Player Matchup

Chiron
Chiron
 
Chiron
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
GaffBiginsane
Merlin
Level 127
God Stats
7W - 4L
1,689 SR
Queue Stats
512W - 506L
1,465 Elo+
Solo
Kumbhakarna
Kumbhakarna
Rathalos Matoi
Kumbhakarna
Level 108
God Stats
1W - 2L
1,449 SR
Queue Stats
90W - 75L
1,520 Elo+
Party 2
Team Averages
Level 109
1,528 SR
1,497 Elo+

VS

Team Averages
Level 88
1,619 SR
1,492 Elo+
Charybdis
Charybdis
GrimityTimity
Charybdis
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 25L
1,471 Elo+
Party 1
Camazotz
Camazotz
IIGhostWhisperII
Camazotz
Level 151
God Stats
2W - 0L
1,757 SR
Queue Stats
495W - 498L
1,534 Elo+
Solo
Cthulhu
Cthulhu
Jackhammer615
Cthulhu
Level 69
God Stats
6W - 3L
1,537 SR
Queue Stats
253W - 211L
1,493 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MarkL909
Cu Chulainn
Level 64
God Stats
3W - 1L
1,663 SR
Queue Stats
51W - 46L
1,475 Elo+
Party 1
Cerberus
Cerberus
mu7d37f4c3
Cerberus
Level 107
God Stats
15W - 10L
1,640 SR
Queue Stats
456W - 435L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
5 / 4 / 6
9,623
802
18,951
13,638
7,242
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
 
Jing Wei
15
4 / 4 / 7
8,846
737
17,609
13,007
6,701
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
 
Cu Chulainn
15
1 / 5 / 8
8,255
688
11,464
23,417
22,659
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
3 / 5 / 6
8,446
704
14,180
10,542
5,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
Rathalos Matoi
Kumbhakarna
14
1 / 4 / 10
8,639
720
7,366
21,624
21,201
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GrimityTimity
Charybdis
18
8 / 3 / 11
10,739
895
20,999
11,534
5,065
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 1 / 10
9,683
807
12,689
15,554
8,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
15
2 / 3 / 12
9,909
826
16,631
16,561
20,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cu Chulainn
MarkL909
Cu Chulainn
18
7 / 4 / 9
10,487
874
15,093
17,381
17,186
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
mu7d37f4c3
Cerberus
15
2 / 3 / 10
9,586
799
9,363
21,654
24,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
74
14
Kills
22
22
Deaths
14
37
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
5
4
6
2
L
Jing Wei
 
Jing Wei
4
4
7
1.88
L
Cu Chulainn
 
Cu Chulainn
1
5
8
1
L
3
5
6
1.2
W
Charybdis
GrimityTimity
Charybdis
8
3
11
4.5
W
3
1
10
8
W
Cthulhu
2
3
12
2.67
W
Cu Chulainn
MarkL909
Cu Chulainn
7
4
9
2.88
L
Kumbhakarna
Rathalos Matoi
Kumbhakarna
1
4
10
1.5
W
Cerberus
mu7d37f4c3
Cerberus
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,570
Damage
74,775
82,228
Taken
82,684
63,007
Mitigated
75,443
32,837
Healing
33,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
18,951
6,137
3,845
4,243
13,638
7,242
0
6,325
7,183
0
32,135
L
Jing Wei
 
Jing Wei
17,609
15,485
2,063
3,643
13,007
6,701
0
4,788
7,998
0
29,111
L
Cu Chulainn
 
Cu Chulainn
11,464
1,878
3,051
6,446
23,417
22,659
0
7,349
15,583
0
19,971
L
14,180
951
2,631
1,518
10,542
5,204
0
4,589
5,692
24,234
0
W
Charybdis
GrimityTimity
Charybdis
20,999
9,798
1,289
1,532
11,534
5,065
2,877
2,836
8,698
0
35,762
W
12,689
1,656
1,922
9,872
15,554
8,237
1,098
4,246
11,308
0
24,510
W
Cthulhu
16,631
884
1,636
2,263
16,561
20,488
109
3,740
12,821
22,206
0
W
Cu Chulainn
MarkL909
Cu Chulainn
15,093
1,813
2,509
3,802
17,381
17,186
358
5,219
12,162
8,506
22,202
L
Kumbhakarna
Rathalos Matoi
Kumbhakarna
7,366
99
1,034
4,363
21,624
21,201
0
6,480
14,684
11,387
0
W
Cerberus
mu7d37f4c3
Cerberus
9,363
206
1,875
6,968
21,654
24,467
155
5,505
16,149
17,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,809
Gold Earned
50,404
101
Minions Killed
125
0
Camps Cleared
0
1,084,658
Distance Traveled
1,244,794
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,623
802
27
2
0
200,982
0
L
Jing Wei
8,846
737
24
2
0
208,332
1
L
Cu Chulainn
8,255
688
16
1
0
246,099
1
L
Merlin
8,446
704
21
2
0
179,146
0
W
Charybdis
10,739
895
33
3
0
202,901
1
W
Camazotz
9,683
807
26
2
0
257,637
1
W
Cthulhu
9,909
826
17
1
0
256,533
0
W
Cu Chulainn
10,487
874
23
2
0
253,253
1
L
Kumbhakarna
8,639
720
13
1
0
250,099
0
W
Cerberus
9,586
799
26
2
0
274,470
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role