Player Matchup

Cernunnos
Cernunnos
AfroUwU
Cernunnos
Level 80
God Stats
15W - 20L
1,515 SR
Queue Stats
191W - 199L
1,541 Elo+
Party 2
King Arthur
King Arthur
BetaEwok
King Arthur
Level 128
God Stats
5W - 14L
1,323 SR
Queue Stats
530W - 542L
1,536 Elo+
Party 2
He Bo
He Bo
Canetik
He Bo
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
325W - 347L
1,469 Elo+
Party 2
Kuzenbo
Kuzenbo
ZRoyalex
Kuzenbo
Level 58
God Stats
2W - 3L
1,370 SR
Queue Stats
70W - 86L
1,429 Elo+
Party 2
Loki
Loki
espadadotip
Loki
Level 98
God Stats
15W - 19L
1,553 SR
Queue Stats
171W - 186L
1,509 Elo+
Solo
Team Averages
Level 96
1,452 SR
1,497 Elo+

VS

Team Averages
Level 117
1,497 SR
1,498 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
OnePennyTooMany
Bellona
Level 109
God Stats
2W - 0L
1,526 SR
Queue Stats
27W - 24L
1,522 Elo+
Solo
Ullr
Ullr
SirExtendos
Ullr
Level 126
God Stats
8W - 5L
1,482 SR
Queue Stats
101W - 128L
1,454 Elo+
Party 1
Arachne
Arachne
Th3Bl4ckGamer
Arachne
Level 89
God Stats
3W - 4L
1,338 SR
Queue Stats
187W - 192L
1,514 Elo+
Party 1
Xing Tian
Xing Tian
bigtwinky
Xing Tian
Level 155
God Stats
10W - 11L
1,640 SR
Queue Stats
575W - 573L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AfroUwU
Cernunnos
12
1 / 1 / 0
6,412
493
6,011
5,666
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
BetaEwok
King Arthur
10
0 / 2 / 2
5,864
451
6,203
11,978
6,415
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
Canetik
He Bo
9
0 / 4 / 1
5,202
400
5,072
7,366
2,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
ZRoyalex
Kuzenbo
9
0 / 4 / 1
5,155
397
5,370
7,780
6,186
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 2 / 1
6,593
507
3,026
4,716
1,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
2 / 0 / 5
7,404
570
5,564
5,673
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

13
3 / 2 / 4
7,790
599
10,286
13,977
10,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 1 / 2
7,150
550
2,147
5,796
1,766
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
11
2 / 0 / 2
6,718
517
2,855
9,201
2,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
bigtwinky
Xing Tian
12
3 / 0 / 7
7,233
556
5,133
10,886
8,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
13
13
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
0
5
4.5
L
Cernunnos
AfroUwU
Cernunnos
1
1
0
1
L
King Arthur
BetaEwok
King Arthur
0
2
2
0.5
L
He Bo
Canetik
He Bo
0
4
1
0.13
W
3
2
4
2.5
W
3
1
2
4
W
Arachne
2
0
2
3
L
Kuzenbo
ZRoyalex
Kuzenbo
0
4
1
0.13
W
Xing Tian
bigtwinky
Xing Tian
3
0
7
6.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,682
Damage
25,985
37,506
Taken
45,533
18,590
Mitigated
26,128
9,412
Healing
22,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,564
800
3,037
4,306
5,673
2,648
384
2,022
3,651
49,400
0
L
Cernunnos
AfroUwU
Cernunnos
6,011
2,702
0
2,259
5,666
1,989
0
2,208
3,458
0
44,741
L
King Arthur
BetaEwok
King Arthur
6,203
1,194
0
3,355
11,978
6,415
0
869
10,062
0
30,511
L
He Bo
Canetik
He Bo
5,072
396
0
1,193
7,366
2,208
0
2,641
4,680
22,759
0
W
10,286
2,468
0
6,070
13,977
10,391
158
1,333
12,644
0
48,750
W
2,147
642
0
180
5,796
1,766
1,566
1,335
4,461
0
44,120
W
Arachne
2,855
1,717
0
5,410
9,201
2,851
40
1,523
7,678
0
32,249
L
Kuzenbo
ZRoyalex
Kuzenbo
5,370
1,415
361
1,033
7,780
6,186
0
4,157
3,586
20,874
0
W
Xing Tian
bigtwinky
Xing Tian
5,133
333
799
2,910
10,886
8,472
305
4,229
6,657
20,259
0
L
3,026
534
0
1,211
4,716
1,792
0
822
3,740
0
36,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,226
Gold Earned
36,295
309
Minions Killed
401
0
Camps Cleared
0
1,237,834
Distance Traveled
1,305,439
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,404
570
103
8
0
264,223
4
L
Cernunnos
6,412
493
96
7
0
240,017
8
L
King Arthur
5,864
451
59
5
0
240,704
0
L
He Bo
5,202
400
43
3
0
233,359
1
W
Bellona
7,790
599
103
8
0
270,864
2
W
Ullr
7,150
550
93
7
0
240,453
2
W
Arachne
6,718
517
68
5
0
256,451
7
L
Kuzenbo
5,155
397
35
3
0
241,215
2
W
Xing Tian
7,233
556
34
3
0
273,448
6
L
Loki
6,593
507
76
6
0
282,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role