Player Matchup

Pele
Pele
 
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Andrez Uzumaki
Nu Wa
Level 153
God Stats
3W - 1L
1,725 SR
Queue Stats
64W - 55L
1,601 Elo+
Solo
Eset
Eset
Jonathan160696
Eset
Level 157
God Stats
2W - 2L
1,395 SR
Queue Stats
75W - 68L
1,658 Elo+
Solo
Charybdis
Charybdis
Rikathoz
Charybdis
Level 129
God Stats
8W - 21L
1,460 SR
Queue Stats
349W - 330L
1,591 Elo+
Solo
Arachne
Arachne
zeyeee
Arachne
Level 147
God Stats
5W - 0L
1,574 SR
Queue Stats
210W - 189L
1,668 Elo+
Solo
Team Averages
Level 149
1,531 SR
1,604 Elo+

VS

Team Averages
Level 153
1,529 SR
1,622 Elo+
Ah Muzen Cab
Ah Muzen Cab
AlexKUNGI
Ah Muzen Cab
Level 159
God Stats
2W - 3L
1,592 SR
Queue Stats
587W - 556L
1,617 Elo+
Solo
Yemoja
Yemoja
MartialMonkey68
Yemoja
Level 149
God Stats
1W - 2L
1,631 SR
Queue Stats
465W - 383L
1,620 Elo+
Solo
Scylla
Scylla
admirmaru
Scylla
Level 156
God Stats
1W - 2L
1,397 SR
Queue Stats
407W - 365L
1,603 Elo+
Solo
Kali
Kali
ivnlul
Kali
Level 160
God Stats
4W - 3L
1,666 SR
Queue Stats
138W - 139L
1,685 Elo+
Solo
Ullr
Ullr
mtgamefreak-YT
Ullr
Level 143
God Stats
3W - 9L
1,361 SR
Queue Stats
128W - 135L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
1 / 1 / 0
6,967
633
3,357
8,814
3,983
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 2 / 4
5,870
534
5,091
4,753
1,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 2 / 4
6,443
586
5,299
7,958
4,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Rikathoz
Charybdis
11
1 / 1 / 1
6,405
582
4,774
5,683
1,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
zeyeee
Arachne
10
2 / 1 / 3
6,096
554
3,593
7,134
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AlexKUNGI
Ah Muzen Cab
11
1 / 1 / 0
6,382
580
5,662
6,754
2,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 0 / 3
5,556
505
2,308
7,783
2,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
admirmaru
Scylla
10
1 / 2 / 3
5,548
504
2,806
4,109
1,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
ivnlul
Kali
10
3 / 3 / 2
6,141
558
5,080
8,621
2,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
1 / 2 / 1
5,391
490
2,939
5,926
1,347
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
8
Kills
7
7
Deaths
8
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
1
1
0
1
L
Ah Muzen Cab
AlexKUNGI
Ah Muzen Cab
1
1
0
1
W
1
2
4
1.5
W
3
2
4
2.5
L
1
0
3
2.5
W
Charybdis
Rikathoz
Charybdis
1
1
1
1.5
L
Scylla
admirmaru
Scylla
1
2
3
1.25
L
Kali
ivnlul
Kali
3
3
2
1.33
L
1
2
1
0.75
W
Arachne
zeyeee
Arachne
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,114
Damage
18,795
34,342
Taken
33,193
13,480
Mitigated
9,846
18,323
Healing
12,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
3,357
472
0
5,307
8,814
3,983
0
0
8,814
0
48,680
L
Ah Muzen Cab
AlexKUNGI
Ah Muzen Cab
5,662
2,091
0
3,993
6,754
2,129
122
259
6,473
0
45,210
W
5,091
639
0
1,660
4,753
1,033
305
1,437
3,316
33,084
0
W
5,299
748
179
3,692
7,958
4,952
168
1,598
6,360
18,717
0
L
2,308
786
1,637
3,401
7,783
2,709
0
2,949
4,682
14,658
0
W
Charybdis
Rikathoz
Charybdis
4,774
2,093
0
2,916
5,683
1,481
523
750
4,933
0
42,725
L
Scylla
admirmaru
Scylla
2,806
360
0
471
4,109
1,054
0
1,742
2,217
36,213
0
L
Kali
ivnlul
Kali
5,080
2,233
0
1,865
8,621
2,607
0
2,357
6,062
0
36,220
L
2,939
787
0
750
5,926
1,347
0
2,535
3,369
0
30,151
W
Arachne
zeyeee
Arachne
3,593
2,045
0
4,569
7,134
2,031
24
1,329
5,805
0
25,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,781
Gold Earned
29,018
370
Minions Killed
337
0
Camps Cleared
0
1,093,751
Distance Traveled
1,056,751
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,967
633
130
12
0
205,763
2
L
Ah Muzen Cab
6,382
580
101
9
0
216,085
4
W
Nu Wa
5,870
534
59
5
0
204,137
1
W
Eset
6,443
586
22
2
0
227,250
4
L
Yemoja
5,556
505
29
3
0
195,443
0
W
Charybdis
6,405
582
101
9
0
207,872
3
L
Scylla
5,548
504
76
7
0
214,852
1
L
Kali
6,141
558
74
7
0
212,635
2
L
Ullr
5,391
490
57
5
0
217,736
2
W
Arachne
6,096
554
58
5
0
248,729
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role