Player Matchup

Thor
Thor
 
Thor
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
FreshInstincts
Fenrir
Level 129
God Stats
5W - 3L
1,676 SR
Queue Stats
30W - 28L
1,521 Elo+
Party 1
Cerberus
Cerberus
Hannibalking7
Cerberus
Level 123
God Stats
1W - 1L
1,719 SR
Queue Stats
4W - 5L
1,469 Elo+
Solo
Anhur
Anhur
MaesterOlorin
Anhur
Level 154
God Stats
4W - 8L
1,295 SR
Queue Stats
129W - 147L
1,510 Elo+
Solo
Chang'e
Chang'e
jecchii
Chang'e
Level 48
God Stats
7W - 5L
1,663 SR
Queue Stats
145W - 129L
1,476 Elo+
Party 1
Team Averages
Level 103
1,570 SR
1,495 Elo+

VS

Team Averages
Level 40
1,622 SR
1,609 Elo+
Kukulkan
Kukulkan
Bro Grab
Kukulkan
Level 42
God Stats
2W - 2L
1,767 SR
Queue Stats
18W - 13L
1,509 Elo+
Party 3
Anhur
Anhur
EatMyAsk
Anhur
Level 5
God Stats
4W - 1L
1,767 SR
Queue Stats
8W - 2L
1,758 Elo+
Party 3
Chaac
Chaac
TuffGhost13
Chaac
Level 7
God Stats
4W - 2L
1,767 SR
Queue Stats
5W - 2L
1,758 Elo+
Party 3
The Morrigan
The Morrigan
Voodoospecter
The Morrigan
Level 77
God Stats
4W - 2L
1,481 SR
Queue Stats
177W - 182L
1,531 Elo+
Party 2
Amaterasu
Amaterasu
Zalfirin
Amaterasu
Level 68
God Stats
1W - 0L
1,326 SR
Queue Stats
111W - 120L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
1 / 3 / 5
6,940
1,157
2,307
9,842
3,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
5 / 3 / 2
7,742
1,290
6,607
8,766
4,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Hannibalking7
Cerberus
10
0 / 0 / 0
4,130
688
0
0
0
13
1 / 4 / 6
7,109
1,185
3,237
6,162
1,669
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
jecchii
Chang'e
12
1 / 2 / 2
6,832
1,139
3,977
7,638
2,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

293

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bro Grab
Kukulkan
13
1 / 3 / 5
7,158
1,193
2,521
3,043
1,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
EatMyAsk
Anhur
13
7 / 0 / 4
8,778
1,463
7,799
897
286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 1 / 10
7,017
1,170
9,500
5,541
3,610
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
Voodoospecter
The Morrigan
13
1 / 2 / 10
6,900
1,150
5,621
3,556
1,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Zalfirin
Amaterasu
13
2 / 2 / 9
7,067
1,178
3,559
6,889
4,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
8
Kills
12
12
Deaths
8
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
3
5
1.17
W
Kukulkan
Bro Grab
Kukulkan
1
3
5
1.17
W
Anhur
EatMyAsk
Anhur
7
0
4
9
L
5
3
2
2
L
Cerberus
Hannibalking7
Cerberus
0
0
0
0
L
1
4
6
1
W
1
1
10
6
W
The Morrigan
Voodoospecter
The Morrigan
1
2
10
3
W
Amaterasu
Zalfirin
Amaterasu
2
2
9
3.25
L
Chang'e
jecchii
Chang'e
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,128
Damage
29,000
32,408
Taken
19,926
11,506
Mitigated
10,319
3,369
Healing
2,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,307
298
0
21
9,842
3,274
0
1,857
7,831
0
19,889
W
Kukulkan
Bro Grab
Kukulkan
2,521
186
0
0
3,043
1,079
0
0
2,935
26,583
0
W
Anhur
EatMyAsk
Anhur
7,799
3,410
0
490
897
286
0
115
751
0
21,241
L
6,607
720
0
242
8,766
4,478
0
2,475
6,254
128
14,414
L
Cerberus
Hannibalking7
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
3,237
1,408
0
170
6,162
1,669
0
893
5,187
0
17,131
W
9,500
835
0
1,181
5,541
3,610
0
1,480
3,398
0
18,267
W
The Morrigan
Voodoospecter
The Morrigan
5,621
955
0
0
3,556
1,053
0
374
3,097
11,230
485
W
Amaterasu
Zalfirin
Amaterasu
3,559
1,847
0
788
6,889
4,291
0
1,784
4,903
0
5,348
L
Chang'e
jecchii
Chang'e
3,977
351
1,206
1,730
7,638
2,085
0
2,470
5,125
23,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,753
Gold Earned
36,920
123
Minions Killed
135
6
Camps Cleared
6
501,995
Distance Traveled
685,078
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,940
1,157
34
6
2
135,325
0
W
Kukulkan
7,158
1,193
59
10
2
119,396
0
W
Anhur
8,778
1,463
36
6
2
137,281
4
L
Fenrir
7,742
1,290
16
3
2
134,375
0
L
Cerberus
4,130
688
0
0
0
0
0
L
Anhur
7,109
1,185
31
5
0
101,552
1
W
Chaac
7,017
1,170
21
4
0
154,983
0
W
The Morrigan
6,900
1,150
13
2
2
132,330
0
W
Amaterasu
7,067
1,178
6
1
0
141,088
0
L
Chang'e
6,832
1,139
42
7
2
130,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role