Player Matchup

Bellona
Bellona
BeriahGenesis
Bellona
Level 122
God Stats
0W - 1L
1,706 SR
Queue Stats
1W - 1L
1,654 Elo+
Party 2
Medusa
Medusa
BlueberryBrooke
Medusa
Level 87
God Stats
0W - 1L
1,483 SR
Queue Stats
1W - 1L
1,654 Elo+
Party 2
Cthulhu
Cthulhu
Brettjones35
Cthulhu
Level 141
God Stats
0W - 1L
1,440 SR
Queue Stats
1W - 1L
1,654 Elo+
Party 2
Anubis
Anubis
Empyreos
Anubis
Level 79
God Stats
0W - 1L
1,529 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
RebaSmackentire
Zhong Kui
Level 124
God Stats
0W - 1L
1,658 SR
Queue Stats
1W - 1L
1,654 Elo+
Party 2
Team Averages
Level 111
1,563 SR
1,623 Elo+

VS

Team Averages
Level 87
1,545 SR
1,389 Elo+
Izanami
Izanami
BeefChickenFish
Izanami
Level 128
God Stats
7W - 3L
1,608 SR
Queue Stats
214W - 225L
1,430 Elo+
Solo
Cthulhu
Cthulhu
Hant0
Cthulhu
Level 129
God Stats
1W - 1L
1,516 SR
Queue Stats
4W - 10L
1,025 Elo+
Solo
Agni
Agni
ajmatthysse
Agni
Level 93
God Stats
3W - 0L
1,369 SR
Queue Stats
35W - 27L
1,542 Elo+
Party 1
Cernunnos
Cernunnos
estevibez
Cernunnos
Level 41
God Stats
2W - 0L
1,938 SR
Queue Stats
4W - 3L
1,433 Elo+
Party 1
Tsukuyomi
Tsukuyomi
josevibez
Tsukuyomi
Level 44
God Stats
3W - 1L
1,293 SR
Queue Stats
9W - 5L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
1 / 5 / 6
8,130
813
4,972
19,293
10,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 7 / 0
6,203
620
3,640
11,245
3,824
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Brettjones35
Cthulhu
15
7 / 4 / 3
9,643
964
12,201
15,950
15,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
Empyreos
Anubis
13
1 / 5 / 3
6,857
686
4,185
8,617
3,443
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zhong Kui
RebaSmackentire
Zhong Kui
12
1 / 7 / 2
6,953
695
6,420
14,175
10,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 13
8,815
882
8,112
5,954
2,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Hant0
Cthulhu
15
5 / 2 / 14
9,393
939
11,899
8,126
3,195
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
8 / 2 / 6
9,969
997
11,167
6,573
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
estevibez
Cernunnos
16
7 / 2 / 15
10,448
1,045
17,356
8,943
3,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
josevibez
Tsukuyomi
15
5 / 4 / 13
9,118
912
12,833
10,275
5,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
89
10
Kills
28
28
Deaths
10
14
Assists
61
Player
Kills
Deaths
Assists
KDA
W
3
0
13
9.5
L
Bellona
1
5
6
0.8
L
0
7
0
0
L
Cthulhu
Brettjones35
Cthulhu
7
4
3
2.13
L
Anubis
Empyreos
Anubis
1
5
3
0.5
W
Cthulhu
Hant0
Cthulhu
5
2
14
6
L
Zhong Kui
RebaSmackentire
Zhong Kui
1
7
2
0.29
W
8
2
6
5.5
W
Cernunnos
estevibez
Cernunnos
7
2
15
7.25
W
Tsukuyomi
josevibez
Tsukuyomi
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,418
Damage
61,367
69,280
Taken
39,871
44,248
Mitigated
15,878
15,850
Healing
7,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,112
6,283
0
1,338
5,954
2,061
1,882
3,798
2,014
0
28,688
L
Bellona
4,972
318
1,637
3,969
19,293
10,885
0
5,192
13,760
0
13,060
L
3,640
1,362
603
689
11,245
3,824
178
4,017
7,152
0
22,041
L
Cthulhu
Brettjones35
Cthulhu
12,201
134
255
4,128
15,950
15,415
1
6,136
9,575
25,354
0
L
Anubis
Empyreos
Anubis
4,185
343
0
1,889
8,617
3,443
60
3,195
5,306
18,991
0
W
Cthulhu
Hant0
Cthulhu
11,899
737
66
1,070
8,126
3,195
0
4,841
3,164
29,607
0
L
Zhong Kui
RebaSmackentire
Zhong Kui
6,420
191
527
2,153
14,175
10,681
0
4,770
9,230
16,024
2,245
W
11,167
209
0
530
6,573
2,235
636
3,019
3,436
34,340
0
W
Cernunnos
estevibez
Cernunnos
17,356
9,077
0
1,438
8,943
3,242
552
4,558
4,272
0
40,583
W
Tsukuyomi
josevibez
Tsukuyomi
12,833
3,040
0
2,850
10,275
5,145
159
6,212
3,865
0
25,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,786
Gold Earned
47,743
167
Minions Killed
250
6
Camps Cleared
10
869,671
Distance Traveled
1,004,447
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,815
882
49
5
1
183,064
0
L
Bellona
8,130
813
19
2
1
191,026
0
L
Medusa
6,203
620
46
5
0
167,428
0
L
Cthulhu
9,643
964
39
4
1
189,952
0
L
Anubis
6,857
686
38
4
2
161,247
0
W
Cthulhu
9,393
939
47
5
1
216,884
4
L
Zhong Kui
6,953
695
25
3
2
160,018
1
W
Agni
9,969
997
49
5
1
209,583
3
W
Cernunnos
10,448
1,045
71
7
4
182,288
1
W
Tsukuyomi
9,118
912
34
3
3
212,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role