Player Matchup

Fenrir
Fenrir
Bwend0n
Fenrir
Level 39
God Stats
6W - 8L
1,561 SR
Queue Stats
51W - 60L
1,356 Elo+
Party 1
Ganesha
Ganesha
EXoNickel
Ganesha
Level 28
God Stats
5W - 6L
1,853 SR
Queue Stats
53W - 50L
1,372 Elo+
Party 1
Heimdallr
Heimdallr
T1ME Comic
Heimdallr
Level 29
God Stats
7W - 14L
1,343 SR
Queue Stats
39W - 44L
1,375 Elo+
Party 1
Mulan
Mulan
Zanezuba210
Mulan
Level 23
God Stats
5W - 12L
1,540 SR
Queue Stats
31W - 35L
1,393 Elo+
Party 1
Janus
Janus
stuffyjuice
Janus
Level 29
God Stats
4W - 9L
1,364 SR
Queue Stats
40W - 50L
1,365 Elo+
Party 1
Team Averages
Level 30
1,532 SR
1,372 Elo+

VS

Team Averages
Level 77
1,531 SR
1,446 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Jawirgoh
Ymir
Level 44
God Stats
54W - 50L
1,551 SR
Queue Stats
131W - 129L
1,484 Elo+
Solo
Bakasura
Bakasura
RenegadeBunny
Bakasura
Level 105
God Stats
39W - 31L
1,657 SR
Queue Stats
98W - 105L
1,441 Elo+
Party 2
Raijin
Raijin
The68Candian
Raijin
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 14L
1,440 Elo+
Party 2
Danzaburou
Danzaburou
kalmforce
Danzaburou
Level 63
God Stats
50W - 58L
1,448 SR
Queue Stats
155W - 190L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bwend0n
Fenrir
5
1 / 4 / 0
4,187
419
2,569
6,060
1,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
EXoNickel
Ganesha
6
0 / 3 / 1
4,410
441
2,001
6,870
3,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
T1ME Comic
Heimdallr
6
1 / 6 / 0
4,275
428
3,757
6,264
1,557
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 6 / 0
4,325
433
2,036
6,865
3,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
0 / 4 / 0
4,749
475
926
4,053
874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
2 / 1 / 11
5,985
599
4,034
8,381
6,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
13
7 / 0 / 0
7,959
796
5,849
4,916
1,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bakasura
RenegadeBunny
Bakasura
11
5 / 0 / 4
6,472
647
3,398
5,189
1,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Raijin
9
1 / 1 / 2
5,654
565
1,788
3,934
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
kalmforce
Danzaburou
10
8 / 0 / 5
6,633
663
5,825
3,761
1,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
2
Kills
23
23
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
1
11
7.5
L
Fenrir
Bwend0n
Fenrir
1
4
0
0.25
L
Ganesha
EXoNickel
Ganesha
0
3
1
0.17
W
Ymir
7
0
0
7
W
Bakasura
RenegadeBunny
Bakasura
5
0
4
7
L
Heimdallr
T1ME Comic
Heimdallr
1
6
0
0.17
W
Raijin
1
1
2
2
L
0
6
0
0
W
Danzaburou
kalmforce
Danzaburou
8
0
5
10.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,289
Damage
20,894
30,112
Taken
26,181
10,920
Mitigated
12,033
5,522
Healing
9,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
4,034
1,932
0
1,803
8,381
6,166
183
1,437
6,944
17,372
0
L
Fenrir
Bwend0n
Fenrir
2,569
848
0
1,241
6,060
1,833
0
2,607
3,343
0
9,684
L
Ganesha
EXoNickel
Ganesha
2,001
372
169
1,621
6,870
3,112
0
1,746
5,124
10,487
0
W
Ymir
5,849
3,415
0
2,826
4,916
1,997
0
0
4,682
47,463
0
W
Bakasura
RenegadeBunny
Bakasura
3,398
2,567
311
2,143
5,189
1,647
0
313
4,876
0
34,997
L
Heimdallr
T1ME Comic
Heimdallr
3,757
1,946
166
1,042
6,264
1,557
0
1,716
4,242
0
16,530
W
Raijin
1,788
412
0
0
3,934
1,062
1,167
266
3,668
24,302
0
L
2,036
580
0
803
6,865
3,544
0
4,719
2,146
0
15,623
W
Danzaburou
kalmforce
Danzaburou
5,825
2,690
556
2,000
3,761
1,161
914
911
2,850
0
26,228
L
926
65
0
480
4,053
874
64
729
3,104
23,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,946
Gold Earned
32,703
150
Minions Killed
315
0
Camps Cleared
0
802,390
Distance Traveled
932,244
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,985
599
31
3
0
173,135
0
L
Fenrir
4,187
419
21
2
0
162,276
1
L
Ganesha
4,410
441
4
0
0
165,010
2
W
Ymir
7,959
796
94
9
0
149,254
2
W
Bakasura
6,472
647
78
8
0
243,910
1
L
Heimdallr
4,275
428
39
4
0
147,918
1
W
Raijin
5,654
565
63
6
0
175,042
0
L
Mulan
4,325
433
36
4
0
144,896
2
W
Danzaburou
6,633
663
49
5
0
190,903
0
L
Janus
4,749
475
50
5
0
182,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role