Player Matchup

Merlin
Merlin
IAmToastNotBread
Merlin
Level 148
God Stats
12W - 10L
1,545 SR
Queue Stats
213W - 231L
1,425 Elo+
Party 1
Bacchus
Bacchus
IIWZRDII
Bacchus
Level 146
God Stats
4W - 2L
1,439 SR
Queue Stats
58W - 74L
1,318 Elo+
Solo
Arachne
Arachne
PhantomThief_Ale
Arachne
Level 69
God Stats
12W - 10L
1,505 SR
Queue Stats
54W - 54L
1,383 Elo+
Party 1
Charybdis
Charybdis
lRammHammer
Charybdis
Level 62
God Stats
5W - 2L
1,586 SR
Queue Stats
106W - 113L
1,368 Elo+
Solo
Fafnir
Fafnir
monkyhaha
Fafnir
Level 54
God Stats
2W - 1L
1,716 SR
Queue Stats
148W - 161L
1,353 Elo+
Solo
Team Averages
Level 96
1,558 SR
1,369 Elo+

VS

Team Averages
Level 57
1,394 SR
1,378 Elo+
Atlas
Atlas
ErringPanic9649
Atlas
Level 81
God Stats
0W - 1L
1,164 SR
Queue Stats
2W - 3L
1,464 Elo+
Solo
Danzaburou
Danzaburou
Klondike4458
Danzaburou
Level 22
God Stats
2W - 5L
1,297 SR
Queue Stats
15W - 27L
1,279 Elo+
Party 2
Aphrodite
Aphrodite
Ov3r MoNsTeR
Aphrodite
Level 75
God Stats
1W - 2L
1,543 SR
Queue Stats
87W - 75L
1,436 Elo+
Solo
Thanatos
Thanatos
TurkishClout
Thanatos
Level 44
God Stats
0W - 2L
1,252 SR
Queue Stats
17W - 33L
1,290 Elo+
Party 2
Geb
Geb
falconfanatic12
Geb
Level 63
God Stats
26W - 14L
1,716 SR
Queue Stats
225W - 218L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 7
8,502
567
9,474
6,847
3,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
IIWZRDII
Bacchus
13
1 / 0 / 4
7,766
518
5,476
8,838
7,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
9 / 2 / 1
8,427
562
7,382
9,971
3,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
lRammHammer
Charybdis
12
1 / 4 / 7
7,170
478
8,386
10,300
2,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
monkyhaha
Fafnir
12
5 / 1 / 3
8,126
542
5,131
10,943
10,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
6,749
450
5,633
11,192
7,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Klondike4458
Danzaburou
11
2 / 5 / 5
7,491
499
6,166
9,678
2,599
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
Ov3r MoNsTeR
Aphrodite
14
1 / 3 / 1
7,629
509
5,864
10,043
4,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
TurkishClout
Thanatos
13
5 / 6 / 1
7,848
523
5,016
12,658
4,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 2 / 0
7,201
480
4,802
8,828
6,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
18
Kills
9
9
Deaths
18
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
2
2
7
2.75
W
Bacchus
IIWZRDII
Bacchus
1
0
4
3
L
Danzaburou
Klondike4458
Danzaburou
2
5
5
0.9
L
Aphrodite
Ov3r MoNsTeR
Aphrodite
1
3
1
0.5
W
9
2
1
4.75
L
Thanatos
TurkishClout
Thanatos
5
6
1
0.92
L
0
2
0
0
W
Charybdis
lRammHammer
Charybdis
1
4
7
1.13
W
Fafnir
monkyhaha
Fafnir
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,849
Damage
27,481
46,899
Taken
52,399
27,840
Mitigated
25,297
14,919
Healing
20,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,633
2,796
1,280
2,154
11,192
7,426
34
3,332
7,860
19,262
0
W
9,474
609
331
1,915
6,847
3,399
447
2,850
3,997
57,685
0
W
Bacchus
IIWZRDII
Bacchus
5,476
713
305
2,082
8,838
7,308
0
3,731
4,402
34,559
0
L
Danzaburou
Klondike4458
Danzaburou
6,166
3,002
0
2,027
9,678
2,599
812
2,792
6,886
0
35,176
L
Aphrodite
Ov3r MoNsTeR
Aphrodite
5,864
226
294
5,155
10,043
4,750
0
5,091
4,865
53,567
0
W
7,382
4,532
0
4,067
9,971
3,857
1,174
4,290
5,639
0
36,789
L
Thanatos
TurkishClout
Thanatos
5,016
1,451
0
7,773
12,658
4,009
0
4,673
7,888
0
42,076
L
4,802
434
0
1,497
8,828
6,513
0
3,627
4,819
40,222
0
W
Charybdis
lRammHammer
Charybdis
8,386
4,145
0
3,631
10,300
2,750
560
1,929
8,371
0
48,032
W
Fafnir
monkyhaha
Fafnir
5,131
1,418
0
2,588
10,943
10,526
624
2,752
8,191
23,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,991
Gold Earned
36,918
340
Minions Killed
366
0
Camps Cleared
0
1,406,256
Distance Traveled
1,382,926
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,749
450
32
2
0
280,730
3
W
Merlin
8,502
567
108
7
0
265,560
3
W
Bacchus
7,766
518
67
4
0
301,400
2
L
Danzaburou
7,491
499
63
4
0
254,383
0
L
Aphrodite
7,629
509
104
7
0
282,443
3
W
Arachne
8,427
562
51
3
0
327,135
4
L
Thanatos
7,848
523
88
6
0
284,498
0
L
Geb
7,201
480
79
5
0
280,872
0
W
Charybdis
7,170
478
76
5
0
258,167
1
W
Fafnir
8,126
542
38
3
0
253,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role