Player Matchup

Osiris
Osiris
Big_jayz71
Osiris
Level 79
God Stats
0W - 4L
1,197 SR
Queue Stats
27W - 27L
1,517 Elo+
Party 3
Agni
Agni
Flouly18
Agni
Level 46
God Stats
0W - 6L
1,312 SR
Queue Stats
29W - 44L
1,448 Elo+
Party 3
Mercury
Mercury
The_Shaggy24
Mercury
Level 119
God Stats
6W - 5L
1,636 SR
Queue Stats
96W - 95L
1,511 Elo+
Party 3
Bacchus
Bacchus
classyboy12
Bacchus
Level 28
God Stats
10W - 10L
1,579 SR
Queue Stats
21W - 29L
1,464 Elo+
Party 3
Artemis
Artemis
regyboss77
Artemis
Level 4
God Stats
0W - 3L
1,274 SR
Queue Stats
1W - 3L
1,638 Elo+
Party 3
Team Averages
Level 55
1,399 SR
1,516 Elo+

VS

Team Averages
Level 74
1,516 SR
1,476 Elo+
Geb
Geb
AeriyVei
Geb
Level 101
God Stats
21W - 13L
1,605 SR
Queue Stats
82W - 92L
1,483 Elo+
Party 1
Janus
Janus
CClay40
Janus
Level 127
God Stats
2W - 6L
1,432 SR
Queue Stats
76W - 80L
1,490 Elo+
Party 1
Bellona
Bellona
Rocket UR Self
Bellona
Level 48
God Stats
33W - 31L
1,530 SR
Queue Stats
121W - 136L
1,422 Elo+
Party 2
Thor
Thor
VoltGalaxi
Thor
Level 28
God Stats
16W - 9L
1,514 SR
Queue Stats
65W - 53L
1,519 Elo+
Party 1
Charybdis
Charybdis
XxXPaCkErSrUlEx
Charybdis
Level 64
God Stats
10W - 9L
1,502 SR
Queue Stats
164W - 169L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Big_jayz71
Osiris
11
2 / 3 / 2
6,664
476
5,205
11,175
8,917
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Agni
10
0 / 4 / 0
5,837
417
2,188
10,145
2,814
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
The_Shaggy24
Mercury
12
2 / 2 / 0
7,082
506
2,901
9,696
2,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
classyboy12
Bacchus
8
0 / 5 / 1
5,504
393
3,540
12,292
6,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
regyboss77
Artemis
8
0 / 2 / 0
5,383
385
3,252
3,524
647
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 8
7,883
563
4,593
9,706
7,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
CClay40
Janus
14
7 / 0 / 4
8,581
613
10,566
5,430
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 5 / 1
7,555
540
7,002
11,741
9,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
1 / 1 / 3
6,808
486
1,439
7,455
2,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
XxXPaCkErSrUlEx
Charybdis
13
2 / 0 / 6
7,797
557
5,736
9,148
3,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
4
Kills
16
16
Deaths
6
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
L
Osiris
Big_jayz71
Osiris
2
3
2
1
W
Janus
CClay40
Janus
7
0
4
9
L
Agni
0
4
0
0
W
3
5
1
0.7
L
Mercury
The_Shaggy24
Mercury
2
2
0
1
W
1
1
3
2.5
W
Charybdis
XxXPaCkErSrUlEx
Charybdis
2
0
6
5
L
Bacchus
classyboy12
Bacchus
0
5
1
0.1
L
Artemis
regyboss77
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,086
Damage
29,336
46,832
Taken
43,480
21,765
Mitigated
25,216
12,991
Healing
14,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,593
560
2,623
2,490
9,706
7,995
87
3,408
6,298
15,280
0
L
Osiris
Big_jayz71
Osiris
5,205
1,618
0
2,454
11,175
8,917
0
2,234
8,941
0
28,598
W
Janus
CClay40
Janus
10,566
1,169
0
726
5,430
1,943
0
2,365
3,065
59,791
0
L
Agni
2,188
207
0
3,188
10,145
2,814
0
5,687
4,458
25,269
0
W
7,002
2,524
0
2,881
11,741
9,687
1,024
2,186
9,555
0
35,731
L
Mercury
The_Shaggy24
Mercury
2,901
979
0
3,537
9,696
2,851
0
2,900
6,796
0
41,122
W
1,439
204
0
2,028
7,455
2,453
392
1,920
5,535
0
34,218
W
Charybdis
XxXPaCkErSrUlEx
Charybdis
5,736
4,160
0
3,471
9,148
3,138
2,579
3,591
5,557
0
59,570
L
Bacchus
classyboy12
Bacchus
3,540
179
134
3,316
12,292
6,536
0
5,075
7,217
9,750
0
L
Artemis
regyboss77
Artemis
3,252
841
0
362
3,524
647
0
856
2,668
0
22,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,470
Gold Earned
38,624
266
Minions Killed
359
0
Camps Cleared
0
1,321,676
Distance Traveled
1,424,196
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,883
563
15
1
0
273,889
8
L
Osiris
6,664
476
60
4
0
277,666
4
W
Janus
8,581
613
114
8
0
302,161
5
L
Agni
5,837
417
56
4
0
237,402
4
W
Bellona
7,555
540
69
5
0
271,549
3
L
Mercury
7,082
506
96
7
0
313,447
2
W
Thor
6,808
486
61
4
0
314,491
5
W
Charybdis
7,797
557
100
7
0
262,106
2
L
Bacchus
5,504
393
13
1
0
261,604
6
L
Artemis
5,383
385
41
3
0
231,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role