Player Matchup

Baron Samedi
Baron Samedi
DRxBOOM25
Baron Samedi
Level 104
God Stats
4W - 3L
1,646 SR
Queue Stats
26W - 25L
1,515 Elo+
Party 2
Izanami
Izanami
Finrin
Izanami
Level 25
God Stats
13W - 7L
1,696 SR
Queue Stats
40W - 39L
1,538 Elo+
Party 2
Artio
Artio
ReaperZ Inc
Artio
Level 123
God Stats
7W - 8L
1,485 SR
Queue Stats
199W - 176L
1,551 Elo+
Party 2
Hera
Hera
Unläwful
Hera
Level 25
God Stats
0W - 1L
1,696 SR
Queue Stats
15W - 17L
1,591 Elo+
Party 4
Pele
Pele
Willragequit
Pele
Level 42
God Stats
3W - 6L
1,745 SR
Queue Stats
35W - 36L
1,526 Elo+
Party 4
Team Averages
Level 64
1,654 SR
1,544 Elo+

VS

Team Averages
Level 55
1,494 SR
1,513 Elo+
Chaac
Chaac
BDPthe3rd
Chaac
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,417 Elo+
Party 3
Olorun
Olorun
Garakos
Olorun
Level 27
God Stats
1W - 1L
1,314 SR
Queue Stats
64W - 51L
1,582 Elo+
Party 1
Jormungandr
Jormungandr
Iwilleatyoursand
Jormungandr
Level 48
God Stats
3W - 1L
1,847 SR
Queue Stats
19W - 25L
1,596 Elo+
Solo
Ah Puch
Ah Puch
Pyrell
Ah Puch
Level 52
God Stats
25W - 14L
1,634 SR
Queue Stats
242W - 218L
1,530 Elo+
Party 1
Jing Wei
Jing Wei
Saturns7thSon
Jing Wei
Level 142
God Stats
1W - 0L
1,173 SR
Queue Stats
105W - 126L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DRxBOOM25
Baron Samedi
20
9 / 4 / 19
16,073
1,072
32,630
23,635
14,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Finrin
Izanami
20
12 / 2 / 19
16,658
1,111
24,864
27,871
11,813
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
1 / 2 / 24
13,986
932
11,600
34,250
48,286
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
20
4 / 11 / 15
13,866
924
19,089
20,154
7,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
8 / 13 / 15
14,872
991
21,898
32,079
13,730
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

20

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BDPthe3rd
Chaac
20
5 / 8 / 21
14,398
960
14,727
27,012
19,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
Garakos
Olorun
20
11 / 8 / 11
16,485
1,099
26,614
21,272
7,455
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Iwilleatyoursand
Jormungandr
20
8 / 4 / 19
15,818
1,055
29,700
22,104
28,309
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
Pyrell
Ah Puch
20
7 / 3 / 18
15,255
1,017
41,809
19,172
6,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Saturns7thSon
Jing Wei
20
1 / 11 / 20
13,366
891
19,552
25,048
8,407
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
121
34
Kills
32
32
Deaths
34
92
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Chaac
BDPthe3rd
Chaac
5
8
21
1.94
L
Baron Samedi
DRxBOOM25
Baron Samedi
9
4
19
4.63
L
Izanami
Finrin
Izanami
12
2
19
10.75
W
Olorun
Garakos
Olorun
11
8
11
2.06
W
Jormungandr
Iwilleatyoursand
Jormungandr
8
4
19
4.38
W
Ah Puch
Pyrell
Ah Puch
7
3
18
5.33
L
1
2
24
6.5
W
Jing Wei
Saturns7thSon
Jing Wei
1
11
20
1
L
Hera
4
11
15
1.05
L
8
13
15
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,081
Damage
132,402
137,989
Taken
114,608
96,267
Mitigated
69,897
23,096
Healing
21,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BDPthe3rd
Chaac
14,727
1,609
0
9,312
27,012
19,246
0
14,358
12,654
0
30,535
L
Baron Samedi
DRxBOOM25
Baron Samedi
32,630
1,145
4,098
5,314
23,635
14,909
0
17,231
5,817
57,624
0
L
Izanami
Finrin
Izanami
24,864
17,101
0
2,511
27,871
11,813
0
21,576
5,720
0
70,045
W
Olorun
Garakos
Olorun
26,614
17,596
76
3,529
21,272
7,455
0
12,027
9,245
57,064
0
W
Jormungandr
Iwilleatyoursand
Jormungandr
29,700
4,247
0
2,267
22,104
28,309
0
11,923
10,045
58,796
0
W
Ah Puch
Pyrell
Ah Puch
41,809
1,549
0
3,501
19,172
6,480
0
11,803
7,369
88,635
0
L
11,600
929
2,288
5,422
34,250
48,286
0
19,980
13,083
26,164
0
W
Jing Wei
Saturns7thSon
Jing Wei
19,552
11,172
534
1,948
25,048
8,407
0
13,208
11,840
0
46,305
L
Hera
19,089
5,996
88
366
20,154
7,529
0
12,364
7,116
40,912
0
L
21,898
1,997
67
2,942
32,079
13,730
0
24,476
6,744
0
41,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,455
Gold Earned
75,322
315
Minions Killed
323
8
Camps Cleared
13
1,364,249
Distance Traveled
1,452,469
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,398
960
45
3
1
301,992
0
L
Baron Samedi
16,073
1,072
67
4
2
274,268
0
L
Izanami
16,658
1,111
119
8
3
282,872
0
W
Olorun
16,485
1,099
46
3
3
270,316
0
W
Jormungandr
15,818
1,055
76
5
5
308,746
3
W
Ah Puch
15,255
1,017
101
7
0
289,781
0
L
Artio
13,986
932
28
2
1
301,499
0
W
Jing Wei
13,366
891
55
4
4
281,634
0
L
Hera
13,866
924
49
3
1
234,191
0
L
Pele
14,872
991
52
3
1
271,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role