Player Matchup

Nemesis
Nemesis
BeefKweeferson
Nemesis
Level 29
God Stats
8W - 1L
1,698 SR
Queue Stats
175W - 121L
1,499 Elo+
Party 1
Nike
Nike
DOCTORTWITCH7
Nike
Level 88
God Stats
167W - 111L
1,623 SR
Queue Stats
171W - 127L
1,470 Elo+
Party 1
Discordia
Discordia
SomeFreshTuna47
Discordia
Level 67
God Stats
79W - 37L
1,637 SR
Queue Stats
141W - 79L
1,529 Elo+
Party 1
Team Averages
Level 61
1,653 SR
1,499 Elo+

VS

Team Averages
Level 86
1,546 SR
1,462 Elo+
Achilles
Achilles
 
Achilles
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
 
Eset
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
siNsIn-_PR-_
Danzaburou
Level 24
God Stats
11W - 8L
1,639 SR
Queue Stats
41W - 50L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 3
7,440
676
7,469
7,133
3,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
5 / 0 / 3
7,878
716
6,989
7,572
5,557
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
SomeFreshTuna47
Discordia
12
2 / 0 / 7
7,905
719
11,636
6,785
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 2 / 0
6,443
586
7,432
12,056
9,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Eset
 
Eset
9
0 / 5 / 0
6,355
578
4,771
10,248
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
siNsIn-_PR-_
Danzaburou
10
0 / 3 / 0
6,521
593
2,642
7,929
2,464
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
10
Kills
0
0
Deaths
10
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
2
0
0
L
Eset
 
Eset
0
5
0
0
W
3
0
3
4.5
W
5
0
3
6.5
W
Discordia
SomeFreshTuna47
Discordia
2
0
7
5.5
L
Danzaburou
siNsIn-_PR-_
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,094
Damage
14,845
21,490
Taken
30,233
11,155
Mitigated
14,443
7,534
Healing
5,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,432
1,595
360
1,727
12,056
9,068
0
4,552
7,243
0
20,152
L
Eset
 
Eset
4,771
214
605
2,458
10,248
2,911
0
3,712
6,392
17,364
0
W
7,469
1,501
0
2,254
7,133
3,333
0
1,216
5,662
0
26,050
W
6,989
325
0
2,609
7,572
5,557
0
1,362
5,859
0
19,968
W
Discordia
SomeFreshTuna47
Discordia
11,636
466
0
2,671
6,785
2,265
204
2,876
3,773
31,115
0
L
Danzaburou
siNsIn-_PR-_
Danzaburou
2,642
590
0
223
7,929
2,464
0
3,712
4,032
0
18,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,223
Gold Earned
19,319
125
Minions Killed
97
7
Camps Cleared
4
701,515
Distance Traveled
604,620
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,443
586
21
2
1
218,383
4
L
Eset
6,355
578
30
3
2
192,359
4
W
Nemesis
7,440
676
38
3
6
238,887
1
W
Nike
7,878
716
30
3
0
248,545
1
W
Discordia
7,905
719
57
5
1
214,083
1
L
Danzaburou
6,521
593
46
4
1
193,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role