Player Matchup

Ravana
Ravana
Silver I
 
Ravana
Silver I
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Gold V
Cmoney2025
Hel
Gold V
Level 109
God Stats
3W - 6L
1,417 SR
Queue Stats
249W - 253L
1,215 MMR
Solo
Da Ji
Da Ji
Gold V
ReaIIyMusty
Da Ji
Gold V
Level 101
God Stats
8W - 8L
1,589 SR
Queue Stats
390W - 390L
1,266 MMR
Party 1
Awilix
Awilix
Silver I
ReaIIySmelly
Awilix
Silver I
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
309W - 301L
1,139 MMR
Party 1
Ullr
Ullr
Silver I
iiErr0rX
Ullr
Silver I
Level 128
God Stats
1W - 5L
1,390 SR
Queue Stats
228W - 240L
1,201 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,479 SR
1,264 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,553 SR
1,205 MMR
Zhong Kui
Zhong Kui
Bronze III
DRTak
Zhong Kui
Bronze III
Level 86
God Stats
0W - 1L
1,384 SR
Queue Stats
8W - 21L
1,283 MMR
Party 2
Bellona
Bellona
Silver I
Sammi4
Bellona
Silver I
Level 122
God Stats
1W - 1L
1,750 SR
Queue Stats
41W - 47L
1,202 MMR
Solo
Susano
Susano
Silver I
ZMainDoe
Susano
Silver I
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 60L
1,228 MMR
Solo
Neith
Neith
Silver IV
the anime god50
Neith
Silver IV
Level 86
God Stats
0W - 1L
1,696 SR
Queue Stats
15W - 33L
1,128 MMR
Party 2
Bacchus
Bacchus
Silver IV
zknumba2
Bacchus
Silver IV
Level 122
God Stats
0W - 1L
1,436 SR
Queue Stats
24W - 32L
1,182 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
6 / 2 / 5
9,711
571
12,563
14,529
13,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

13
3 / 5 / 8
8,869
522
6,678
9,489
3,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
15 / 3 / 2
11,292
664
17,136
15,817
6,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Awilix
13
1 / 4 / 6
8,011
471
4,159
12,720
10,460
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
15
0 / 0 / 2
8,747
515
5,528
9,130
3,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
PoseidonAthenaCliodhnaGeb

VS

Bans
BastetAchillesIzanamiHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DRTak
Zhong Kui
12
3 / 7 / 3
7,741
455
9,727
16,155
8,518
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Sammi4
Bellona
12
0 / 7 / 1
7,640
449
6,575
16,005
12,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
ZMainDoe
Susano
14
3 / 5 / 5
8,578
505
6,671
12,785
4,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 4 / 4
8,053
474
6,805
9,272
3,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
zknumba2
Bacchus
12
5 / 2 / 5
8,982
528
6,107
11,776
16,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
32
25
Kills
14
14
Deaths
25
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
6
2
5
4.25
W
3
5
8
1.4
L
Zhong Kui
DRTak
Zhong Kui
3
7
3
0.64
W
15
3
2
5.33
W
Awilix
1
4
6
1
L
Bellona
Sammi4
Bellona
0
7
1
0.07
L
Susano
ZMainDoe
Susano
3
5
5
1.1
W
Ullr
0
0
2
1
L
3
4
4
1.25
L
Bacchus
zknumba2
Bacchus
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,064
Damage
35,885
61,685
Taken
65,993
37,825
Mitigated
44,879
26,595
Healing
19,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
12,563
3,427
52
6,414
14,529
13,578
52
637
13,892
0
50,739
W
6,678
596
3,799
4,065
9,489
3,702
52
5,012
4,477
41,033
0
L
Zhong Kui
DRTak
Zhong Kui
9,727
1,150
0
6,024
16,155
8,518
20
2,359
13,536
47,721
0
W
17,136
6,388
0
5,379
15,817
6,675
600
4,540
11,277
0
87,091
W
Awilix
4,159
1,255
120
1,394
12,720
10,460
0
4,133
8,587
0
31,982
L
Bellona
Sammi4
Bellona
6,575
1,661
0
3,847
16,005
12,169
0
989
13,887
0
42,192
L
Susano
ZMainDoe
Susano
6,671
1,571
0
3,878
12,785
4,521
0
739
11,807
0
44,577
W
Ullr
5,528
1,153
0
5,372
9,130
3,410
1,778
1,512
7,618
0
61,775
L
6,805
3,076
0
2,586
9,272
3,012
1,289
290
8,978
0
40,028
L
Bacchus
zknumba2
Bacchus
6,107
537
0
2,722
11,776
16,659
232
1,676
9,647
20,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,630
Gold Earned
40,994
475
Minions Killed
344
0
Camps Cleared
0
1,739,100
Distance Traveled
1,586,401
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,711
571
110
6
0
338,367
3
W
Hel
8,869
522
87
5
0
354,126
7
L
Zhong Kui
7,741
455
73
4
0
299,580
4
W
Da Ji
11,292
664
125
7
0
365,109
1
W
Awilix
8,011
471
47
3
0
360,555
0
L
Bellona
7,640
449
90
5
0
307,007
0
L
Susano
8,578
505
87
5
0
350,536
1
W
Ullr
8,747
515
106
6
0
320,943
4
L
Neith
8,053
474
70
4
0
313,343
1
L
Bacchus
8,982
528
24
1
0
315,935
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role