Player Matchup

Tyr
Tyr
Imcheap
Tyr
Level 81
God Stats
2W - 3L
1,368 SR
Queue Stats
103W - 95L
1,633 Elo+
Party 1
Anhur
Anhur
K1RLESS
Anhur
Level 73
God Stats
6W - 4L
1,737 SR
Queue Stats
101W - 85L
1,623 Elo+
Party 1
Medusa
Medusa
TrillTendo
Medusa
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,362 Elo+
Party 1
Zeus
Zeus
UnderTheBed
Zeus
Level 89
God Stats
1W - 3L
1,449 SR
Queue Stats
113W - 84L
1,645 Elo+
Party 1
Ymir
Ymir
greaselion
Ymir
Level 29
God Stats
5W - 0L
1,500 SR
Queue Stats
20W - 20L
1,553 Elo+
Party 1
Team Averages
Level 63
1,511 SR
1,563 Elo+

VS

Team Averages
Level 99
1,545 SR
1,516 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Ic3Guardian
Horus
Level 68
God Stats
1W - 1L
1,860 SR
Queue Stats
262W - 213L
1,566 Elo+
Party 2
Artemis
Artemis
NoobMayne
Artemis
Level 18
God Stats
0W - 4L
1,369 SR
Queue Stats
15W - 25L
1,426 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheMindKillerTTV
Tsukuyomi
Level 160
God Stats
4W - 8L
1,495 SR
Queue Stats
585W - 537L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
12
1 / 0 / 2
6,796
618
3,865
7,963
3,993
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
K1RLESS
Anhur
12
4 / 1 / 4
6,873
625
6,687
6,170
1,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
TrillTendo
Medusa
11
2 / 0 / 1
6,255
569
3,600
4,874
1,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 3 / 3
6,789
617
7,425
4,204
1,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 0 / 5
6,304
573
2,335
4,827
3,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 4 / 1
5,804
528
2,692
6,084
1,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
 
Kumbhakarna
6
0 / 4 / 0
4,663
424
470
7,237
2,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 3 / 0
5,909
537
3,873
10,034
6,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
NoobMayne
Artemis
10
0 / 1 / 0
5,488
499
2,934
4,572
878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tsukuyomi
11
3 / 2 / 1
6,446
586
3,716
7,161
2,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
14
Kills
4
4
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
4
1
0.38
L
Kumbhakarna
 
Kumbhakarna
0
4
0
0
L
0
3
0
0
W
Tyr
1
0
2
2
W
Anhur
K1RLESS
Anhur
4
1
4
6
L
Artemis
NoobMayne
Artemis
0
1
0
0
L
Tsukuyomi
3
2
1
1.75
W
Medusa
TrillTendo
Medusa
2
0
1
2.5
W
4
3
3
1.83
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,912
Damage
13,685
28,038
Taken
35,088
11,264
Mitigated
13,883
12,042
Healing
9,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,692
408
0
328
6,084
1,841
0
3,575
2,283
24,970
0
L
Kumbhakarna
 
Kumbhakarna
470
0
671
1,176
7,237
2,504
0
3,487
3,668
8,306
0
L
3,873
970
0
3,100
10,034
6,553
0
1,777
8,229
6,341
28,356
W
Tyr
3,865
285
0
4,177
7,963
3,993
33
1,835
5,554
7,067
33,337
W
Anhur
K1RLESS
Anhur
6,687
2,748
0
2,710
6,170
1,560
299
390
5,731
0
36,784
L
Artemis
NoobMayne
Artemis
2,934
1,215
0
1,446
4,572
878
0
185
4,387
0
31,974
L
Tsukuyomi
3,716
888
0
2,535
7,161
2,107
0
1,140
5,951
0
38,643
W
Medusa
TrillTendo
Medusa
3,600
1,826
0
2,018
4,874
1,164
0
527
4,318
0
40,367
W
7,425
853
0
773
4,204
1,300
128
799
3,278
40,609
0
W
2,335
325
1,231
1,133
4,827
3,247
14
672
4,075
14,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,017
Gold Earned
28,310
366
Minions Killed
298
0
Camps Cleared
0
1,077,176
Distance Traveled
1,040,565
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,804
528
61
6
0
206,714
4
L
Kumbhakarna
4,663
424
15
1
0
189,408
2
L
Horus
5,909
537
77
7
0
198,460
1
W
Tyr
6,796
618
93
8
0
217,035
1
W
Anhur
6,873
625
68
6
0
220,589
8
L
Artemis
5,488
499
62
6
0
186,356
1
L
Tsukuyomi
6,446
586
83
8
0
259,627
3
W
Medusa
6,255
569
85
8
0
214,814
6
W
Zeus
6,789
617
88
8
0
199,899
6
W
Ymir
6,304
573
32
3
0
224,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role