Player Matchup

Janus
Janus
CarlosRuiz051020
Janus
Level 109
God Stats
1W - 2L
1,497 SR
Queue Stats
37W - 27L
1,457 Elo+
Solo
Artio
Artio
ElMortadelas745
Artio
Level 67
God Stats
4W - 6L
1,470 SR
Queue Stats
192W - 253L
1,342 Elo+
Party 2
Cthulhu
Cthulhu
Get_Flanked_Kidd
Cthulhu
Level 95
God Stats
5W - 4L
1,607 SR
Queue Stats
376W - 417L
1,414 Elo+
Solo
Cliodhna
Cliodhna
ROWEXX99
Cliodhna
Level 72
God Stats
27W - 16L
1,656 SR
Queue Stats
276W - 310L
1,411 Elo+
Party 2
Heimdallr
Heimdallr
WrigglyCornet29
Heimdallr
Level 75
God Stats
1W - 4L
1,254 SR
Queue Stats
114W - 148L
1,383 Elo+
Solo
Team Averages
Level 84
1,497 SR
1,401 Elo+

VS

Team Averages
Level 85
1,499 SR
1,381 Elo+
Charybdis
Charybdis
Emiballes
Charybdis
Level 18
God Stats
4W - 8L
1,298 SR
Queue Stats
18W - 32L
1,250 Elo+
Party 1
Bastet
Bastet
Psycho_boy11111
Bastet
Level 87
God Stats
6W - 0L
1,700 SR
Queue Stats
125W - 118L
1,452 Elo+
Solo
Cu Chulainn
Cu Chulainn
dedde4849
Cu Chulainn
Level 122
God Stats
42W - 35L
1,587 SR
Queue Stats
505W - 571L
1,344 Elo+
Party 1
Sobek
Sobek
roncjr
Sobek
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,400 Elo+
Solo
Nu Wa
Nu Wa
vdanie1
Nu Wa
Level 92
God Stats
2W - 1L
1,408 SR
Queue Stats
123W - 138L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,911
493
1,901
4,497
1,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 1 / 1
5,779
482
2,025
10,738
6,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 6 / 2
6,253
521
6,036
10,435
3,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cliodhna
ROWEXX99
Cliodhna
11
4 / 1 / 1
6,808
567
5,602
7,186
1,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
WrigglyCornet29
Heimdallr
8
0 / 6 / 2
5,300
442
4,767
8,720
2,484
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Emiballes
Charybdis
10
0 / 2 / 1
5,708
476
2,829
5,915
1,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
8 / 1 / 4
7,310
609
8,556
7,131
2,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
dedde4849
Cu Chulainn
11
3 / 1 / 0
6,521
543
3,680
6,201
3,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sobek
roncjr
Sobek
10
4 / 1 / 3
6,283
524
5,939
9,679
6,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
vdanie1
Nu Wa
10
2 / 3 / 4
6,193
516
6,880
5,698
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
7
Kills
17
17
Deaths
8
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
1
1
1
1.5
W
Charybdis
Emiballes
Charybdis
0
2
1
0.25
L
2
6
2
0.5
W
8
1
4
10
L
Cliodhna
ROWEXX99
Cliodhna
4
1
1
4.5
L
Heimdallr
WrigglyCornet29
Heimdallr
0
6
2
0.17
W
Cu Chulainn
dedde4849
Cu Chulainn
3
1
0
3
W
Sobek
roncjr
Sobek
4
1
3
5.5
W
Nu Wa
vdanie1
Nu Wa
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,331
Damage
27,884
41,576
Taken
34,624
15,853
Mitigated
15,596
6,730
Healing
9,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,901
256
0
143
4,497
1,016
120
586
3,630
26,932
0
L
2,025
290
177
2,883
10,738
6,690
0
3,016
7,604
13,560
0
W
Charybdis
Emiballes
Charybdis
2,829
1,875
0
2,518
5,915
1,352
1,340
545
5,370
0
35,551
L
6,036
463
132
1,194
10,435
3,697
56
4,603
5,553
29,392
0
W
8,556
3,089
0
1,496
7,131
2,492
0
2,225
4,752
0
30,340
L
Cliodhna
ROWEXX99
Cliodhna
5,602
1,053
0
340
7,186
1,966
1,160
2,035
4,739
0
36,620
L
Heimdallr
WrigglyCornet29
Heimdallr
4,767
2,220
498
1,363
8,720
2,484
0
2,258
6,288
0
30,587
W
Cu Chulainn
dedde4849
Cu Chulainn
3,680
547
0
2,014
6,201
3,851
0
1,360
4,841
2,170
29,335
W
Sobek
roncjr
Sobek
5,939
423
186
3,323
9,679
6,510
26
2,942
6,603
15,395
0
W
Nu Wa
vdanie1
Nu Wa
6,880
1,362
0
437
5,698
1,391
0
2,284
3,096
30,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,051
Gold Earned
32,015
264
Minions Killed
269
0
Camps Cleared
0
1,103,510
Distance Traveled
1,194,517
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,911
493
57
5
0
220,541
3
L
Artio
5,779
482
25
2
0
221,661
4
W
Charybdis
5,708
476
65
5
0
197,606
1
L
Cthulhu
6,253
521
60
5
0
219,222
1
W
Bastet
7,310
609
52
4
0
278,352
1
L
Cliodhna
6,808
567
71
6
0
249,158
0
L
Heimdallr
5,300
442
51
4
0
192,928
1
W
Cu Chulainn
6,521
543
78
7
0
255,880
3
W
Sobek
6,283
524
20
2
0
248,500
0
W
Nu Wa
6,193
516
54
5
0
214,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role