Player Matchup

Achilles
Achilles
BioCabbage
Achilles
Level 106
God Stats
3W - 3L
1,583 SR
Queue Stats
76W - 92L
1,502 Elo+
Solo
Cerberus
Cerberus
TheHoodieGuy06
Cerberus
Level 77
God Stats
4W - 5L
1,425 SR
Queue Stats
65W - 80L
1,414 Elo+
Party 2
Danzaburou
Danzaburou
culerrizadon
Danzaburou
Level 109
God Stats
10W - 7L
1,633 SR
Queue Stats
225W - 225L
1,446 Elo+
Party 2
Discordia
Discordia
maddaw
Discordia
Level 106
God Stats
12W - 13L
1,525 SR
Queue Stats
176W - 173L
1,447 Elo+
Party 2
Bastet
Bastet
oRizaDon
Bastet
Level 129
God Stats
2W - 4L
1,393 SR
Queue Stats
83W - 90L
1,444 Elo+
Party 2
Team Averages
Level 105
1,512 SR
1,451 Elo+

VS

Team Averages
Level 58
1,399 SR
1,469 Elo+
Heimdallr
Heimdallr
BLnKOcean3201
Heimdallr
Level 83
God Stats
7W - 11L
1,508 SR
Queue Stats
155W - 152L
1,479 Elo+
Party 1
Sylvanus
Sylvanus
Grouperninja1
Sylvanus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 72L
1,578 Elo+
Party 3
Cliodhna
Cliodhna
Slb736
Cliodhna
Level 59
God Stats
0W - 4L
1,209 SR
Queue Stats
21W - 26L
1,441 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Tidals
Morgan Le Fay
Level 21
God Stats
0W - 2L
1,222 SR
Queue Stats
7W - 9L
1,410 Elo+
Party 3
Khepri
Khepri
sneakylurch
Khepri
Level 59
God Stats
2W - 3L
1,558 SR
Queue Stats
113W - 126L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BioCabbage
Achilles
17
8 / 3 / 7
11,292
565
8,930
14,986
14,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
16
6 / 1 / 16
11,873
594
10,174
20,831
27,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
culerrizadon
Danzaburou
19
8 / 2 / 9
12,951
648
20,597
18,269
7,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
maddaw
Discordia
17
6 / 4 / 6
11,438
572
9,770
10,704
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
oRizaDon
Bastet
20
12 / 0 / 13
13,222
661
18,788
19,558
8,365
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BLnKOcean3201
Heimdallr
14
1 / 6 / 1
8,948
447
9,087
16,019
5,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Grouperninja1
Sylvanus
14
1 / 8 / 2
9,396
470
16,983
18,925
9,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
Slb736
Cliodhna
17
7 / 10 / 0
10,584
529
14,665
21,085
6,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Tidals
Morgan Le Fay
13
0 / 10 / 1
8,340
417
5,569
14,818
4,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Khepri
13
1 / 6 / 1
8,069
403
2,623
13,780
14,292
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
15
40
Kills
10
10
Deaths
40
51
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BLnKOcean3201
Heimdallr
1
6
1
0.25
W
Achilles
BioCabbage
Achilles
8
3
7
3.83
L
Sylvanus
Grouperninja1
Sylvanus
1
8
2
0.25
L
Cliodhna
Slb736
Cliodhna
7
10
0
0.7
W
Cerberus
6
1
16
14
L
Morgan Le Fay
Tidals
Morgan Le Fay
0
10
1
0.05
W
Danzaburou
culerrizadon
Danzaburou
8
2
9
6.25
W
Discordia
maddaw
Discordia
6
4
6
2.25
W
Bastet
oRizaDon
Bastet
12
0
13
18.5
L
Khepri
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,259
Damage
48,927
84,348
Taken
84,627
62,134
Mitigated
40,039
36,235
Healing
14,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BLnKOcean3201
Heimdallr
9,087
2,823
0
2,594
16,019
5,097
0
1,054
14,916
0
61,444
W
Achilles
BioCabbage
Achilles
8,930
1,769
0
2,842
14,986
14,695
776
5,786
9,200
0
47,463
L
Sylvanus
Grouperninja1
Sylvanus
16,983
6,013
796
4,452
18,925
9,770
612
5,201
13,170
52,765
12,020
L
Cliodhna
Slb736
Cliodhna
14,665
2,914
0
4,129
21,085
6,401
0
4,336
16,612
0
73,029
W
Cerberus
10,174
486
0
6,627
20,831
27,754
27
7,728
13,103
32,510
0
L
Morgan Le Fay
Tidals
Morgan Le Fay
5,569
154
0
999
14,818
4,479
1,060
7,704
7,066
49,325
0
W
Danzaburou
culerrizadon
Danzaburou
20,597
11,218
0
11,658
18,269
7,525
5,323
4,591
13,678
0
113,261
W
Discordia
maddaw
Discordia
9,770
116
0
3,037
10,704
3,795
590
5,294
5,410
67,492
0
W
Bastet
oRizaDon
Bastet
18,788
4,772
0
12,071
19,558
8,365
2,892
3,961
15,597
0
100,025
L
Khepri
2,623
123
330
939
13,780
14,292
200
1,649
12,043
19,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,776
Gold Earned
45,337
546
Minions Killed
464
0
Camps Cleared
0
2,001,398
Distance Traveled
1,738,090
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,948
447
93
5
0
355,694
2
W
Achilles
11,292
565
74
4
0
371,131
4
L
Sylvanus
9,396
470
120
6
0
308,429
5
L
Cliodhna
10,584
529
111
6
0
359,367
0
W
Cerberus
11,873
594
62
3
0
412,527
2
L
Morgan Le Fay
8,340
417
91
5
0
334,428
0
W
Danzaburou
12,951
648
176
9
0
389,649
0
W
Discordia
11,438
572
109
5
0
350,866
11
W
Bastet
13,222
661
125
6
0
477,225
2
L
Khepri
8,069
403
49
2
0
380,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role