Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Closus
Fenrir
Level 149
God Stats
8W - 3L
1,662 SR
Queue Stats
322W - 311L
1,495 Elo+
Solo
Atlas
Atlas
GunPlay-Jay24
Atlas
Level 126
God Stats
20W - 5L
1,908 SR
Queue Stats
635W - 527L
1,591 Elo+
Solo
Janus
Janus
JArtist MOB
Janus
Level 84
God Stats
33W - 41L
1,519 SR
Queue Stats
751W - 710L
1,558 Elo+
Solo
Achilles
Achilles
sloppynichols
Achilles
Level 141
God Stats
137W - 137L
1,450 SR
Queue Stats
794W - 834L
1,550 Elo+
Solo
Team Averages
Level 124
1,608 SR
1,539 Elo+

VS

Team Averages
Level 104
1,566 SR
1,508 Elo+
Chang'e
Chang'e
Chaseybear
Chang'e
Level 95
God Stats
247W - 219L
1,607 SR
Queue Stats
261W - 240L
1,583 Elo+
Party 1
Skadi
Skadi
InsaneXMemory
Skadi
Level 139
God Stats
0W - 1L
1,860 SR
Queue Stats
117W - 116L
1,549 Elo+
Solo
Kukulkan
Kukulkan
SearAlucard21
Kukulkan
Level 84
God Stats
25W - 30L
1,478 SR
Queue Stats
451W - 466L
1,376 Elo+
Solo
Sun Wukong
Sun Wukong
Tesla_Stark
Sun Wukong
Level 103
God Stats
0W - 6L
1,143 SR
Queue Stats
667W - 674L
1,380 Elo+
Solo
Cerberus
Cerberus
hendrixf55
Cerberus
Level 98
God Stats
1W - 2L
1,739 SR
Queue Stats
85W - 48L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
6 / 1 / 13
10,956
1,096
19,909
9,474
5,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Closus
Fenrir
17
4 / 0 / 11
10,407
1,041
15,385
13,722
10,375
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
6 / 0 / 11
10,707
1,071
11,457
10,760
11,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
2 / 4 / 14
10,286
1,029
15,241
6,616
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
sloppynichols
Achilles
17
7 / 1 / 7
10,635
1,064
11,743
15,440
18,728
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

268

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chaseybear
Chang'e
15
1 / 4 / 3
9,349
935
10,973
12,593
5,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 6 / 4
9,044
904
12,788
12,067
4,311
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
SearAlucard21
Kukulkan
15
1 / 5 / 2
8,944
894
10,942
8,594
3,627
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
Tesla_Stark
Sun Wukong
15
1 / 5 / 2
8,804
880
6,854
16,165
9,542
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
hendrixf55
Cerberus
15
2 / 5 / 3
10,074
1,007
8,483
27,635
32,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
20
25
Kills
6
6
Deaths
25
56
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
1
13
12.5
L
Chang'e
Chaseybear
Chang'e
1
4
3
0.63
W
Fenrir
Closus
Fenrir
4
0
11
9.5
W
6
0
11
11.5
L
1
6
4
0.5
W
2
4
14
2.25
L
Kukulkan
SearAlucard21
Kukulkan
1
5
2
0.4
L
Sun Wukong
Tesla_Stark
Sun Wukong
1
5
2
0.4
L
Cerberus
hendrixf55
Cerberus
2
5
3
0.7
W
Achilles
sloppynichols
Achilles
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,735
Damage
50,040
56,012
Taken
77,054
47,970
Mitigated
54,992
12,704
Healing
16,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
19,909
725
3,139
2,798
9,474
5,116
0
5,706
3,715
33,119
0
L
Chang'e
Chaseybear
Chang'e
10,973
181
5,593
3,359
12,593
5,154
0
7,208
5,298
33,555
0
W
Fenrir
Closus
Fenrir
15,385
5,457
0
3,177
13,722
10,375
0
7,374
6,118
0
34,132
W
11,457
3,098
0
868
10,760
11,227
0
5,506
5,120
19,476
0
L
12,788
7,796
0
773
12,067
4,311
0
6,615
5,139
0
32,962
W
15,241
1,028
0
287
6,616
2,524
0
3,228
3,306
42,843
0
L
Kukulkan
SearAlucard21
Kukulkan
10,942
350
0
0
8,594
3,627
0
4,998
3,401
30,163
0
L
Sun Wukong
Tesla_Stark
Sun Wukong
6,854
1,517
0
659
16,165
9,542
0
8,767
7,101
0
12,008
L
Cerberus
hendrixf55
Cerberus
8,483
830
0
5,761
27,635
32,358
0
17,135
9,508
20,167
0
W
Achilles
sloppynichols
Achilles
11,743
1,866
0
2,435
15,440
18,728
0
7,705
7,355
0
17,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,991
Gold Earned
46,215
173
Minions Killed
190
10
Camps Cleared
5
1,035,693
Distance Traveled
958,896
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,956
1,096
27
3
4
192,226
0
L
Chang'e
9,349
935
39
4
1
210,170
1
W
Fenrir
10,407
1,041
41
4
3
221,956
2
W
Atlas
10,707
1,071
17
2
2
200,615
0
L
Skadi
9,044
904
54
5
0
160,348
0
W
Janus
10,286
1,029
80
8
1
188,265
0
L
Kukulkan
8,944
894
55
6
1
196,043
1
L
Sun Wukong
8,804
880
12
1
1
189,361
0
L
Cerberus
10,074
1,007
30
3
2
202,974
0
W
Achilles
10,635
1,064
8
1
0
232,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role