Player Matchup

Chernobog
Chernobog
A Great Old One
Chernobog
Level 85
God Stats
7W - 8L
1,679 SR
Queue Stats
81W - 97L
1,451 Elo+
Party 1
Sobek
Sobek
Braddah Rave
Sobek
Level 86
God Stats
10W - 8L
1,505 SR
Queue Stats
126W - 135L
1,492 Elo+
Party 1
Chaac
Chaac
EGFunknown
Chaac
Level 101
God Stats
65W - 59L
1,525 SR
Queue Stats
103W - 94L
1,501 Elo+
Party 2
Awilix
Awilix
Sandwichchan
Awilix
Level 160
God Stats
4W - 2L
1,602 SR
Queue Stats
271W - 245L
1,549 Elo+
Party 1
Eset
Eset
egfshadow
Eset
Level 129
God Stats
4W - 3L
1,774 SR
Queue Stats
320W - 336L
1,503 Elo+
Party 2
Team Averages
Level 112
1,617 SR
1,499 Elo+

VS

Team Averages
Level 102
1,559 SR
1,529 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
 
Chang'e
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
IxIammerLock
Zeus
Level 145
God Stats
3W - 3L
1,540 SR
Queue Stats
200W - 175L
1,558 Elo+
Solo
Guan Yu
Guan Yu
Kiwi_Cheroso_
Guan Yu
Level 37
God Stats
2W - 2L
1,722 SR
Queue Stats
90W - 74L
1,563 Elo+
Solo
Cthulhu
Cthulhu
WrathCh1ld
Cthulhu
Level 64
God Stats
1W - 2L
1,533 SR
Queue Stats
135W - 136L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
A Great Old One
Chernobog
12
1 / 1 / 4
7,092
473
4,924
8,733
3,267
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 1 / 4
7,216
481
3,528
11,917
12,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
13
1 / 2 / 1
7,936
529
7,871
15,123
7,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Awilix
16
8 / 0 / 5
9,126
608
11,115
9,444
3,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
13
6 / 2 / 3
8,550
570
9,383
10,267
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
3 / 3 / 0
7,303
487
6,317
8,118
2,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
 
Chang'e
11
0 / 6 / 0
6,388
426
9,755
11,432
3,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 6 / 0
7,677
512
6,063
12,245
3,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
14
0 / 1 / 2
7,890
526
8,398
10,538
7,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
WrathCh1ld
Cthulhu
10
0 / 2 / 2
6,525
435
6,859
10,802
7,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
18
Kills
6
6
Deaths
18
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
3
0
1
L
Chang'e
 
Chang'e
0
6
0
0
W
Chernobog
A Great Old One
Chernobog
1
1
4
3
W
2
1
4
4
W
Chaac
1
2
1
0.75
L
3
6
0
0.5
L
Guan Yu
0
1
2
1
W
Awilix
8
0
5
10.5
L
Cthulhu
WrathCh1ld
Cthulhu
0
2
2
0.5
W
Eset
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,821
Damage
37,392
55,484
Taken
53,135
30,080
Mitigated
23,512
23,747
Healing
20,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
6,317
4,342
0
2,426
8,118
2,180
0
305
7,813
0
36,336
L
Chang'e
 
Chang'e
9,755
331
988
4,326
11,432
3,226
0
4,917
6,515
41,585
0
W
Chernobog
A Great Old One
Chernobog
4,924
3,105
0
1,585
8,733
3,267
946
3,875
4,794
0
39,704
W
3,528
500
411
3,475
11,917
12,215
0
5,888
5,800
17,870
0
W
Chaac
7,871
1,904
0
8,391
15,123
7,252
0
1,580
12,610
1,775
52,693
L
6,063
1,051
0
4,897
12,245
3,127
0
2,297
9,948
57,963
0
L
Guan Yu
8,398
2,134
80
5,423
10,538
7,191
0
304
10,234
1,844
47,040
W
Awilix
11,115
4,769
0
4,966
9,444
3,505
0
4,224
5,124
0
66,201
L
Cthulhu
WrathCh1ld
Cthulhu
6,859
464
321
2,478
10,802
7,788
0
5,392
5,410
16,260
0
W
Eset
9,383
2,038
970
3,949
10,267
3,841
0
6,634
3,203
55,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,920
Gold Earned
35,783
455
Minions Killed
376
0
Camps Cleared
0
1,447,599
Distance Traveled
1,411,864
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,303
487
66
4
0
285,723
2
L
Chang'e
6,388
426
71
5
0
291,639
4
W
Chernobog
7,092
473
75
5
0
263,587
0
W
Sobek
7,216
481
33
2
0
278,350
4
W
Chaac
7,936
529
120
8
0
282,933
2
L
Zeus
7,677
512
101
7
0
248,555
6
L
Guan Yu
7,890
526
106
7
0
299,822
1
W
Awilix
9,126
608
118
8
0
353,310
0
L
Cthulhu
6,525
435
32
2
0
286,125
4
W
Eset
8,550
570
109
7
0
269,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role