Player Matchup

Neith
Neith
Aziraphale08
Neith
Level 28
God Stats
4W - 5L
1,431 SR
Queue Stats
23W - 36L
1,442 Elo+
Party 1
Osiris
Osiris
CLO4K3R
Osiris
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 71L
1,544 Elo+
Party 1
Bastet
Bastet
IFandral
Bastet
Level 108
God Stats
14W - 7L
1,673 SR
Queue Stats
84W - 73L
1,477 Elo+
Solo
Atlas
Atlas
K1Y0CH1
Atlas
Level 69
God Stats
2W - 1L
1,864 SR
Queue Stats
137W - 164L
1,424 Elo+
Party 1
Raijin
Raijin
vainner
Raijin
Level 99
God Stats
1W - 1L
1,757 SR
Queue Stats
225W - 231L
1,496 Elo+
Party 1
Team Averages
Level 73
1,645 SR
1,477 Elo+

VS

Team Averages
Level 111
1,626 SR
1,642 Elo+
Ao Kuang
Ao Kuang
Arvenz
Ao Kuang
Level 49
God Stats
1W - 0L
1,718 SR
Queue Stats
43W - 9L
1,774 Elo+
Party 2
Chaac
Chaac
Emma98ehl
Chaac
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 57L
1,658 Elo+
Party 2
Izanami
Izanami
Jhoow4_20
Izanami
Level 52
God Stats
7W - 7L
1,444 SR
Queue Stats
152W - 177L
1,395 Elo+
Solo
Athena
Athena
Mrkokolo2011
Athena
Level 147
God Stats
7W - 1L
1,902 SR
Queue Stats
175W - 120L
1,694 Elo+
Party 2
Poseidon
Poseidon
aerandi1798
Poseidon
Level 148
God Stats
6W - 1L
1,566 SR
Queue Stats
155W - 93L
1,690 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 6 / 2
7,831
559
5,670
8,130
2,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
CLO4K3R
Osiris
11
2 / 4 / 0
7,035
503
7,335
13,737
8,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
IFandral
Bastet
12
2 / 8 / 2
7,282
520
5,880
14,062
4,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
K1Y0CH1
Atlas
10
2 / 5 / 5
6,920
494
4,923
13,868
8,874
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
vainner
Raijin
11
1 / 9 / 4
7,521
537
3,131
11,592
4,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Arvenz
Ao Kuang
15
13 / 2 / 6
9,676
691
14,407
10,894
4,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Emma98ehl
Chaac
13
4 / 4 / 11
8,403
600
7,291
15,414
10,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
Jhoow4_20
Izanami
15
5 / 3 / 5
8,854
632
10,173
10,504
3,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
14
3 / 2 / 4
8,118
580
7,912
13,599
13,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
aerandi1798
Poseidon
15
7 / 3 / 5
9,486
678
7,845
5,897
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
12
Kills
32
32
Deaths
14
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Arvenz
Ao Kuang
13
2
6
8
L
5
6
2
1
L
Osiris
CLO4K3R
Osiris
2
4
0
0.5
W
Chaac
Emma98ehl
Chaac
4
4
11
2.38
L
Bastet
IFandral
Bastet
2
8
2
0.38
W
Izanami
Jhoow4_20
Izanami
5
3
5
2.5
L
Atlas
K1Y0CH1
Atlas
2
5
5
0.9
W
Athena
3
2
4
2.5
W
Poseidon
aerandi1798
Poseidon
7
3
5
3.17
L
Raijin
vainner
Raijin
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,939
Damage
47,628
61,389
Taken
56,308
29,110
Mitigated
33,173
12,283
Healing
15,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Arvenz
Ao Kuang
14,407
4,031
0
4,917
10,894
4,708
2,434
2,259
8,501
48,324
8,471
L
5,670
2,573
0
698
8,130
2,264
0
1,890
6,194
0
28,650
L
Osiris
CLO4K3R
Osiris
7,335
4,207
0
4,059
13,737
8,922
319
7,447
5,439
0
40,143
W
Chaac
Emma98ehl
Chaac
7,291
1,698
0
4,247
15,414
10,262
102
2,733
12,619
0
28,833
L
Bastet
IFandral
Bastet
5,880
2,054
0
4,024
14,062
4,776
0
6,473
7,544
0
42,169
W
Izanami
Jhoow4_20
Izanami
10,173
7,593
0
3,588
10,504
3,163
414
1,089
9,415
0
72,435
L
Atlas
K1Y0CH1
Atlas
4,923
2,009
663
2,472
13,868
8,874
0
3,301
10,567
19,088
0
W
Athena
7,912
1,414
0
1,924
13,599
13,214
529
102
13,487
38,476
0
W
Poseidon
aerandi1798
Poseidon
7,845
959
0
625
5,897
1,826
995
1,854
3,899
66,247
0
L
Raijin
vainner
Raijin
3,131
441
0
367
11,592
4,274
0
8,985
2,516
29,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,589
Gold Earned
44,537
289
Minions Killed
453
0
Camps Cleared
0
1,272,856
Distance Traveled
1,443,866
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,676
691
81
6
0
316,485
0
L
Neith
7,831
559
51
4
0
258,974
2
L
Osiris
7,035
503
80
6
0
244,343
3
W
Chaac
8,403
600
43
3
0
291,012
4
L
Bastet
7,282
520
72
5
0
268,053
5
W
Izanami
8,854
632
118
8
0
260,277
2
L
Atlas
6,920
494
24
2
0
266,424
6
W
Athena
8,118
580
79
6
0
299,265
4
W
Poseidon
9,486
678
132
9
0
276,827
6
L
Raijin
7,521
537
62
4
0
235,062
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role