Player Matchup

Loki
Loki
 
Loki
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
DrFluffykinsPHD
Ra
Level 154
God Stats
10W - 7L
1,694 SR
Queue Stats
393W - 279L
1,665 Elo+
Party 3
Ares
Ares
RBG SKY36054
Ares
Level 149
God Stats
1W - 2L
1,582 SR
Queue Stats
82W - 63L
1,584 Elo+
Party 1
Zhong Kui
Zhong Kui
SpoofandOof
Zhong Kui
Level 157
God Stats
47W - 43L
1,663 SR
Queue Stats
172W - 175L
1,567 Elo+
Party 1
Charybdis
Charybdis
TheDampLamp
Charybdis
Level 154
God Stats
2W - 3L
1,519 SR
Queue Stats
283W - 261L
1,608 Elo+
Solo
Team Averages
Level 144
1,592 SR
1,585 Elo+

VS

Team Averages
Level 154
1,684 SR
1,650 Elo+
Mulan
Mulan
DivineKaldr
Mulan
Level 160
God Stats
3W - 1L
1,662 SR
Queue Stats
196W - 169L
1,635 Elo+
Party 2
Ra
Ra
FallingAegis4
Ra
Level 129
God Stats
7W - 7L
1,665 SR
Queue Stats
168W - 150L
1,625 Elo+
Party 2
Ymir
Ymir
Leader Chief9
Ymir
Level 160
God Stats
8W - 5L
1,640 SR
Queue Stats
143W - 124L
1,605 Elo+
Party 2
Neith
Neith
SoON-Of-DarK2
Neith
Level 159
God Stats
25W - 26L
1,700 SR
Queue Stats
372W - 325L
1,668 Elo+
Solo
Cliodhna
Cliodhna
Zelumaron
Cliodhna
Level 160
God Stats
14W - 7L
1,754 SR
Queue Stats
1,380W - 1,058L
1,717 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
5 / 1 / 1
10,399
578
9,430
10,015
3,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
0 / 4 / 2
9,240
513
4,280
9,725
3,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 4 / 1
8,013
445
6,375
13,184
11,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
SpoofandOof
Zhong Kui
13
1 / 6 / 0
8,441
469
7,868
13,817
12,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
TheDampLamp
Charybdis
17
1 / 4 / 0
9,593
533
5,146
11,150
2,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 2
11,444
636
12,893
13,196
10,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
2 / 2 / 2
9,049
503
2,918
6,228
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 0 / 6
8,610
478
3,912
10,754
11,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
5 / 3 / 2
11,223
624
8,346
10,302
3,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
Zelumaron
Cliodhna
17
4 / 2 / 8
10,362
576
11,254
14,492
4,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
8
Kills
19
19
Deaths
8
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
1
1
5.5
W
8
1
2
9
L
0
4
2
0.25
W
2
2
2
1.5
W
0
0
6
3
L
1
4
1
0.38
W
5
3
2
2
L
Zhong Kui
SpoofandOof
Zhong Kui
1
6
0
0.17
L
Charybdis
TheDampLamp
Charybdis
1
4
0
0.25
W
Cliodhna
Zelumaron
Cliodhna
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,099
Damage
39,323
57,891
Taken
54,972
34,542
Mitigated
33,343
18,355
Healing
22,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,430
2,446
0
4,304
10,015
3,465
0
1,822
8,112
0
84,260
W
12,893
2,371
0
8,257
13,196
10,988
86
7,610
5,586
0
75,669
L
4,280
925
171
3,754
9,725
3,744
0
2,516
7,158
76,354
0
W
2,918
135
1,335
2,591
6,228
1,950
29
687
5,513
70,651
0
W
3,912
824
641
2,055
10,754
11,606
116
3,186
7,426
28,578
0
L
6,375
154
0
1,211
13,184
11,704
0
2,413
10,588
22,140
0
W
8,346
3,645
0
3,109
10,302
3,917
519
2,089
8,165
0
97,220
L
Zhong Kui
SpoofandOof
Zhong Kui
7,868
1,530
0
4,052
13,817
12,718
1,184
0
13,108
47,040
5,137
L
Charybdis
TheDampLamp
Charybdis
5,146
2,524
0
4,863
11,150
2,911
778
79
11,071
0
77,337
W
Cliodhna
Zelumaron
Cliodhna
11,254
2,099
0
4,579
14,492
4,882
10
4,197
10,243
0
74,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,686
Gold Earned
50,688
615
Minions Killed
664
0
Camps Cleared
0
1,761,821
Distance Traveled
1,807,769
14
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,399
578
155
9
0
421,445
2
W
Mulan
11,444
636
169
9
0
375,746
11
L
Ra
9,240
513
167
9
0
368,569
4
W
Ra
9,049
503
146
8
0
366,996
4
W
Ymir
8,610
478
50
3
0
352,779
8
L
Ares
8,013
445
23
1
0
338,635
5
W
Neith
11,223
624
175
10
0
315,618
7
L
Zhong Kui
8,441
469
107
6
0
287,640
1
L
Charybdis
9,593
533
163
9
0
345,532
2
W
Cliodhna
10,362
576
124
7
0
396,630
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role