Player Matchup

Chaac
Chaac
Gold II
 
Chaac
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Gold I
LookItsChef
Zhong Kui
Gold I
Level 48
God Stats
3W - 5L
1,815 SR
Queue Stats
71W - 79L
1,594 MMR
Solo
Mulan
Mulan
Gold I
eQ Schuumi
Mulan
Gold I
Level 128
God Stats
46W - 44L
1,596 SR
Queue Stats
147W - 151L
1,584 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 111
1,637 SR
1,560 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,536 SR
1,585 MMR
Odin
Odin
Gold I
IIExoticsII9911
Odin
Gold I
Level 144
God Stats
0W - 1L
1,502 SR
Queue Stats
31W - 37L
1,684 MMR
Solo
Xing Tian
Xing Tian
Bronze III
WIx CAPITAL x2
Xing Tian
Bronze III
Level 88
God Stats
0W - 1L
1,374 SR
Queue Stats
3W - 4L
1,537 MMR
Solo
Bastet
Bastet
Gold III
lightingblock
Bastet
Gold III
Level 109
God Stats
7W - 4L
1,733 SR
Queue Stats
48W - 53L
1,533 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
5 / 3 / 5
9,088
699
12,987
16,021
18,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
LookItsChef
Zhong Kui
14
9 / 1 / 6
9,920
763
12,179
8,810
6,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
14
1 / 0 / 14
9,277
714
7,941
9,885
9,929
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AgniMorgan Le FayBacchusNoxGilgamesh

VS

Bans
Ah PuchAphroditeHou YiBaron SamediSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
7,414
570
7,145
12,035
10,247
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
WIx CAPITAL x2
Xing Tian
10
1 / 6 / 2
7,901
608
6,961
16,556
17,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
2 / 5 / 2
7,963
613
9,910
10,357
5,236
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
15
Kills
3
4
Deaths
15
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
3
5
2.5
L
0
4
4
0.5
W
Zhong Kui
LookItsChef
Zhong Kui
9
1
6
12
L
Xing Tian
WIx CAPITAL x2
Xing Tian
1
6
2
0.33
W
Mulan
1
0
14
8
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,107
Damage
24,016
34,716
Taken
38,948
34,957
Mitigated
33,047
16,691
Healing
5,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,987
916
26
7,648
16,021
18,375
40
5,035
10,986
1,483
39,096
L
7,145
1,062
0
500
12,035
10,247
0
3,538
7,957
9,504
16,409
W
Zhong Kui
LookItsChef
Zhong Kui
12,179
2,342
0
5,361
8,810
6,653
2,300
1,878
6,932
33,953
4,142
L
Xing Tian
WIx CAPITAL x2
Xing Tian
6,961
559
306
3,766
16,556
17,564
0
3,587
12,511
13,915
0
W
Mulan
7,941
965
386
3,270
9,885
9,929
201
3,763
6,122
0
19,676
L
9,910
1,873
0
812
10,357
5,236
0
4,936
5,127
0
28,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,285
Gold Earned
23,278
166
Minions Killed
104
7
Camps Cleared
5
666,978
Distance Traveled
695,959
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,088
699
53
4
1
228,899
0
L
Odin
7,414
570
41
3
1
235,842
2
W
Zhong Kui
9,920
763
67
5
4
207,432
4
L
Xing Tian
7,901
608
12
1
0
206,848
0
W
Mulan
9,277
714
46
4
2
230,647
1
L
Bastet
7,963
613
51
4
4
253,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role