Player Matchup

Sobek
Sobek
Brocski
Sobek
Level 90
God Stats
21W - 14L
1,604 SR
Queue Stats
313W - 451L
1,485 Elo+
Party 3
Zeus
Zeus
Heaterš
Zeus
Level 134
God Stats
8W - 15L
1,416 SR
Queue Stats
643W - 811L
1,529 Elo+
Party 3
Apollo
Apollo
MARCOPRO5441
Apollo
Level 105
God Stats
6W - 2L
1,750 SR
Queue Stats
365W - 327L
1,481 Elo+
Party 2
Chaac
Chaac
Padrexico
Chaac
Level 21
God Stats
4W - 5L
1,661 SR
Queue Stats
21W - 30L
1,512 Elo+
Party 2
Thanatos
Thanatos
stvnlpz
Thanatos
Level 48
God Stats
13W - 13L
1,617 SR
Queue Stats
121W - 121L
1,564 Elo+
Party 3
Team Averages
Level 80
1,610 SR
1,514 Elo+

VS

Team Averages
Level 90
1,555 SR
1,534 Elo+
Achilles
Achilles
Archiemedies
Achilles
Level 16
God Stats
3W - 2L
1,335 SR
Queue Stats
8W - 7L
1,567 Elo+
Party 1
Zeus
Zeus
DragãoOriental
Zeus
Level 156
God Stats
7W - 5L
1,427 SR
Queue Stats
408W - 392L
1,526 Elo+
Party 1
Sobek
Sobek
HawkeyeMan1
Sobek
Level 126
God Stats
19W - 16L
1,607 SR
Queue Stats
108W - 108L
1,543 Elo+
Party 4
Izanami
Izanami
thelosthunter36
Izanami
Level 46
God Stats
5W - 0L
1,970 SR
Queue Stats
75W - 71L
1,489 Elo+
Party 4
Loki
Loki
undeadwaffle123
Loki
Level 107
God Stats
4W - 7L
1,438 SR
Queue Stats
221W - 203L
1,548 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Brocski
Sobek
8
0 / 0 / 2
4,914
491
1,426
6,138
3,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
8
1 / 6 / 0
5,031
503
1,695
5,341
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
9
0 / 2 / 2
5,205
521
2,672
3,974
858
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
Padrexico
Chaac
10
4 / 4 / 0
6,078
608
3,526
9,345
4,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
stvnlpz
Thanatos
9
1 / 4 / 2
5,149
515
2,750
6,753
2,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Archiemedies
Achilles
11
4 / 0 / 5
6,220
622
5,863
6,272
2,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
6 / 1 / 2
6,744
674
4,224
2,703
763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
1 / 0 / 4
5,679
568
1,868
5,163
2,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
1 / 2 / 1
5,677
568
2,393
4,182
988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 4 / 0
6,273
627
4,314
5,893
1,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
6
Kills
16
16
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
Archiemedies
Achilles
4
0
5
6.5
L
Sobek
Brocski
Sobek
0
0
2
1
W
6
1
2
7
W
1
0
4
3
L
Zeus
1
6
0
0.17
L
Apollo
0
2
2
0.5
L
Chaac
Padrexico
Chaac
4
4
0
1
L
Thanatos
stvnlpz
Thanatos
1
4
2
0.5
W
1
2
1
0.75
W
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,069
Damage
18,662
31,551
Taken
24,213
12,253
Mitigated
8,083
11,194
Healing
7,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Archiemedies
Achilles
5,863
2,030
0
3,194
6,272
2,178
0
351
5,825
0
31,464
L
Sobek
Brocski
Sobek
1,426
123
116
2,749
6,138
3,315
135
1,485
4,653
12,487
0
W
4,224
471
0
380
2,703
763
418
951
1,692
38,118
0
W
1,868
38
0
3,173
5,163
2,588
182
1,391
3,748
9,246
0
L
Zeus
1,695
186
0
0
5,341
1,570
741
2,326
3,015
22,065
0
L
Apollo
2,672
1,233
0
798
3,974
858
32
617
3,357
0
30,595
L
Chaac
Padrexico
Chaac
3,526
691
216
4,696
9,345
4,504
903
0
9,345
0
28,425
L
Thanatos
stvnlpz
Thanatos
2,750
426
0
2,619
6,753
2,006
314
1,664
5,089
0
20,064
W
2,393
1,956
0
500
4,182
988
5
248
3,934
0
39,252
W
4,314
1,273
0
110
5,893
1,566
761
0
5,893
0
27,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,377
Gold Earned
30,593
225
Minions Killed
322
0
Camps Cleared
0
973,514
Distance Traveled
996,612
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,220
622
53
5
0
209,859
1
L
Sobek
4,914
491
19
2
0
198,754
2
W
Zeus
6,744
674
85
9
0
203,006
2
W
Sobek
5,679
568
21
2
0
209,132
5
L
Zeus
5,031
503
43
4
0
172,564
2
L
Apollo
5,205
521
61
6
0
197,769
0
L
Chaac
6,078
608
64
6
0
203,387
1
L
Thanatos
5,149
515
38
4
0
201,040
1
W
Izanami
5,677
568
89
9
0
168,536
2
W
Loki
6,273
627
74
7
0
206,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role