Player Matchup

Nu Wa
Nu Wa
HylianShroom
Nu Wa
Level 109
God Stats
32W - 28L
1,650 SR
Queue Stats
376W - 342L
1,528 Elo+
Party 3
Da Ji
Da Ji
Logiebug
Da Ji
Level 85
God Stats
3W - 3L
1,478 SR
Queue Stats
68W - 60L
1,493 Elo+
Party 3
Rama
Rama
Plasmashot84
Rama
Level 69
God Stats
9W - 7L
1,580 SR
Queue Stats
64W - 63L
1,453 Elo+
Party 2
Nike
Nike
Squishmondo
Nike
Level 66
God Stats
1W - 1L
1,692 SR
Queue Stats
85W - 100L
1,475 Elo+
Party 2
Khepri
Khepri
moasA
Khepri
Level 108
God Stats
8W - 7L
1,507 SR
Queue Stats
115W - 102L
1,532 Elo+
Party 2
Team Averages
Level 87
1,581 SR
1,496 Elo+

VS

Team Averages
Level 73
1,585 SR
1,518 Elo+
Poseidon
Poseidon
Edgecutioner
Poseidon
Level 84
God Stats
0W - 1L
1,406 SR
Queue Stats
47W - 39L
1,581 Elo+
Party 1
Izanami
Izanami
GiRoSkItSoO
Izanami
Level 53
God Stats
23W - 18L
1,563 SR
Queue Stats
104W - 131L
1,527 Elo+
Solo
Mulan
Mulan
K0k0pelly
Mulan
Level 94
God Stats
18W - 23L
1,531 SR
Queue Stats
52W - 46L
1,586 Elo+
Party 1
Bastet
Bastet
Pepypie
Bastet
Level 72
God Stats
1W - 2L
1,570 SR
Queue Stats
48W - 60L
1,394 Elo+
Party 1
Sobek
Sobek
setioniz
Sobek
Level 64
God Stats
1W - 1L
1,857 SR
Queue Stats
68W - 66L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 6
11,588
552
16,352
11,266
4,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Logiebug
Da Ji
18
5 / 2 / 10
11,551
550
15,758
16,743
7,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

18
8 / 7 / 4
11,629
554
13,376
14,126
4,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 4 / 8
11,078
528
14,149
23,633
16,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Khepri
moasA
Khepri
15
1 / 3 / 13
10,241
488
5,142
17,426
22,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Edgecutioner
Poseidon
14
0 / 4 / 3
8,941
426
11,345
14,968
3,810
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
GiRoSkItSoO
Izanami
17
7 / 7 / 4
11,282
537
14,517
17,765
5,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
K0k0pelly
Mulan
16
4 / 5 / 1
10,693
509
20,542
25,001
18,008
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
Pepypie
Bastet
15
2 / 7 / 2
9,230
440
6,392
17,976
5,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
setioniz
Sobek
14
4 / 4 / 4
8,975
427
5,735
17,883
21,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
31
27
Kills
17
17
Deaths
27
41
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Edgecutioner
Poseidon
0
4
3
0.38
L
Izanami
GiRoSkItSoO
Izanami
7
7
4
1.29
W
7
1
6
10
L
Mulan
K0k0pelly
Mulan
4
5
1
0.9
W
Da Ji
Logiebug
Da Ji
5
2
10
5
L
Bastet
Pepypie
Bastet
2
7
2
0.43
W
8
7
4
1.43
W
6
4
8
2.5
W
Khepri
moasA
Khepri
1
3
13
2.5
L
Sobek
setioniz
Sobek
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,777
Damage
58,531
83,194
Taken
93,593
55,925
Mitigated
53,832
20,229
Healing
31,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Edgecutioner
Poseidon
11,345
1,556
0
5,419
14,968
3,810
229
6,433
8,153
62,226
0
L
Izanami
GiRoSkItSoO
Izanami
14,517
10,508
0
5,003
17,765
5,279
2,527
3,561
14,007
0
83,582
W
16,352
2,880
0
1,489
11,266
4,490
4,414
3,262
7,783
78,238
0
L
Mulan
K0k0pelly
Mulan
20,542
2,358
0
7,748
25,001
18,008
69
6,174
17,663
7,406
70,379
W
Da Ji
Logiebug
Da Ji
15,758
2,992
0
6,211
16,743
7,877
2,546
3,656
12,721
0
85,196
L
Bastet
Pepypie
Bastet
6,392
2,314
0
6,081
17,976
5,693
0
4,470
13,103
0
59,684
W
13,376
10,884
0
4,497
14,126
4,123
742
4,143
9,332
0
73,642
W
14,149
2,604
0
4,040
23,633
16,797
739
2,085
20,632
7,561
42,875
W
Khepri
moasA
Khepri
5,142
533
1,148
2,844
17,426
22,638
398
5,105
11,993
29,738
0
L
Sobek
setioniz
Sobek
5,735
311
606
6,540
17,883
21,042
124
1,939
15,767
33,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,087
Gold Earned
49,121
518
Minions Killed
549
0
Camps Cleared
0
2,026,838
Distance Traveled
1,927,888
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,941
426
116
6
0
425,779
4
L
Izanami
11,282
537
147
7
0
352,951
1
W
Nu Wa
11,588
552
140
7
0
399,629
9
L
Mulan
10,693
509
154
7
0
354,895
3
W
Da Ji
11,551
550
125
6
0
425,958
2
L
Bastet
9,230
440
94
4
0
420,539
4
W
Rama
11,629
554
124
6
0
393,405
3
W
Nike
11,078
528
79
4
0
396,813
0
W
Khepri
10,241
488
50
2
0
411,033
7
L
Sobek
8,975
427
38
2
0
373,724
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role