Player Matchup

Hera
Hera
 
Hera
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Archer12106
Skadi
Level 65
God Stats
36W - 26L
1,576 SR
Queue Stats
52W - 61L
1,461 Elo+
Party 3
Mercury
Mercury
ArdentSynergy
Mercury
Level 88
God Stats
7W - 6L
1,594 SR
Queue Stats
138W - 125L
1,509 Elo+
Solo
Fenrir
Fenrir
MrMcowy
Fenrir
Level 121
God Stats
2W - 0L
1,523 SR
Queue Stats
6W - 6L
1,431 Elo+
Solo
Khepri
Khepri
oldpines
Khepri
Level 82
God Stats
5W - 0L
1,901 SR
Queue Stats
235W - 216L
1,502 Elo+
Party 3
Team Averages
Level 100
1,619 SR
1,480 Elo+

VS

Team Averages
Level 118
1,549 SR
1,493 Elo+
Thanatos
Thanatos
AquaticHyena
Thanatos
Level 126
God Stats
19W - 16L
1,593 SR
Queue Stats
722W - 830L
1,499 Elo+
Party 1
Tyr
Tyr
LusciousBallz
Tyr
Level 75
God Stats
2W - 6L
1,458 SR
Queue Stats
235W - 229L
1,481 Elo+
Party 2
Cthulhu
Cthulhu
Odinson124
Cthulhu
Level 159
God Stats
18W - 14L
1,590 SR
Queue Stats
665W - 645L
1,495 Elo+
Solo
Charybdis
Charybdis
PropaneStove
Charybdis
Level 102
God Stats
7W - 6L
1,630 SR
Queue Stats
429W - 474L
1,498 Elo+
Party 1
Rama
Rama
SauceConnoisseur
Rama
Level 128
God Stats
9W - 8L
1,475 SR
Queue Stats
169W - 152L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
7 / 3 / 11
13,823
576
28,892
11,815
5,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
2 / 3 / 4
12,695
529
11,740
12,111
5,217
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
20
7 / 3 / 10
13,318
555
12,524
21,768
9,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Fenrir
MrMcowy
Fenrir
19
9 / 2 / 10
13,228
551
16,697
15,365
17,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Khepri
oldpines
Khepri
17
7 / 2 / 16
12,794
533
9,955
24,078
33,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AquaticHyena
Thanatos
17
2 / 9 / 5
10,890
454
9,275
21,688
10,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 6 / 1
9,995
416
15,053
21,689
20,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Odinson124
Cthulhu
13
1 / 7 / 4
9,184
383
13,533
28,134
34,456
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
PropaneStove
Charybdis
20
5 / 5 / 2
12,762
532
14,940
19,069
6,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
2 / 5 / 1
9,745
406
5,887
15,367
6,140
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
26
32
Kills
13
13
Deaths
32
51
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
3
11
4.17
L
Thanatos
AquaticHyena
Thanatos
2
9
5
0.5
W
2
3
4
1.33
W
Mercury
7
3
10
4
L
3
6
1
0.58
W
Fenrir
MrMcowy
Fenrir
9
2
10
7
L
Cthulhu
Odinson124
Cthulhu
1
7
4
0.43
L
Charybdis
PropaneStove
Charybdis
5
5
2
1.2
L
2
5
1
0.5
W
Khepri
oldpines
Khepri
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,808
Damage
58,688
85,137
Taken
105,947
71,271
Mitigated
78,302
28,442
Healing
27,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
28,892
9,759
938
2,955
11,815
5,102
1,657
3,122
8,634
128,283
0
L
Thanatos
AquaticHyena
Thanatos
9,275
1,368
0
13,513
21,688
10,311
0
6,020
15,512
0
86,148
W
11,740
6,187
0
2,386
12,111
5,217
7,837
995
11,116
0
114,899
W
Mercury
12,524
7,398
0
10,934
21,768
9,529
1,148
3,467
18,040
0
95,422
L
15,053
1,502
0
2,696
21,689
20,699
0
7,312
14,257
6,597
40,604
W
Fenrir
MrMcowy
Fenrir
16,697
7,403
0
4,633
15,365
17,656
3,283
2,785
12,009
0
58,291
L
Cthulhu
Odinson124
Cthulhu
13,533
1,674
1,326
5,466
28,134
34,456
0
14,433
13,273
44,377
0
L
Charybdis
PropaneStove
Charybdis
14,940
8,322
0
2,923
19,069
6,696
0
4,015
14,970
0
108,904
L
5,887
4,901
0
1,342
15,367
6,140
288
6,182
8,953
0
59,297
W
Khepri
oldpines
Khepri
9,955
2,108
1,126
5,470
24,078
33,767
173
5,824
17,999
21,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,858
Gold Earned
52,576
614
Minions Killed
555
0
Camps Cleared
0
2,438,224
Distance Traveled
2,211,776
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,823
576
203
8
0
458,850
9
L
Thanatos
10,890
454
129
5
0
429,710
8
W
Skadi
12,695
529
161
7
0
445,085
3
W
Mercury
13,318
555
118
5
0
570,470
0
L
Tyr
9,995
416
80
3
0
432,878
0
W
Fenrir
13,228
551
110
5
0
495,549
6
L
Cthulhu
9,184
383
61
3
0
436,586
10
L
Charybdis
12,762
532
183
8
0
470,727
7
L
Rama
9,745
406
102
4
0
441,875
1
W
Khepri
12,794
533
22
1
0
468,270
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role