Player Matchup

Ganesha
Ganesha
Bronze III
BeGateinIt
Ganesha
Bronze III
Level 160
God Stats
0W - 1L
1,480 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Charybdis
Charybdis
Silver II
N9NETYME
Charybdis
Silver II
Level 160
God Stats
0W - 1L
1,263 SR
Queue Stats
10W - 19L
1,199 MMR
Party 1
Achilles
Achilles
Silver II
charzardmega
Achilles
Silver II
Level 68
God Stats
5W - 9L
1,170 SR
Queue Stats
24W - 37L
1,331 MMR
Solo
Arachne
Arachne
Gold III
jpgnarly
Arachne
Gold III
Level 118
God Stats
82W - 73L
1,631 SR
Queue Stats
334W - 353L
1,371 MMR
Solo
Hel
Hel
Gold IV
rei_do_trago
Hel
Gold IV
Level 126
God Stats
8W - 8L
1,469 SR
Queue Stats
131W - 140L
1,332 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,403 SR
1,347 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,466 SR
1,381 MMR
Artemis
Artemis
Gold IV
 
Artemis
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold V
Mr Yuph
Xing Tian
Gold V
Level 82
God Stats
12W - 15L
1,558 SR
Queue Stats
38W - 42L
1,237 MMR
Party 2
Tiamat
Tiamat
Bronze III
OJuan77
Tiamat
Bronze III
Level 123
God Stats
1W - 1L
1,306 SR
Queue Stats
6W - 17L
1,328 MMR
Solo
Cliodhna
Cliodhna
Gold I
TheGabu
Cliodhna
Gold I
Level 149
God Stats
6W - 3L
1,519 SR
Queue Stats
162W - 155L
1,478 MMR
Party 2
Mulan
Mulan
Gold IV
acemab
Mulan
Gold IV
Level 159
God Stats
3W - 7L
1,447 SR
Queue Stats
130W - 134L
1,360 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BeGateinIt
Ganesha
7
0 / 0 / 0
4,422
491
1,734
6,218
2,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
N9NETYME
Charybdis
6
0 / 1 / 0
3,951
439
1,198
3,755
633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Achilles
charzardmega
Achilles
7
0 / 2 / 0
4,007
445
3,192
7,155
4,073
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Arachne
jpgnarly
Arachne
7
0 / 1 / 0
4,381
487
1,599
6,141
1,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 2 / 0
4,941
549
2,618
4,742
1,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
OlorunBastetKaliMedusa

VS

Bans
AthenaGebArtioGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
1 / 0 / 0
5,297
589
3,840
3,224
819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
Mr Yuph
Xing Tian
8
1 / 0 / 0
5,112
568
1,777
5,760
2,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
OJuan77
Tiamat
10
0 / 0 / 2
5,562
618
2,897
3,170
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
TheGabu
Cliodhna
9
3 / 0 / 1
5,684
632
6,087
4,841
1,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
acemab
Mulan
9
1 / 0 / 1
5,729
637
3,153
5,522
2,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
6
6
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
0
0
1
L
Ganesha
BeGateinIt
Ganesha
0
0
0
0
W
Xing Tian
Mr Yuph
Xing Tian
1
0
0
1
L
Charybdis
N9NETYME
Charybdis
0
1
0
0
W
Tiamat
OJuan77
Tiamat
0
0
2
1
W
Cliodhna
TheGabu
Cliodhna
3
0
1
3.5
W
Mulan
acemab
Mulan
1
0
1
1.5
L
Achilles
charzardmega
Achilles
0
2
0
0
L
Arachne
jpgnarly
Arachne
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,341
Damage
17,754
28,011
Taken
22,517
10,208
Mitigated
8,433
8,958
Healing
10,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,840
1,697
0
982
3,224
819
0
77
3,147
0
30,011
L
Ganesha
BeGateinIt
Ganesha
1,734
86
255
2,050
6,218
2,712
0
1,379
4,833
13,136
0
W
Xing Tian
Mr Yuph
Xing Tian
1,777
351
629
1,486
5,760
2,651
0
1,548
4,134
9,352
0
L
Charybdis
N9NETYME
Charybdis
1,198
974
0
1,043
3,755
633
0
264
3,491
0
12,000
W
Tiamat
OJuan77
Tiamat
2,897
317
0
1,708
3,170
1,270
0
866
2,224
30,810
0
W
Cliodhna
TheGabu
Cliodhna
6,087
984
0
2,164
4,841
1,352
0
648
4,169
0
33,378
W
Mulan
acemab
Mulan
3,153
1,127
361
3,069
5,522
2,341
0
1,009
4,447
0
28,544
L
Achilles
charzardmega
Achilles
3,192
1,886
0
1,456
7,155
4,073
0
263
6,610
0
14,498
L
Arachne
jpgnarly
Arachne
1,599
799
0
1,563
6,141
1,493
0
711
5,362
0
23,963
L
2,618
162
366
2,225
4,742
1,297
0
1,719
2,740
29,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,702
Gold Earned
27,384
215
Minions Killed
275
0
Camps Cleared
0
867,336
Distance Traveled
884,539
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,297
589
60
7
0
157,967
2
L
Ganesha
4,422
491
12
1
0
171,689
5
W
Xing Tian
5,112
568
16
2
0
186,444
3
L
Charybdis
3,951
439
45
5
0
127,199
2
W
Tiamat
5,562
618
67
7
0
166,661
4
W
Cliodhna
5,684
632
61
7
0
194,050
2
W
Mulan
5,729
637
71
8
0
179,417
2
L
Achilles
4,007
445
24
3
0
177,752
1
L
Arachne
4,381
487
52
6
0
205,164
3
L
Hel
4,941
549
82
9
0
185,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role