Player Matchup

Ah Puch
Ah Puch
AcG Bashy
Ah Puch
Level 107
God Stats
8W - 4L
1,834 SR
Queue Stats
137W - 138L
1,517 Elo+
Party 1
Hera
Hera
AcG Specialist
Hera
Level 113
God Stats
4W - 4L
1,544 SR
Queue Stats
139W - 136L
1,550 Elo+
Party 1
Atlas
Atlas
Nova309
Atlas
Level 100
God Stats
0W - 3L
1,204 SR
Queue Stats
586W - 585L
1,523 Elo+
Solo
Chiron
Chiron
SofS Joker
Chiron
Level 85
God Stats
2W - 3L
1,526 SR
Queue Stats
290W - 284L
1,520 Elo+
Party 1
Hou Yi
Hou Yi
lukass3700
Hou Yi
Level 61
God Stats
2W - 2L
1,672 SR
Queue Stats
127W - 143L
1,539 Elo+
Solo
Team Averages
Level 93
1,556 SR
1,530 Elo+

VS

Team Averages
Level 143
1,546 SR
1,549 Elo+
Fenrir
Fenrir
BaseKiller110
Fenrir
Level 149
God Stats
5W - 0L
1,725 SR
Queue Stats
250W - 218L
1,596 Elo+
Party 2
Zeus
Zeus
Batmanswagg110
Zeus
Level 117
God Stats
3W - 0L
1,502 SR
Queue Stats
11W - 13L
1,482 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FatGamerBoI
Tsukuyomi
Level 142
God Stats
2W - 0L
1,607 SR
Queue Stats
42W - 34L
1,580 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Mr Fizz268
Kumbhakarna
Level 147
God Stats
1W - 2L
1,316 SR
Queue Stats
171W - 167L
1,489 Elo+
Solo
Artemis
Artemis
OofMyBones8972
Artemis
Level 160
God Stats
5W - 3L
1,580 SR
Queue Stats
208W - 184L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AcG Bashy
Ah Puch
19
6 / 5 / 7
11,639
776
14,375
13,859
6,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 9 / 6
9,819
655
9,722
11,782
5,529
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Nova309
Atlas
16
1 / 6 / 8
9,131
609
7,912
18,561
19,457
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
SofS Joker
Chiron
14
4 / 6 / 3
8,879
592
6,689
12,676
5,630
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Hou Yi
lukass3700
Hou Yi
17
1 / 6 / 8
9,567
638
7,193
15,025
6,901
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 5 / 13
11,693
780
11,067
15,701
13,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
6 / 3 / 11
11,390
759
22,434
7,276
2,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
FatGamerBoI
Tsukuyomi
19
5 / 5 / 19
11,996
800
13,425
19,121
14,667
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kumbhakarna
Mr Fizz268
Kumbhakarna
17
1 / 3 / 20
10,488
699
4,887
14,916
18,534
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
10 / 2 / 11
12,256
817
15,983
10,078
4,290
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
106
15
Kills
32
32
Deaths
18
32
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AcG Bashy
Ah Puch
6
5
7
1.9
L
3
9
6
0.67
W
10
5
13
3.3
W
6
3
11
3.83
W
Tsukuyomi
FatGamerBoI
Tsukuyomi
5
5
19
2.9
W
Kumbhakarna
Mr Fizz268
Kumbhakarna
1
3
20
3.67
L
Atlas
Nova309
Atlas
1
6
8
0.83
W
10
2
11
7.75
L
Chiron
SofS Joker
Chiron
4
6
3
0.92
L
Hou Yi
lukass3700
Hou Yi
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,891
Damage
67,796
71,903
Taken
67,092
44,259
Mitigated
54,353
16,964
Healing
21,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AcG Bashy
Ah Puch
14,375
196
649
3,211
13,859
6,742
0
5,212
8,243
28,741
0
L
9,722
1,703
485
357
11,782
5,529
31
5,589
5,908
25,553
0
W
11,067
2,016
962
2,055
15,701
13,989
1,096
4,239
11,462
0
14,012
W
22,434
349
776
448
7,276
2,873
1,010
4,763
2,513
51,958
0
W
Tsukuyomi
FatGamerBoI
Tsukuyomi
13,425
2,524
1,195
5,684
19,121
14,667
218
7,444
11,677
0
27,518
W
Kumbhakarna
Mr Fizz268
Kumbhakarna
4,887
344
3,923
3,948
14,916
18,534
213
9,304
5,612
14,999
0
L
Atlas
Nova309
Atlas
7,912
2,392
1,229
2,704
18,561
19,457
0
6,313
11,880
17,253
0
W
15,983
7,864
150
2,161
10,078
4,290
3,108
6,259
3,819
0
34,275
L
Chiron
SofS Joker
Chiron
6,689
841
1,579
2,673
12,676
5,630
0
3,956
8,304
0
12,313
L
Hou Yi
lukass3700
Hou Yi
7,193
3,433
908
3,169
15,025
6,901
0
5,009
9,621
0
23,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,035
Gold Earned
57,823
137
Minions Killed
169
0
Camps Cleared
0
1,080,379
Distance Traveled
1,384,240
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,639
776
36
2
0
235,872
0
L
Hera
9,819
655
35
2
0
208,763
1
W
Fenrir
11,693
780
6
0
0
283,064
2
W
Zeus
11,390
759
76
5
0
276,524
2
W
Tsukuyomi
11,996
800
23
2
0
285,408
2
W
Kumbhakarna
10,488
699
9
1
0
281,527
2
L
Atlas
9,131
609
13
1
0
219,975
0
W
Artemis
12,256
817
55
4
0
257,717
0
L
Chiron
8,879
592
14
1
0
197,275
1
L
Hou Yi
9,567
638
39
3
0
218,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role