Player Matchup

Charybdis
Charybdis
HornHero
Charybdis
Level 159
God Stats
2W - 0L
1,698 SR
Queue Stats
72W - 56L
1,609 Elo+
Party 1
Bacchus
Bacchus
Jonnytlb
Bacchus
Level 60
God Stats
36W - 23L
1,595 SR
Queue Stats
217W - 243L
1,536 Elo+
Party 1
Fenrir
Fenrir
SoloLeveling
Fenrir
Level 160
God Stats
1W - 2L
1,613 SR
Queue Stats
27W - 43L
1,547 Elo+
Party 1
Team Averages
Level 126
1,636 SR
1,564 Elo+

VS

Team Averages
Level 61
1,549 SR
1,421 Elo+
Ymir
Ymir
MatthewSSP
Ymir
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 17L
1,273 Elo+
Party 2
Heimdallr
Heimdallr
YoungBruin
Heimdallr
Level 131
God Stats
1W - 1L
1,583 SR
Queue Stats
33W - 34L
1,513 Elo+
Solo
Cerberus
Cerberus
myhirob
Cerberus
Level 5
God Stats
2W - 2L
1,563 SR
Queue Stats
2W - 3L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HornHero
Charybdis
13
10 / 1 / 5
9,226
923
12,972
7,678
2,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
Jonnytlb
Bacchus
12
3 / 1 / 11
8,620
862
5,757
8,977
9,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
12
3 / 4 / 7
7,805
781
6,776
12,258
5,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 4
6,577
658
3,429
9,264
2,906
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
YoungBruin
Heimdallr
11
1 / 6 / 4
7,153
715
5,237
8,490
2,525
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
myhirob
Cerberus
11
4 / 4 / 2
8,251
825
3,668
11,256
7,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
16
Kills
6
6
Deaths
16
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
HornHero
Charybdis
10
1
5
12.5
W
Bacchus
Jonnytlb
Bacchus
3
1
11
8.5
L
1
6
4
0.5
W
Fenrir
3
4
7
1.63
L
Heimdallr
YoungBruin
Heimdallr
1
6
4
0.5
L
Cerberus
myhirob
Cerberus
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,505
Damage
12,334
28,913
Taken
29,010
17,751
Mitigated
12,814
7,570
Healing
3,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
HornHero
Charybdis
12,972
7,860
0
1,927
7,678
2,874
2,210
2,566
5,112
0
49,024
W
Bacchus
Jonnytlb
Bacchus
5,757
999
0
3,299
8,977
9,015
153
2,438
6,539
12,961
0
L
3,429
911
0
364
9,264
2,906
0
1,847
7,263
9,186
0
W
Fenrir
6,776
1,875
0
2,344
12,258
5,862
279
3,100
9,158
0
26,112
L
Heimdallr
YoungBruin
Heimdallr
5,237
2,232
0
920
8,490
2,525
0
1,008
7,371
0
25,543
L
Cerberus
myhirob
Cerberus
3,668
575
358
1,868
11,256
7,383
0
2,906
8,165
7,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,651
Gold Earned
21,981
123
Minions Killed
78
8
Camps Cleared
1
651,324
Distance Traveled
522,245
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,226
923
76
8
1
233,859
2
W
Bacchus
8,620
862
10
1
1
208,570
2
L
Ymir
6,577
658
7
1
1
165,146
0
W
Fenrir
7,805
781
37
4
6
208,895
0
L
Heimdallr
7,153
715
61
6
0
175,249
3
L
Cerberus
8,251
825
10
1
0
181,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role