Player Matchup

Cerberus
Cerberus
Patriot17761867
Cerberus
Level 127
God Stats
5W - 0L
1,813 SR
Queue Stats
79W - 75L
1,551 Elo+
Solo
Bellona
Bellona
Skarpem
Bellona
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
73W - 66L
1,541 Elo+
Solo
Kukulkan
Kukulkan
Sum_Ting_Wong024
Kukulkan
Level 65
God Stats
4W - 0L
1,610 SR
Queue Stats
107W - 92L
1,511 Elo+
Solo
Neith
Neith
ThrawnsScrottum
Neith
Level 82
God Stats
6W - 1L
1,811 SR
Queue Stats
285W - 298L
1,488 Elo+
Solo
Ravana
Ravana
allMightyToast0
Ravana
Level 155
God Stats
4W - 7L
1,400 SR
Queue Stats
578W - 568L
1,449 Elo+
Solo
Team Averages
Level 99
1,627 SR
1,508 Elo+

VS

Team Averages
Level 118
1,530 SR
1,472 Elo+
Olorun
Olorun
AtomicGuide4202
Olorun
Level 83
God Stats
22W - 14L
1,641 SR
Queue Stats
381W - 379L
1,512 Elo+
Solo
Bellona
Bellona
Jersey GOAT
Bellona
Level 131
God Stats
15W - 12L
1,572 SR
Queue Stats
270W - 245L
1,453 Elo+
Party 2
Poseidon
Poseidon
L444
Poseidon
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,502 Elo+
Party 1
Awilix
Awilix
Notchypoo
Awilix
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,396 Elo+
Party 1
Neith
Neith
l Oblivion l
Neith
Level 153
God Stats
35W - 45L
1,437 SR
Queue Stats
608W - 599L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
5 / 2 / 7
7,435
572
4,083
9,963
8,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
Skarpem
Bellona
13
1 / 2 / 0
7,218
555
5,679
9,653
7,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 3 / 4
6,740
518
5,001
6,761
2,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 1 / 6
7,820
602
4,728
4,865
1,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
5 / 1 / 4
7,365
567
7,142
6,592
2,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,430
495
2,896
9,742
2,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Jersey GOAT
Bellona
14
3 / 1 / 0
7,814
601
7,305
9,120
8,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
L444
Poseidon
10
3 / 5 / 1
6,494
500
4,717
7,752
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Awilix
Notchypoo
Awilix
12
3 / 4 / 0
6,823
525
4,492
9,962
3,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 2 / 2
7,065
543
1,644
4,125
1,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
14
Kills
9
9
Deaths
14
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Bellona
Jersey GOAT
Bellona
3
1
0
3
L
Poseidon
L444
Poseidon
3
5
1
0.7
L
Awilix
Notchypoo
Awilix
3
4
0
0.75
W
Cerberus
5
2
7
4.25
W
Bellona
Skarpem
Bellona
1
2
0
0.5
W
1
3
4
1
W
2
1
6
5
W
5
1
4
7
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,633
Damage
21,054
37,834
Taken
40,701
22,139
Mitigated
17,425
10,429
Healing
11,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,896
1,534
0
3,653
9,742
2,919
0
3,312
6,220
39,129
0
L
Bellona
Jersey GOAT
Bellona
7,305
1,726
0
2,289
9,120
8,130
0
1,271
7,157
11,417
35,859
L
Poseidon
L444
Poseidon
4,717
845
0
1,585
7,752
1,742
0
1,701
6,001
18,150
0
L
Awilix
Notchypoo
Awilix
4,492
1,609
0
3,504
9,962
3,130
0
2,252
7,592
0
39,405
W
Cerberus
4,083
164
412
3,173
9,963
8,531
205
3,119
6,718
16,440
0
W
Bellona
Skarpem
Bellona
5,679
1,661
0
2,824
9,653
7,026
0
1,601
7,309
2,574
39,008
W
5,001
353
0
1,755
6,761
2,363
222
2,772
3,989
38,371
0
W
4,728
1,623
0
1,959
4,865
1,564
124
785
4,080
0
51,177
W
7,142
1,492
0
306
6,592
2,655
37
1,226
5,366
0
39,761
L
1,644
772
0
751
4,125
1,504
0
692
3,433
0
48,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,578
Gold Earned
34,626
388
Minions Killed
413
0
Camps Cleared
0
1,327,898
Distance Traveled
1,233,027
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,430
495
86
7
0
215,575
0
L
Bellona
7,814
601
109
8
0
234,930
1
L
Poseidon
6,494
500
28
2
0
245,226
2
L
Awilix
6,823
525
76
6
0
282,997
0
W
Cerberus
7,435
572
26
2
0
264,967
5
W
Bellona
7,218
555
111
9
0
264,705
1
W
Kukulkan
6,740
518
80
6
0
247,996
5
W
Neith
7,820
602
108
8
0
257,488
5
W
Ravana
7,365
567
63
5
0
292,742
0
L
Neith
7,065
543
114
9
0
254,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role