Player Matchup

Scylla
Scylla
Cryopack
Scylla
Level 88
God Stats
7W - 9L
1,533 SR
Queue Stats
36W - 38L
1,563 Elo+
Party 1
Ymir
Ymir
DangerousJo
Ymir
Level 59
God Stats
8W - 5L
1,697 SR
Queue Stats
38W - 24L
1,675 Elo+
Party 1
Medusa
Medusa
LtFrootloops
Medusa
Level 86
God Stats
10W - 8L
1,593 SR
Queue Stats
144W - 113L
1,628 Elo+
Party 1
Team Averages
Level 78
1,607 SR
1,622 Elo+

VS

Team Averages
Level 140
1,441 SR
1,701 Elo+
Merlin
Merlin
DaddyPhantom
Merlin
Level 160
God Stats
6W - 2L
1,663 SR
Queue Stats
96W - 71L
1,696 Elo+
Solo
Xbalanque
Xbalanque
Maikol08
Xbalanque
Level 115
God Stats
1W - 0L
1,317 SR
Queue Stats
7W - 2L
1,774 Elo+
Party 2
Tyr
Tyr
joakox1254
Tyr
Level 145
God Stats
1W - 0L
1,343 SR
Queue Stats
7W - 6L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cryopack
Scylla
14
3 / 4 / 3
9,882
659
8,471
10,939
4,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 2 / 4
10,122
675
4,276
23,805
30,328
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
12
1 / 5 / 3
8,883
592
13,952
16,997
8,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
5 / 1 / 6
11,018
735
21,053
8,958
3,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Xbalanque
Maikol08
Xbalanque
14
3 / 2 / 8
10,311
687
12,441
11,773
4,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 3 / 8
9,911
661
12,264
19,857
24,477
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
6
Kills
11
11
Deaths
6
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Scylla
Cryopack
Scylla
3
4
3
1.13
W
Merlin
5
1
6
8
L
2
2
4
2
L
Medusa
1
5
3
0.5
W
Xbalanque
Maikol08
Xbalanque
3
2
8
3.5
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,699
Damage
45,758
51,741
Taken
40,588
43,923
Mitigated
33,003
10,874
Healing
9,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Cryopack
Scylla
8,471
410
88
1,945
10,939
4,607
0
4,558
5,956
36,315
0
W
Merlin
21,053
457
0
1,460
8,958
3,569
886
4,328
4,630
70,155
0
L
4,276
996
770
4,749
23,805
30,328
0
10,657
12,483
11,581
0
L
Medusa
13,952
5,585
0
3,322
16,997
8,988
110
6,617
9,986
0
49,322
W
Xbalanque
Maikol08
Xbalanque
12,441
6,707
0
2,875
11,773
4,957
2,153
3,968
7,805
0
37,034
W
12,264
1,566
0
4,923
19,857
24,477
34
5,075
14,782
3,780
17,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,887
Gold Earned
31,240
164
Minions Killed
187
5
Camps Cleared
7
832,161
Distance Traveled
849,437
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,882
659
65
4
2
288,411
1
W
Merlin
11,018
735
113
8
5
294,542
2
L
Ymir
10,122
675
17
1
0
273,706
3
L
Medusa
8,883
592
82
5
3
270,044
3
W
Xbalanque
10,311
687
51
3
2
274,066
2
W
Tyr
9,911
661
23
2
0
280,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role