Player Matchup

Thanatos
Thanatos
Bronze III
Bolaas
Thanatos
Bronze III
Level 129
God Stats
6W - 1L
1,679 SR
Queue Stats
12W - 5L
1,537 MMR
Party 1
Sobek
Sobek
Gold III
C_The_bEaSt69247
Sobek
Gold III
Level 114
God Stats
6W - 13L
1,485 SR
Queue Stats
421W - 415L
1,533 MMR
Solo
Janus
Janus
Bronze III
IIlIlIlllIIv
Janus
Bronze III
Level 104
God Stats
8W - 1L
1,670 SR
Queue Stats
13W - 4L
1,565 MMR
Party 1
Set
Set
Gold III
ebone0811
Set
Gold III
Level 138
God Stats
1W - 3L
1,533 SR
Queue Stats
92W - 95L
1,550 MMR
Solo
Medusa
Medusa
Gold IV
pyrateuno
Medusa
Gold IV
Level 129
God Stats
0W - 1L
1,736 SR
Queue Stats
23W - 18L
1,541 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,621 SR
1,545 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,571 SR
1,545 MMR
Freya
Freya
Bronze III
AUGUSTINE3829
Freya
Bronze III
Level 128
God Stats
3W - 0L
1,555 SR
Queue Stats
7W - 10L
1,513 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
Dante6191
Erlang Shen
Gold I
Level 143
God Stats
28W - 17L
1,686 SR
Queue Stats
225W - 242L
1,586 MMR
Solo
Cernunnos
Cernunnos
Gold II
Grandma_Lover_69
Cernunnos
Gold II
Level 67
God Stats
9W - 8L
1,550 SR
Queue Stats
59W - 60L
1,569 MMR
Solo
Thor
Thor
Gold III
IzeRaps
Thor
Gold III
Level 149
God Stats
2W - 3L
1,415 SR
Queue Stats
67W - 61L
1,546 MMR
Solo
Ymir
Ymir
Gold II
JULIO1717741
Ymir
Gold II
Level 139
God Stats
12W - 9L
1,650 SR
Queue Stats
709W - 702L
1,511 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bolaas
Thanatos
19
14 / 10 / 5
14,011
560
19,591
26,322
10,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
4 / 4 / 7
12,530
501
8,581
31,316
38,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 5 / 10
12,520
501
20,817
17,136
6,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 9 / 3
11,841
474
12,609
21,261
20,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
pyrateuno
Medusa
20
3 / 5 / 4
13,189
528
13,578
19,666
7,516
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
BastetOlorunArtioAchilles

VS

Bans
GebBaron SamediOdinAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 10 / 9
12,209
488
17,384
21,961
8,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
Dante6191
Erlang Shen
20
9 / 4 / 11
14,851
594
26,845
25,662
14,179
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
20
5 / 5 / 2
13,876
555
18,851
21,047
8,737
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
IzeRaps
Thor
20
9 / 7 / 5
14,575
583
15,977
20,173
13,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
7 / 2 / 10
14,056
562
10,411
24,226
36,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
69
28
Kills
32
33
Deaths
28
29
Assists
37
Player
Kills
Deaths
Assists
KDA
W
2
10
9
0.65
L
Thanatos
Bolaas
Thanatos
14
10
5
1.65
L
4
4
7
1.88
W
Erlang Shen
Dante6191
Erlang Shen
9
4
11
3.63
W
Cernunnos
5
5
2
1.2
L
5
5
10
2
W
Thor
IzeRaps
Thor
9
7
5
1.64
W
7
2
10
6
L
2
9
3
0.39
L
Medusa
pyrateuno
Medusa
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,176
Damage
89,468
115,701
Taken
113,069
84,118
Mitigated
81,167
32,043
Healing
38,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,384
4,514
0
7,776
21,961
8,487
2,026
7,526
14,167
71,063
7,387
L
Thanatos
Bolaas
Thanatos
19,591
6,767
0
13,037
26,322
10,867
109
8,772
17,550
0
62,559
L
8,581
530
2,760
8,345
31,316
38,837
0
10,098
21,218
28,119
0
W
Erlang Shen
Dante6191
Erlang Shen
26,845
16,570
0
11,035
25,662
14,179
1,444
10,537
14,740
0
150,876
W
Cernunnos
18,851
10,036
0
8,237
21,047
8,737
2,657
3,568
17,345
0
114,958
L
20,817
790
357
3,434
17,136
6,357
95
3,948
13,188
84,977
0
W
Thor
IzeRaps
Thor
15,977
4,719
0
3,129
20,173
13,276
2,758
2,444
17,611
0
86,817
W
10,411
1,401
407
7,828
24,226
36,488
340
7,351
16,539
49,449
0
L
12,609
7,048
0
3,485
21,261
20,541
0
5,064
16,197
0
74,703
L
Medusa
pyrateuno
Medusa
13,578
4,354
0
625
19,666
7,516
3,534
1,775
17,891
0
106,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,091
Gold Earned
69,567
574
Minions Killed
626
0
Camps Cleared
0
2,283,861
Distance Traveled
2,192,869
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,209
488
99
4
0
402,493
8
L
Thanatos
14,011
560
71
3
0
452,275
2
L
Sobek
12,530
501
30
1
0
481,882
7
W
Erlang Shen
14,851
594
156
6
0
527,614
2
W
Cernunnos
13,876
555
165
7
0
408,136
3
L
Janus
12,520
501
147
6
0
535,729
9
W
Thor
14,575
583
155
6
0
390,534
6
W
Ymir
14,056
562
51
2
0
464,092
4
L
Set
11,841
474
142
6
0
387,754
2
L
Medusa
13,189
528
184
7
0
426,221
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role