Player Matchup

Tyr
Tyr
IIExoticsII9911
Tyr
Level 144
God Stats
7W - 10L
1,555 SR
Queue Stats
149W - 171L
1,569 Elo+
Solo
Anhur
Anhur
Rubys Semblance
Anhur
Level 136
God Stats
4W - 8L
1,507 SR
Queue Stats
242W - 291L
1,590 Elo+
Party 1
Baron Samedi
Baron Samedi
SmartCronicAss
Baron Samedi
Level 143
God Stats
3W - 7L
1,471 SR
Queue Stats
118W - 111L
1,588 Elo+
Party 1
Team Averages
Level 141
1,511 SR
1,582 Elo+

VS

Team Averages
Level 119
1,560 SR
1,526 Elo+
Atlas
Atlas
ITS GUCCIE
Atlas
Level 160
God Stats
49W - 43L
1,559 SR
Queue Stats
870W - 821L
1,525 Elo+
Party 2
Gilgamesh
Gilgamesh
XE1R
Gilgamesh
Level 97
God Stats
3W - 4L
1,532 SR
Queue Stats
58W - 69L
1,535 Elo+
Party 2
Anubis
Anubis
q MrPower c
Anubis
Level 101
God Stats
18W - 26L
1,588 SR
Queue Stats
372W - 461L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 9 / 7
12,834
755
15,414
21,868
18,061
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
9 / 7 / 5
13,060
768
14,839
17,021
4,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
SmartCronicAss
Baron Samedi
14
1 / 11 / 10
10,988
646
16,649
19,006
6,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
16
8 / 6 / 15
13,303
783
12,270
20,786
25,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
XE1R
Gilgamesh
16
8 / 4 / 13
12,937
761
19,155
22,827
20,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
19
11 / 7 / 13
14,376
846
17,705
20,940
10,873
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
68
17
Kills
27
27
Deaths
17
22
Assists
41
Player
Kills
Deaths
Assists
KDA
L
7
9
7
1.17
W
Atlas
8
6
15
2.58
L
9
7
5
1.64
L
Baron Samedi
SmartCronicAss
Baron Samedi
1
11
10
0.55
W
Gilgamesh
XE1R
Gilgamesh
8
4
13
3.63
W
Anubis
11
7
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,902
Damage
49,130
57,895
Taken
64,553
29,796
Mitigated
57,268
12,054
Healing
14,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,414
2,302
0
4,771
21,868
18,061
452
9,980
10,410
0
34,961
W
Atlas
12,270
4,178
0
1,583
20,786
25,731
224
5,183
15,603
22,961
0
L
14,839
7,104
0
1,766
17,021
4,911
1,070
10,758
5,480
0
48,395
L
Baron Samedi
SmartCronicAss
Baron Samedi
16,649
1,277
2,177
3,340
19,006
6,824
0
11,748
6,521
38,172
0
W
Gilgamesh
XE1R
Gilgamesh
19,155
3,992
0
3,583
22,827
20,664
973
7,384
15,443
8,563
38,285
W
Anubis
17,705
800
0
8,873
20,940
10,873
647
4,653
16,287
66,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,882
Gold Earned
40,616
163
Minions Killed
193
8
Camps Cleared
7
797,270
Distance Traveled
857,654
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,834
755
49
3
3
301,979
3
W
Atlas
13,303
783
9
1
0
290,652
2
L
Anhur
13,060
768
66
4
3
256,647
2
L
Baron Samedi
10,988
646
48
3
2
238,644
1
W
Gilgamesh
12,937
761
72
4
2
312,960
4
W
Anubis
14,376
846
112
7
5
254,042
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role