Player Matchup

Ah Puch
Ah Puch
Hucci8294
Ah Puch
Level 107
God Stats
5W - 1L
1,579 SR
Queue Stats
20W - 22L
1,472 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Poison My Vodka
Ah Muzen Cab
Level 119
God Stats
2W - 4L
1,317 SR
Queue Stats
43W - 44L
1,549 Elo+
Party 1
Fenrir
Fenrir
PuuNCaK3
Fenrir
Level 144
God Stats
9W - 7L
1,517 SR
Queue Stats
154W - 159L
1,512 Elo+
Party 1
Team Averages
Level 123
1,471 SR
1,511 Elo+

VS

Team Averages
Level 99
1,557 SR
1,514 Elo+
Baron Samedi
Baron Samedi
Flamith
Baron Samedi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,463 Elo+
Party 2
Rama
Rama
LobsterBoy117
Rama
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,429 Elo+
Solo
Atlas
Atlas
Qwik_Shot15
Atlas
Level 148
God Stats
40W - 21L
1,672 SR
Queue Stats
508W - 430L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Hucci8294
Ah Puch
13
2 / 0 / 14
8,354
759
6,930
5,032
2,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Poison My Vodka
Ah Muzen Cab
13
5 / 1 / 9
8,390
763
12,558
8,647
3,308
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
PuuNCaK3
Fenrir
14
9 / 1 / 3
9,340
849
9,358
9,706
6,003
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Flamith
Baron Samedi
11
0 / 6 / 2
6,997
636
4,638
9,365
3,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 6 / 1
7,143
649
5,553
9,093
2,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 4 / 1
7,516
683
6,139
14,495
12,752
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
16
Kills
2
2
Deaths
16
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Flamith
Baron Samedi
0
6
2
0.17
W
Ah Puch
Hucci8294
Ah Puch
2
0
14
9
L
1
6
1
0.25
W
Ah Muzen Cab
Poison My Vodka
Ah Muzen Cab
5
1
9
9.5
W
Fenrir
PuuNCaK3
Fenrir
9
1
3
10.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,846
Damage
16,330
23,385
Taken
32,953
11,512
Mitigated
18,294
7,732
Healing
7,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Flamith
Baron Samedi
4,638
156
603
1,546
9,365
3,308
0
1,530
7,607
23,357
0
W
Ah Puch
Hucci8294
Ah Puch
6,930
299
0
1,162
5,032
2,201
200
2,650
2,272
22,174
0
L
5,553
4,290
409
990
9,093
2,234
0
1,747
7,005
0
18,929
W
Ah Muzen Cab
Poison My Vodka
Ah Muzen Cab
12,558
6,693
0
4,137
8,647
3,308
642
2,808
5,711
0
34,394
W
Fenrir
PuuNCaK3
Fenrir
9,358
2,571
0
2,433
9,706
6,003
288
5,537
3,860
0
29,201
L
6,139
2,394
0
3,704
14,495
12,752
0
2,876
11,241
14,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,084
Gold Earned
21,656
137
Minions Killed
153
9
Camps Cleared
2
629,607
Distance Traveled
611,795
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,997
636
66
6
0
209,131
4
W
Ah Puch
8,354
759
38
3
0
201,417
0
L
Rama
7,143
649
59
5
1
181,082
2
W
Ah Muzen Cab
8,390
763
55
5
2
218,018
2
W
Fenrir
9,340
849
44
4
7
210,172
2
L
Atlas
7,516
683
28
3
1
221,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role