Player Matchup

Olorun
Olorun
CosmicWarlock55
Olorun
Level 149
God Stats
3W - 3L
1,514 SR
Queue Stats
156W - 165L
1,494 Elo+
Party 1
Chaac
Chaac
Hiso-Chan
Chaac
Level 108
God Stats
6W - 5L
1,609 SR
Queue Stats
404W - 398L
1,443 Elo+
Party 1
Anhur
Anhur
LaidbackDaddio
Anhur
Level 60
God Stats
0W - 3L
1,287 SR
Queue Stats
8W - 12L
1,270 Elo+
Party 1
Jormungandr
Jormungandr
Papagino10
Jormungandr
Level 144
God Stats
3W - 4L
1,598 SR
Queue Stats
996W - 976L
1,539 Elo+
Party 1
Nemesis
Nemesis
ScrewyJw
Nemesis
Level 108
God Stats
15W - 14L
1,540 SR
Queue Stats
144W - 157L
1,437 Elo+
Party 1
Team Averages
Level 114
1,510 SR
1,437 Elo+

VS

Team Averages
Level 83
1,530 SR
1,511 Elo+
Chaac
Chaac
GankyStanky
Chaac
Level 125
God Stats
12W - 14L
1,550 SR
Queue Stats
108W - 107L
1,516 Elo+
Party 2
Izanami
Izanami
GiRoSkItSoO
Izanami
Level 53
God Stats
23W - 18L
1,549 SR
Queue Stats
104W - 131L
1,518 Elo+
Solo
Janus
Janus
HalfcourtHarry
Janus
Level 83
God Stats
28W - 19L
1,569 SR
Queue Stats
103W - 102L
1,526 Elo+
Party 2
Hun Batz
Hun Batz
mikelike8699
Hun Batz
Level 88
God Stats
2W - 0L
1,510 SR
Queue Stats
86W - 87L
1,502 Elo+
Party 2
Xing Tian
Xing Tian
setioniz
Xing Tian
Level 64
God Stats
6W - 1L
1,473 SR
Queue Stats
68W - 66L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 0
9,753
488
12,696
11,455
4,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
Hiso-Chan
Chaac
14
0 / 4 / 0
8,613
431
8,668
19,934
19,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 7 / 4
7,842
392
1,444
9,040
2,377
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Papagino10
Jormungandr
14
3 / 3 / 3
8,766
438
10,245
15,957
14,146
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
ScrewyJw
Nemesis
15
0 / 4 / 5
8,947
447
6,705
15,657
5,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 1
11,319
566
16,960
12,168
12,512
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Izanami
GiRoSkItSoO
Izanami
17
6 / 3 / 5
10,937
547
8,851
13,309
4,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 3 / 2
11,336
567
10,681
9,820
3,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
mikelike8699
Hun Batz
16
0 / 3 / 7
9,404
470
5,780
12,798
4,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
setioniz
Xing Tian
14
3 / 2 / 4
9,181
459
7,622
14,643
14,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
11
Kills
21
21
Deaths
11
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
8
3
0
2.67
W
4
0
1
4.5
W
Izanami
GiRoSkItSoO
Izanami
6
3
5
2.83
W
8
3
2
3
L
Chaac
Hiso-Chan
Chaac
0
4
0
0
L
0
7
4
0.29
L
Jormungandr
Papagino10
Jormungandr
3
3
3
1.5
L
Nemesis
ScrewyJw
Nemesis
0
4
5
0.63
W
Hun Batz
mikelike8699
Hun Batz
0
3
7
1.17
W
Xing Tian
setioniz
Xing Tian
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,758
Damage
49,894
72,043
Taken
62,738
46,816
Mitigated
40,536
15,945
Healing
19,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,696
5,249
646
4,811
11,455
4,681
0
5,386
5,780
58,599
7,118
W
16,960
6,571
0
4,996
12,168
12,512
2,005
2,329
8,658
0
85,635
W
Izanami
GiRoSkItSoO
Izanami
8,851
5,741
0
3,035
13,309
4,673
3,624
5,654
7,655
0
89,982
W
10,681
313
96
2,672
9,820
3,813
210
5,836
3,984
76,030
0
L
Chaac
Hiso-Chan
Chaac
8,668
1,901
0
8,118
19,934
19,893
198
0
19,934
9,934
46,451
L
1,444
1,218
0
798
9,040
2,377
663
1,569
7,274
0
37,953
L
Jormungandr
Papagino10
Jormungandr
10,245
2,259
42
349
15,957
14,146
0
5,318
9,958
52,196
0
L
Nemesis
ScrewyJw
Nemesis
6,705
2,896
0
1,181
15,657
5,719
0
4,595
10,794
0
69,174
W
Hun Batz
mikelike8699
Hun Batz
5,780
1,392
0
4,123
12,798
4,678
0
3,728
9,001
0
59,944
W
Xing Tian
setioniz
Xing Tian
7,622
638
679
3,655
14,643
14,860
120
6,670
7,973
36,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,921
Gold Earned
52,177
525
Minions Killed
634
0
Camps Cleared
0
1,827,456
Distance Traveled
1,962,215
29
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,753
488
127
6
0
362,767
9
W
Chaac
11,319
566
180
9
0
429,344
0
W
Izanami
10,937
547
149
7
0
357,933
2
W
Janus
11,336
567
156
8
0
397,678
6
L
Chaac
8,613
431
130
7
0
310,255
5
L
Anhur
7,842
392
74
4
0
333,925
5
L
Jormungandr
8,766
438
72
4
0
400,830
5
L
Nemesis
8,947
447
122
6
0
419,679
5
W
Hun Batz
9,404
470
104
5
0
413,314
1
W
Xing Tian
9,181
459
45
2
0
363,946
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role