Player Matchup

Guan Yu
Guan Yu
Danny_TheGoat
Guan Yu
Level 122
God Stats
0W - 2L
1,327 SR
Queue Stats
3W - 9L
1,307 Elo+
Party 2
Cthulhu
Cthulhu
Lightskingod_01
Cthulhu
Level 47
God Stats
2W - 7L
1,454 SR
Queue Stats
2W - 8L
1,299 Elo+
Party 2
Kali
Kali
SarcasticNecron
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,402 Elo+
Solo
Janus
Janus
TheDuncan01
Janus
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 149L
1,528 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xX0beyNobleXx
Ah Muzen Cab
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,694 Elo+
Party 2
Team Averages
Level 80
1,456 SR
1,446 Elo+

VS

Team Averages
Level 85
1,522 SR
1,464 Elo+
Khepri
Khepri
 
Khepri
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
FreshInstincts
Kali
Level 129
God Stats
3W - 1L
1,628 SR
Queue Stats
88W - 77L
1,498 Elo+
Party 1
Neith
Neith
M3G A MILLI3358
Neith
Level 99
God Stats
1W - 0L
1,479 SR
Queue Stats
6W - 5L
1,393 Elo+
Solo
Sol
Sol
TranceHeller
Sol
Level 89
God Stats
1W - 0L
1,444 SR
Queue Stats
9W - 5L
1,457 Elo+
Solo
Chang'e
Chang'e
jecchii
Chang'e
Level 48
God Stats
10W - 20L
1,561 SR
Queue Stats
87W - 92L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
11
0 / 4 / 2
5,738
638
3,622
10,610
5,703
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 5 / 0
5,598
622
6,008
9,179
7,587
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
0 / 5 / 1
5,685
632
4,275
7,941
2,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 4 / 0
7,093
788
5,457
6,202
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
xX0beyNobleXx
Ah Muzen Cab
11
0 / 3 / 2
5,949
661
2,713
6,404
1,861
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
0 / 0 / 12
8,028
892
3,933
5,741
4,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 0 / 9
9,467
1,052
10,402
8,537
4,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
4 / 2 / 6
7,818
869
9,217
6,687
2,817
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
7 / 0 / 7
9,543
1,060
8,454
8,721
3,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
jecchii
Chang'e
14
3 / 0 / 4
7,663
851
3,208
4,643
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
59
2
Kills
21
21
Deaths
2
5
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
0
12
6
L
Guan Yu
0
4
2
0.25
W
7
0
9
11.5
L
0
5
0
0
W
4
2
6
3.5
L
0
5
1
0.1
L
2
4
0
0.5
W
7
0
7
10.5
W
Chang'e
jecchii
Chang'e
3
0
4
5
L
Ah Muzen Cab
xX0beyNobleXx
Ah Muzen Cab
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,075
Damage
35,214
40,336
Taken
34,329
19,662
Mitigated
16,983
4,913
Healing
20,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,933
114
575
2,513
5,741
4,859
96
2,009
3,618
14,484
0
L
Guan Yu
3,622
522
312
1,491
10,610
5,703
0
3,091
7,389
0
9,474
W
10,402
4,789
0
4,383
8,537
4,086
540
2,184
6,202
0
28,053
L
6,008
158
0
34
9,179
7,587
0
3,715
5,379
19,698
0
W
9,217
2,639
0
1,411
6,687
2,817
1,761
2,157
4,468
0
27,538
L
4,275
799
0
1,390
7,941
2,871
0
3,495
4,402
0
11,285
L
5,457
15
0
489
6,202
1,640
0
1,794
4,404
25,020
0
W
8,454
2,810
351
4,699
8,721
3,369
2,294
3,112
5,533
33,960
2,615
W
Chang'e
jecchii
Chang'e
3,208
465
3,806
2,909
4,643
1,852
48
2,143
2,471
25,020
0
L
Ah Muzen Cab
xX0beyNobleXx
Ah Muzen Cab
2,713
187
0
1,197
6,404
1,861
0
2,535
3,829
0
11,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,063
Gold Earned
42,519
135
Minions Killed
244
4
Camps Cleared
11
839,168
Distance Traveled
978,343
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,028
892
19
2
0
198,044
2
L
Guan Yu
5,738
638
9
1
1
161,203
0
W
Kali
9,467
1,052
37
4
3
198,019
0
L
Cthulhu
5,598
622
26
3
0
159,708
0
W
Neith
7,818
869
59
7
2
179,018
1
L
Kali
5,685
632
19
2
2
177,023
4
L
Janus
7,093
788
68
8
0
171,069
1
W
Sol
9,543
1,060
69
8
4
196,916
2
W
Chang'e
7,663
851
60
7
2
206,346
0
L
Ah Muzen Cab
5,949
661
13
1
1
170,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role