAAYL
Chaac
17
1 / 2 / 14
12,877
585
17,504
25,512
19,247
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
JKStunnerz22
Bellona
16
5 / 2 / 9
13,524
615
21,000
27,410
24,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
9 / 3 / 6
14,164
644
27,859
16,959
6,200
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
AthenaBastetZeusMulanArtio

VS

Bans
ChronosMorgan Le FayUllrAh PuchMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 4
12,954
589
15,080
30,964
30,806
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
b2EaZy
Nu Wa
17
5 / 4 / 0
13,733
624
23,025
14,958
5,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
cobizzle-8
Ganesha
16
0 / 4 / 7
13,302
605
14,933
31,024
46,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
15
Kills
7
7
Deaths
15
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
CAAAAYL
Chaac
1
2
14
4
W
Bellona
JKStunnerz22
Bellona
5
2
9
4.75
L
2
7
4
0.57
L
Nu Wa
b2EaZy
Nu Wa
5
4
0
1.25
L
Ganesha
cobizzle-8
Ganesha
0
4
7
0.88
W
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,363
Damage
53,038
69,881
Taken
76,946
50,343
Mitigated
82,874
27,633
Healing
19,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
CAAAAYL
Chaac
17,504
2,959
996
15,066
25,512
19,247
752
13,490
11,332
0
67,725
W
Bellona
JKStunnerz22
Bellona
21,000
6,902
0
4,452
27,410
24,896
918
15,619
11,135
0
54,165
L
15,080
2,872
1,337
5,603
30,964
30,806
0
10,227
19,835
734
49,969
L
Nu Wa
b2EaZy
Nu Wa
23,025
6,169
0
3,448
14,958
5,879
1,548
3,282
11,125
58,302
0
L
Ganesha
cobizzle-8
Ganesha
14,933
1,072
1,315
8,022
31,024
46,189
270
15,021
15,160
43,992
0
W
27,859
10,395
357
6,762
16,959
6,200
1,927
8,908
7,685
93,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,565
Gold Earned
39,989
303
Minions Killed
224
11
Camps Cleared
7
1,233,360
Distance Traveled
1,137,746
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,877
585
108
5
1
425,157
4
W
Bellona
13,524
615
50
2
9
434,159
2
L
Nike
12,954
589
98
4
4
385,958
2
L
Nu Wa
13,733
624
112
5
2
373,626
3
L
Ganesha
13,302
605
14
1
1
378,162
5
W
Sol
14,164
644
145
7
1
374,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role