Player Matchup

Arachne
Arachne
Alaintlaa
Arachne
Level 159
God Stats
1W - 1L
1,621 SR
Queue Stats
133W - 147L
1,514 Elo+
Solo
Ra
Ra
Covibe
Ra
Level 106
God Stats
2W - 6L
1,324 SR
Queue Stats
385W - 384L
1,534 Elo+
Party 1
Heimdallr
Heimdallr
Get2BlOwen
Heimdallr
Level 121
God Stats
16W - 14L
1,603 SR
Queue Stats
1,189W - 1,195L
1,540 Elo+
Party 1
Zhong Kui
Zhong Kui
OG Attaaack
Zhong Kui
Level 159
God Stats
0W - 3L
1,380 SR
Queue Stats
164W - 162L
1,538 Elo+
Solo
Loki
Loki
Poised
Loki
Level 122
God Stats
0W - 1L
1,642 SR
Queue Stats
20W - 15L
1,610 Elo+
Solo
Team Averages
Level 133
1,514 SR
1,547 Elo+

VS

Team Averages
Level 143
1,620 SR
1,486 Elo+
Mercury
Mercury
Atypicalnine9
Mercury
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,304 Elo+
Party 2
Ares
Ares
DrowsyPowsy
Ares
Level 160
God Stats
7W - 4L
1,644 SR
Queue Stats
135W - 147L
1,576 Elo+
Solo
Xing Tian
Xing Tian
Jenome
Xing Tian
Level 159
God Stats
5W - 5L
1,552 SR
Queue Stats
997W - 989L
1,635 Elo+
Party 2
Chang'e
Chang'e
KDLoor
Chang'e
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 14L
1,612 Elo+
Party 2
Sol
Sol
katsca
Sol
Level 132
God Stats
1W - 0L
1,903 SR
Queue Stats
2W - 1L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alaintlaa
Arachne
16
2 / 4 / 7
8,543
712
7,341
19,072
11,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ra
16
2 / 4 / 7
8,891
741
15,000
13,500
6,234
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
Get2BlOwen
Heimdallr
14
4 / 5 / 0
8,351
696
15,456
10,182
4,693
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
OG Attaaack
Zhong Kui
11
0 / 6 / 3
7,055
588
10,957
14,080
15,004
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
Poised
Loki
16
5 / 6 / 5
9,809
817
14,091
13,076
6,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
15
8 / 5 / 10
9,365
780
8,639
12,114
5,600
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 1 / 21
9,562
797
9,925
16,395
15,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
Jenome
Xing Tian
15
2 / 3 / 20
9,017
751
9,690
18,836
18,536
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
KDLoor
Chang'e
16
5 / 2 / 18
9,835
820
10,383
16,820
8,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sol
katsca
Sol
18
10 / 2 / 11
10,864
905
25,214
16,656
7,676
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
105
13
Kills
25
25
Deaths
13
22
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Arachne
Alaintlaa
Arachne
2
4
7
1.38
W
Mercury
8
5
10
2.6
L
Ra
2
4
7
1.38
W
0
1
21
10.5
L
Heimdallr
Get2BlOwen
Heimdallr
4
5
0
0.8
W
Xing Tian
Jenome
Xing Tian
2
3
20
4
W
Chang'e
KDLoor
Chang'e
5
2
18
7
L
Zhong Kui
OG Attaaack
Zhong Kui
0
6
3
0.25
L
Loki
Poised
Loki
5
6
5
1.25
W
Sol
katsca
Sol
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,845
Damage
63,851
69,910
Taken
80,821
43,654
Mitigated
55,895
27,200
Healing
34,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Alaintlaa
Arachne
7,341
3,511
1,414
6,775
19,072
11,228
400
15,064
3,754
0
10,238
W
Mercury
8,639
4,580
358
215
12,114
5,600
1,584
3,867
7,966
0
15,615
L
Ra
15,000
1,099
6,604
6,301
13,500
6,234
344
11,039
2,208
34,583
0
W
9,925
392
289
2,210
16,395
15,952
325
6,404
9,410
13,406
0
L
Heimdallr
Get2BlOwen
Heimdallr
15,456
1,937
190
179
10,182
4,693
0
8,621
1,360
0
23,287
W
Xing Tian
Jenome
Xing Tian
9,690
656
1,146
2,712
18,836
18,536
642
5,017
11,859
14,832
0
W
Chang'e
KDLoor
Chang'e
10,383
946
14,394
7,561
16,820
8,131
691
6,732
9,885
33,525
0
L
Zhong Kui
OG Attaaack
Zhong Kui
10,957
162
112
2,789
14,080
15,004
153
8,532
5,265
16,219
0
L
Loki
Poised
Loki
14,091
1,639
251
2,585
13,076
6,495
720
10,762
2,111
0
25,461
W
Sol
katsca
Sol
25,214
7,058
0
5,516
16,656
7,676
1,700
3,937
12,251
47,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,649
Gold Earned
48,643
99
Minions Killed
147
0
Camps Cleared
0
984,264
Distance Traveled
1,277,622
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,543
712
17
1
0
207,398
0
W
Mercury
9,365
780
18
2
0
277,845
0
L
Ra
8,891
741
40
3
0
210,927
0
W
Ares
9,562
797
8
1
0
260,663
1
L
Heimdallr
8,351
696
19
2
0
181,784
2
W
Xing Tian
9,017
751
9
1
0
245,233
2
W
Chang'e
9,835
820
54
5
0
247,840
1
L
Zhong Kui
7,055
588
5
0
0
165,518
0
L
Loki
9,809
817
18
2
0
218,637
2
W
Sol
10,864
905
58
5
0
246,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role