Player Matchup

Medusa
Medusa
Fireheart72
Medusa
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 40L
1,634 Elo+
Party 2
Cerberus
Cerberus
INSANExEFFECT
Cerberus
Level 79
God Stats
0W - 3L
1,560 SR
Queue Stats
21W - 13L
1,632 Elo+
Party 2
Raijin
Raijin
Perseus088
Raijin
Level 155
God Stats
2W - 1L
1,547 SR
Queue Stats
156W - 110L
1,700 Elo+
Party 2
Team Averages
Level 120
1,536 SR
1,655 Elo+

VS

Team Averages
Level 87
1,664 SR
1,729 Elo+
Hercules
Hercules
CrudeBuddies
Hercules
Level 136
God Stats
1W - 1L
1,300 SR
Queue Stats
114W - 72L
1,733 Elo+
Party 1
Chiron
Chiron
Grahh
Chiron
Level 109
God Stats
6W - 2L
1,724 SR
Queue Stats
106W - 68L
1,731 Elo+
Party 1
Ymir
Ymir
LazREyeS
Ymir
Level 17
God Stats
6W - 1L
1,969 SR
Queue Stats
8W - 3L
1,723 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
0 / 10 / 0
5,828
583
4,458
11,296
3,485
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
INSANExEFFECT
Cerberus
9
1 / 7 / 0
6,410
641
2,756
12,548
7,540
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
Perseus088
Raijin
10
0 / 6 / 1
6,211
621
6,264
9,884
2,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CrudeBuddies
Hercules
11
4 / 1 / 18
8,255
826
9,713
12,422
7,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
Grahh
Chiron
14
16 / 0 / 6
9,942
994
16,231
6,548
2,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
12
3 / 0 / 18
8,164
816
3,754
8,332
7,775
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
65
1
Kills
23
23
Deaths
1
1
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hercules
CrudeBuddies
Hercules
4
1
18
13
L
Medusa
0
10
0
0
W
Chiron
Grahh
Chiron
16
0
6
19
L
Cerberus
INSANExEFFECT
Cerberus
1
7
0
0.14
W
Ymir
3
0
18
12
L
Raijin
Perseus088
Raijin
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,478
Damage
29,698
33,728
Taken
27,302
13,390
Mitigated
17,478
2,259
Healing
8,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CrudeBuddies
Hercules
9,713
2,770
860
4,384
12,422
7,132
76
3,898
8,524
0
21,391
L
Medusa
4,458
1,325
0
0
11,296
3,485
0
1,757
9,329
0
18,872
W
Chiron
Grahh
Chiron
16,231
6,385
854
2,362
6,548
2,571
2,580
1,858
4,690
0
51,472
L
Cerberus
INSANExEFFECT
Cerberus
2,756
182
60
1,968
12,548
7,540
0
1,793
10,474
8,582
0
W
Ymir
3,754
745
0
0
8,332
7,775
132
3,769
4,563
9,042
0
L
Raijin
Perseus088
Raijin
6,264
570
0
231
9,884
2,365
0
554
9,215
27,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,449
Gold Earned
26,361
91
Minions Killed
111
2
Camps Cleared
7
468,015
Distance Traveled
556,849
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,255
826
22
2
2
180,423
3
L
Medusa
5,828
583
40
4
2
159,045
0
W
Chiron
9,942
994
82
8
5
187,718
2
L
Cerberus
6,410
641
7
1
0
155,075
2
W
Ymir
8,164
816
7
1
0
188,708
1
L
Raijin
6,211
621
44
4
0
153,895
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role