Player Matchup

Scylla
Scylla
 
Scylla
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Iv Dire vI
Thanatos
Level 66
God Stats
4W - 5L
1,565 SR
Queue Stats
88W - 79L
1,474 Elo+
Party 1
Artio
Artio
KiwiFox2368
Artio
Level 63
God Stats
0W - 1L
1,684 SR
Queue Stats
86W - 85L
1,534 Elo+
Party 1
Cernunnos
Cernunnos
SleepyPluto2004
Cernunnos
Level 128
God Stats
0W - 1L
1,581 SR
Queue Stats
23W - 37L
1,521 Elo+
Party 1
Gilgamesh
Gilgamesh
VolnaMano
Gilgamesh
Level 47
God Stats
7W - 5L
1,739 SR
Queue Stats
52W - 56L
1,476 Elo+
Party 1
Team Averages
Level 88
1,614 SR
1,501 Elo+

VS

Team Averages
Level 70
1,656 SR
1,523 Elo+
Mulan
Mulan
Mrkillmiester
Mulan
Level 115
God Stats
26W - 14L
1,739 SR
Queue Stats
110W - 84L
1,539 Elo+
Party 2
Ares
Ares
SangsterSg
Ares
Level 24
God Stats
4W - 2L
1,570 SR
Queue Stats
46W - 37L
1,539 Elo+
Party 2
Thoth
Thoth
SupremeChigga
Thoth
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,499 Elo+
Party 2
Hachiman
Hachiman
Zaddy3279
Hachiman
Level 42
God Stats
1W - 0L
1,726 SR
Queue Stats
65W - 65L
1,481 Elo+
Party 2
Pele
Pele
lokloklokllh
Pele
Level 120
God Stats
4W - 1L
1,743 SR
Queue Stats
88W - 57L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
2 / 3 / 1
8,291
553
4,229
6,708
2,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Iv Dire vI
Thanatos
11
1 / 8 / 1
6,513
434
3,171
11,995
10,435
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 3 / 5
6,778
452
6,789
15,498
14,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
SleepyPluto2004
Cernunnos
12
6 / 1 / 0
7,584
506
7,913
6,787
2,060
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
VolnaMano
Gilgamesh
12
2 / 6 / 1
7,273
485
6,835
14,953
9,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 6
8,725
582
10,004
15,066
14,276
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
1 / 2 / 6
7,776
518
5,037
13,186
9,201
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 2 / 9
7,614
508
6,948
5,751
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Zaddy3279
Hachiman
12
1 / 4 / 1
6,887
459
4,730
7,870
2,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
12 / 0 / 2
10,048
670
10,267
11,671
4,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
11
Kills
21
21
Deaths
11
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
3
1
0.83
L
Thanatos
Iv Dire vI
Thanatos
1
8
1
0.19
L
0
3
5
0.83
W
6
3
6
3
W
1
2
6
2
L
Cernunnos
SleepyPluto2004
Cernunnos
6
1
0
6
W
1
2
9
2.75
L
Gilgamesh
VolnaMano
Gilgamesh
2
6
1
0.42
W
Hachiman
Zaddy3279
Hachiman
1
4
1
0.38
W
12
0
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,937
Damage
36,986
55,941
Taken
53,544
39,178
Mitigated
32,073
16,691
Healing
17,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,229
563
97
1,786
6,708
2,101
0
1,407
5,301
53,229
0
L
Thanatos
Iv Dire vI
Thanatos
3,171
1,138
0
4,053
11,995
10,435
0
1,156
10,839
0
24,890
L
6,789
785
883
3,982
15,498
14,941
350
5,236
10,262
23,072
0
W
10,004
2,288
0
5,280
15,066
14,276
0
2,135
12,889
0
46,365
W
5,037
353
382
3,070
13,186
9,201
0
3,854
9,292
21,289
0
L
Cernunnos
SleepyPluto2004
Cernunnos
7,913
4,222
0
2,489
6,787
2,060
1,484
832
5,955
0
47,209
W
6,948
392
0
942
5,751
1,941
731
2,193
3,448
39,294
0
L
Gilgamesh
VolnaMano
Gilgamesh
6,835
1,545
152
3,249
14,953
9,641
0
3,354
11,599
6,562
37,552
W
Hachiman
Zaddy3279
Hachiman
4,730
2,222
0
1,669
7,870
2,070
56
1,390
6,480
0
37,160
W
10,267
3,385
0
6,113
11,671
4,585
126
2,504
9,091
0
74,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,439
Gold Earned
41,050
376
Minions Killed
403
0
Camps Cleared
0
1,356,441
Distance Traveled
1,416,575
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,291
553
110
7
0
281,681
7
L
Thanatos
6,513
434
64
4
0
252,181
1
L
Artio
6,778
452
29
2
0
286,671
3
W
Mulan
8,725
582
84
6
0
240,426
0
W
Ares
7,776
518
34
2
0
274,585
1
L
Cernunnos
7,584
506
92
6
0
246,546
2
W
Thoth
7,614
508
88
6
0
287,988
3
L
Gilgamesh
7,273
485
81
5
0
289,362
0
W
Hachiman
6,887
459
73
5
0
257,106
1
W
Pele
10,048
670
124
8
0
356,470
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role