Player Matchup

Freya
Freya
 
Freya
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
CaptinCurlyFry
Cliodhna
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,323 Elo+
Party 1
Raijin
Raijin
FacemIblis
Raijin
Level 69
God Stats
5W - 4L
1,585 SR
Queue Stats
92W - 87L
1,463 Elo+
Solo
Bacchus
Bacchus
MattWracher
Bacchus
Level 125
God Stats
15W - 14L
1,547 SR
Queue Stats
385W - 395L
1,439 Elo+
Party 2
Bellona
Bellona
drunkinshamrock
Bellona
Level 91
God Stats
4W - 2L
1,577 SR
Queue Stats
298W - 320L
1,423 Elo+
Party 2
Team Averages
Level 74
1,542 SR
1,429 Elo+

VS

Team Averages
Level 63
1,278 SR
1,465 Elo+
Da Ji
Da Ji
ColossusGW
Da Ji
Level 82
God Stats
0W - 2L
1,202 SR
Queue Stats
134W - 141L
1,476 Elo+
Party 4
Ares
Ares
HavethKok
Ares
Level 29
God Stats
0W - 3L
1,065 SR
Queue Stats
35W - 38L
1,403 Elo+
Party 4
Tsukuyomi
Tsukuyomi
KurapikaxHunter
Tsukuyomi
Level 66
God Stats
0W - 2L
1,326 SR
Queue Stats
240W - 271L
1,438 Elo+
Party 3
Nox
Nox
TheGainTrainer
Nox
Level 75
God Stats
11W - 13L
1,479 SR
Queue Stats
307W - 344L
1,433 Elo+
Party 3
Hachiman
Hachiman
recklesswood
Hachiman
Level 63
God Stats
0W - 2L
1,319 SR
Queue Stats
188W - 178L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
7 / 6 / 19
10,830
542
16,762
21,847
9,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
17
9 / 2 / 11
11,135
557
9,858
13,217
5,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Raijin
FacemIblis
Raijin
17
5 / 4 / 10
10,872
544
6,544
11,450
4,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bacchus
MattWracher
Bacchus
17
8 / 1 / 21
12,370
619
14,069
23,338
31,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
15 / 1 / 7
12,293
615
15,410
19,534
18,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
2 / 11 / 1
8,439
422
8,886
19,069
17,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ares
12
2 / 10 / 2
8,160
408
8,925
20,590
20,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
KurapikaxHunter
Tsukuyomi
17
3 / 6 / 2
9,831
492
7,629
14,551
5,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
4 / 8 / 1
9,844
492
10,553
14,196
5,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
recklesswood
Hachiman
16
2 / 9 / 5
10,060
503
13,906
15,102
5,862
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
24
44
Kills
13
14
Deaths
44
68
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
7
6
19
2.75
W
Cliodhna
9
2
11
7.25
L
Da Ji
2
11
1
0.23
W
Raijin
FacemIblis
Raijin
5
4
10
2.5
L
Ares
2
10
2
0.3
L
Tsukuyomi
KurapikaxHunter
Tsukuyomi
3
6
2
0.67
W
Bacchus
MattWracher
Bacchus
8
1
21
18.5
L
4
8
1
0.56
W
15
1
7
18.5
L
Hachiman
recklesswood
Hachiman
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,643
Damage
49,899
89,386
Taken
83,508
69,681
Mitigated
54,606
40,362
Healing
12,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
16,762
6,573
902
9,136
21,847
9,451
2,449
8,621
13,139
58,249
0
W
Cliodhna
9,858
391
0
5,178
13,217
5,544
693
2,239
10,811
0
66,377
L
Da Ji
8,886
1,275
0
2,157
19,069
17,494
0
6,092
12,870
0
35,249
W
Raijin
FacemIblis
Raijin
6,544
1,231
591
3,159
11,450
4,431
2,623
5,422
5,983
51,980
0
L
Ares
8,925
1,176
0
887
20,590
20,047
0
11,295
9,205
20,291
0
L
Tsukuyomi
KurapikaxHunter
Tsukuyomi
7,629
2,378
0
4,291
14,551
5,366
406
4,786
9,658
0
64,029
W
Bacchus
MattWracher
Bacchus
14,069
1,887
3,785
7,728
23,338
31,633
1,281
3,090
20,086
52,662
0
L
10,553
628
321
1,969
14,196
5,837
0
7,849
6,228
58,013
0
W
15,410
6,124
0
9,883
19,534
18,622
2,372
1,386
17,376
0
69,916
L
Hachiman
recklesswood
Hachiman
13,906
6,971
0
2,387
15,102
5,862
0
7,120
7,942
0
66,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,500
Gold Earned
46,334
475
Minions Killed
421
0
Camps Cleared
0
1,863,391
Distance Traveled
1,641,895
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,830
542
91
5
0
312,638
5
W
Cliodhna
11,135
557
106
5
0
434,560
4
L
Da Ji
8,439
422
67
3
0
315,903
2
W
Raijin
10,872
544
117
6
0
347,087
6
L
Ares
8,160
408
20
1
0
328,195
1
L
Tsukuyomi
9,831
492
134
7
0
384,218
1
W
Bacchus
12,370
619
55
3
0
370,311
0
L
Nox
9,844
492
100
5
0
315,242
5
W
Bellona
12,293
615
106
5
0
398,795
4
L
Hachiman
10,060
503
100
5
0
298,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role