Player Matchup

Rama
Rama
BawTTeD
Rama
Level 89
God Stats
3W - 5L
1,595 SR
Queue Stats
467W - 427L
1,496 Elo+
Party 1
Serqet
Serqet
MrTGains
Serqet
Level 120
God Stats
5W - 6L
1,169 SR
Queue Stats
551W - 548L
1,516 Elo+
Party 1
Chaac
Chaac
TheDevilsRaven
Chaac
Level 147
God Stats
3W - 2L
1,645 SR
Queue Stats
183W - 180L
1,522 Elo+
Party 3
Ra
Ra
XRemFlash1112
Ra
Level 98
God Stats
4W - 2L
1,523 SR
Queue Stats
58W - 57L
1,492 Elo+
Party 3
Cabrakan
Cabrakan
mariorules37
Cabrakan
Level 100
God Stats
8W - 5L
1,582 SR
Queue Stats
415W - 413L
1,485 Elo+
Party 1
Team Averages
Level 111
1,503 SR
1,502 Elo+

VS

Team Averages
Level 51
1,458 SR
1,516 Elo+
Hel
Hel
Haroith
Hel
Level 108
God Stats
11W - 17L
1,453 SR
Queue Stats
73W - 72L
1,555 Elo+
Party 2
Vamana
Vamana
HomeBound
Vamana
Level 42
God Stats
0W - 2L
1,320 SR
Queue Stats
122W - 125L
1,474 Elo+
Solo
Sobek
Sobek
Uzkad
Sobek
Level 56
God Stats
1W - 4L
1,447 SR
Queue Stats
56W - 56L
1,518 Elo+
Party 2
Danzaburou
Danzaburou
babysheeps
Danzaburou
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
gman2003
Loki
Level 41
God Stats
11W - 11L
1,568 SR
Queue Stats
74W - 77L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
BawTTeD
Rama
12
3 / 0 / 6
7,110
593
6,876
4,877
1,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
MrTGains
Serqet
11
5 / 1 / 5
7,261
605
4,788
9,458
4,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 0 / 1
7,489
624
3,836
6,772
4,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
4 / 0 / 6
8,041
670
7,371
3,705
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
mariorules37
Cabrakan
13
4 / 0 / 4
7,458
622
3,274
7,024
3,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
11
0 / 3 / 0
5,598
467
1,820
5,140
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
HomeBound
Vamana
12
0 / 2 / 0
6,792
566
3,304
8,973
4,482
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sobek
Uzkad
Sobek
8
0 / 3 / 1
4,979
415
2,742
9,986
4,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
babysheeps
Danzaburou
8
1 / 5 / 0
5,204
434
2,956
6,518
1,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Loki
8
0 / 4 / 0
5,159
430
3,240
7,762
1,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
17
Kills
1
1
Deaths
17
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Rama
BawTTeD
Rama
3
0
6
6
L
Hel
0
3
0
0
L
Vamana
HomeBound
Vamana
0
2
0
0
W
Serqet
MrTGains
Serqet
5
1
5
7.5
W
1
0
1
1.5
L
Sobek
Uzkad
Sobek
0
3
1
0.17
W
4
0
6
7
L
Danzaburou
babysheeps
Danzaburou
1
5
0
0.2
L
Loki
0
4
0
0
W
Cabrakan
mariorules37
Cabrakan
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,145
Damage
14,062
31,836
Taken
38,379
15,102
Mitigated
14,148
14,031
Healing
11,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
BawTTeD
Rama
6,876
5,415
0
3,154
4,877
1,327
556
415
4,462
0
50,852
L
Hel
1,820
74
17
1,626
5,140
1,620
0
2,884
2,130
32,810
0
L
Vamana
HomeBound
Vamana
3,304
692
0
3,351
8,973
4,482
0
2,336
5,893
5,078
43,188
W
Serqet
MrTGains
Serqet
4,788
1,847
0
1,880
9,458
4,058
0
2,503
6,955
0
20,755
W
3,836
726
0
3,219
6,772
4,357
45
651
6,121
1,367
50,806
L
Sobek
Uzkad
Sobek
2,742
682
0
2,440
9,986
4,956
0
2,135
7,505
10,543
0
W
7,371
840
845
1,549
3,705
1,411
1,017
1,583
2,122
48,901
0
L
Danzaburou
babysheeps
Danzaburou
2,956
1,553
0
1,373
6,518
1,238
0
658
5,708
0
24,424
L
Loki
3,240
834
0
2,432
7,762
1,852
0
2,488
5,124
0
30,580
W
Cabrakan
mariorules37
Cabrakan
3,274
211
0
3,384
7,024
3,949
0
341
6,683
41,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,359
Gold Earned
27,732
417
Minions Killed
311
0
Camps Cleared
0
1,239,840
Distance Traveled
1,096,209
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,110
593
84
7
0
216,379
2
L
Hel
5,598
467
60
5
0
226,003
4
L
Vamana
6,792
566
121
10
0
240,163
2
W
Serqet
7,261
605
36
3
0
250,869
7
W
Chaac
7,489
624
99
8
0
248,174
1
L
Sobek
4,979
415
19
2
0
211,382
6
W
Ra
8,041
670
116
10
0
257,947
4
L
Danzaburou
5,204
434
49
4
0
180,619
1
L
Loki
5,159
430
62
5
0
238,042
4
W
Cabrakan
7,458
622
82
7
0
266,471
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role