Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
A Cool Goose
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Achilles
Achilles
Shockskii
Achilles
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 43L
1,179 Elo+
Party 2
Skadi
Skadi
Yutuh
Skadi
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 38L
1,226 Elo+
Party 2
Aphrodite
Aphrodite
her finish
Aphrodite
Level 6
God Stats
1W - 3L
1,248 SR
Queue Stats
1W - 5L
1,204 Elo+
Party 2
Team Averages
Level 39
1,450 SR
1,322 Elo+

VS

Team Averages
Level 72
1,568 SR
1,404 Elo+
Sylvanus
Sylvanus
StressLevel-Zero
Sylvanus
Level 107
God Stats
3W - 1L
1,538 SR
Queue Stats
153W - 150L
1,411 Elo+
Party 3
Bastet
Bastet
emmett2006yt
Bastet
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 46L
1,381 Elo+
Party 1
Mulan
Mulan
jeremyp180
Mulan
Level 105
God Stats
5W - 1L
1,898 SR
Queue Stats
422W - 476L
1,424 Elo+
Party 1
Skadi
Skadi
xSiRDiddyx
Skadi
Level 29
God Stats
6W - 9L
1,399 SR
Queue Stats
54W - 62L
1,403 Elo+
Party 3
Zhong Kui
Zhong Kui
zon111
Zhong Kui
Level 89
God Stats
13W - 12L
1,504 SR
Queue Stats
71W - 83L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
12 / 4 / 0
9,202
575
16,301
14,875
5,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
A Cool Goose
Cerberus
8
0 / 8 / 1
5,720
358
2,571
12,645
4,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Shockskii
Achilles
10
0 / 5 / 0
6,326
395
2,930
12,158
7,766
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
Yutuh
Skadi
11
1 / 11 / 2
7,234
452
5,780
14,390
3,943
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Aphrodite
her finish
Aphrodite
10
0 / 7 / 0
6,261
391
1,261
8,823
3,506
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 4 / 12
9,289
581
11,445
14,710
11,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bastet
14
4 / 2 / 5
8,769
548
5,631
8,030
2,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
17
5 / 1 / 1
10,152
635
10,492
12,152
9,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
15
9 / 2 / 13
9,574
598
10,234
7,008
1,830
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
zon111
Zhong Kui
16
9 / 4 / 4
10,549
659
10,674
10,928
6,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
70
13
Kills
35
35
Deaths
13
3
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
12
4
0
3
L
Cerberus
A Cool Goose
Cerberus
0
8
1
0.06
L
Achilles
Shockskii
Achilles
0
5
0
0
W
8
4
12
3.5
L
Skadi
Yutuh
Skadi
1
11
2
0.18
W
Bastet
4
2
5
3.25
L
Aphrodite
her finish
Aphrodite
0
7
0
0
W
Mulan
5
1
1
5.5
W
Skadi
9
2
13
7.75
W
Zhong Kui
zon111
Zhong Kui
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,843
Damage
48,476
62,891
Taken
52,828
25,999
Mitigated
31,479
18,124
Healing
21,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
16,301
4,301
0
11,847
14,875
5,840
0
6,524
8,261
0
47,684
L
Cerberus
A Cool Goose
Cerberus
2,571
253
0
1,792
12,645
4,944
0
3,369
9,276
13,062
0
L
Achilles
Shockskii
Achilles
2,930
1,390
0
94
12,158
7,766
562
672
10,887
0
24,954
W
11,445
4,571
1,850
5,849
14,710
11,143
2,135
1,520
13,190
35,111
9,484
L
Skadi
Yutuh
Skadi
5,780
2,614
0
1,779
14,390
3,943
0
7,979
6,411
0
32,826
W
Bastet
5,631
1,923
256
2,843
8,030
2,307
1,032
794
7,236
0
39,762
L
Aphrodite
her finish
Aphrodite
1,261
172
529
2,083
8,823
3,506
596
2,885
5,938
22,541
0
W
Mulan
10,492
2,136
0
4,621
12,152
9,979
48
0
12,152
7,533
67,016
W
Skadi
10,234
6,401
0
947
7,008
1,830
5,416
1,018
5,990
0
43,561
W
Zhong Kui
zon111
Zhong Kui
10,674
932
328
5,003
10,928
6,220
3,305
543
10,385
59,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,743
Gold Earned
48,333
266
Minions Killed
489
0
Camps Cleared
0
1,253,044
Distance Traveled
1,462,058
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,202
575
73
5
0
286,575
4
L
Cerberus
5,720
358
31
2
0
288,382
0
L
Achilles
6,326
395
48
3
0
248,253
0
W
Sylvanus
9,289
581
82
5
0
254,562
1
L
Skadi
7,234
452
60
4
0
226,155
0
W
Bastet
8,769
548
94
6
0
329,964
0
L
Aphrodite
6,261
391
54
3
0
203,679
0
W
Mulan
10,152
635
150
9
0
285,584
1
W
Skadi
9,574
598
58
4
0
299,171
0
W
Zhong Kui
10,549
659
105
7
0
292,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role