Player Matchup

Yemoja
Yemoja
Ozukec
Yemoja
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 21L
1,384 Elo+
Party 2
Eset
Eset
SmashBabies
Eset
Level 26
God Stats
3W - 1L
1,680 SR
Queue Stats
22W - 32L
1,413 Elo+
Party 2
Mulan
Mulan
SulkingEagle
Mulan
Level 47
God Stats
2W - 2L
1,244 SR
Queue Stats
17W - 26L
1,402 Elo+
Party 2
Team Averages
Level 39
1,475 SR
1,399 Elo+

VS

Team Averages
Level 57
1,624 SR
1,223 Elo+
Zeus
Zeus
Binderspink
Zeus
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 8L
1,089 Elo+
Party 1
Chaac
Chaac
BlElf33
Chaac
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,089 Elo+
Party 1
Jormungandr
Jormungandr
Coldable
Jormungandr
Level 48
God Stats
17W - 22L
1,873 SR
Queue Stats
60W - 64L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ozukec
Yemoja
15
5 / 0 / 11
11,284
752
9,503
13,088
13,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
11 / 0 / 6
11,282
752
17,734
7,171
3,308
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 4 / 15
9,895
660
12,852
13,020
10,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
8,708
581
11,826
12,309
4,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
BlElf33
Chaac
12
0 / 6 / 3
7,936
529
6,125
22,051
12,625
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
Coldable
Jormungandr
12
2 / 6 / 2
8,726
582
9,012
14,230
12,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
18
Kills
4
4
Deaths
18
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
Chaac
BlElf33
Chaac
0
6
3
0.25
L
Jormungandr
Coldable
Jormungandr
2
6
2
0.5
W
Yemoja
Ozukec
Yemoja
5
0
11
10.5
W
11
0
6
14
W
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,089
Damage
26,963
33,279
Taken
48,590
27,548
Mitigated
29,694
12,231
Healing
9,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,826
1,645
75
2,193
12,309
4,186
78
8,476
3,751
37,593
0
L
Chaac
BlElf33
Chaac
6,125
1,110
0
6,470
22,051
12,625
40
11,146
10,511
0
19,699
L
Jormungandr
Coldable
Jormungandr
9,012
1,295
0
409
14,230
12,883
180
8,407
5,478
31,006
0
W
Yemoja
Ozukec
Yemoja
9,503
1,612
2,390
5,269
13,088
13,897
596
9,696
3,392
18,202
0
W
17,734
1,814
1,486
1,511
7,171
3,308
576
3,232
3,939
53,528
0
W
12,852
3,160
0
1,575
13,020
10,343
1,251
8,152
4,868
0
26,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,461
Gold Earned
25,370
144
Minions Killed
123
3
Camps Cleared
8
824,339
Distance Traveled
749,702
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,708
581
53
4
4
241,612
0
L
Chaac
7,936
529
28
2
1
266,308
0
L
Jormungandr
8,726
582
42
3
3
241,782
1
W
Yemoja
11,284
752
21
1
0
261,456
1
W
Eset
11,282
752
90
6
3
275,051
1
W
Mulan
9,895
660
33
2
0
287,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role