Player Matchup

Ymir
Ymir
ShottieFN
Ymir
Level 88
God Stats
6W - 4L
1,431 SR
Queue Stats
214W - 227L
1,459 Elo+
Party 2
Odin
Odin
TekkzFN
Odin
Level 27
God Stats
3W - 6L
1,313 SR
Queue Stats
42W - 36L
1,366 Elo+
Party 2
Fenrir
Fenrir
gmaggia
Fenrir
Level 121
God Stats
19W - 30L
1,394 SR
Queue Stats
557W - 1,078L
1,185 Elo+
Solo
Team Averages
Level 79
1,379 SR
1,337 Elo+

VS

Team Averages
Level 41
1,409 SR
1,500 Elo+
Nike
Nike
Mxdnxght_Ass69
Nike
Level 66
God Stats
0W - 2L
1,227 SR
Queue Stats
4W - 6L
1,312 Elo+
Solo
Neith
Neith
PivotalBus0234
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,690 Elo+
Party 1
Skadi
Skadi
tu papi rico84
Skadi
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
13 / 3 / 12
14,945
747
22,486
18,852
16,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Odin
TekkzFN
Odin
17
4 / 2 / 22
13,728
686
6,588
14,060
23,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
gmaggia
Fenrir
17
12 / 11 / 7
15,389
769
15,526
19,595
7,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 8
12,854
643
8,322
15,248
10,341
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
10 / 10 / 5
13,591
680
19,097
19,853
7,529
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 15 / 8
11,731
587
9,214
18,033
6,000
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
37
29
Kills
16
16
Deaths
29
41
Assists
21
Player
Kills
Deaths
Assists
KDA
L
5
4
8
2.25
L
10
10
5
1.25
W
Ymir
13
3
12
6.33
W
Odin
TekkzFN
Odin
4
2
22
7.5
W
Fenrir
gmaggia
Fenrir
12
11
7
1.41
L
1
15
8
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,600
Damage
36,633
52,507
Taken
53,134
47,329
Mitigated
23,870
9,227
Healing
4,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,322
1,210
0
511
15,248
10,341
416
7,175
8,073
0
33,454
L
19,097
8,120
296
3,399
19,853
7,529
790
7,713
12,140
0
51,929
W
Ymir
22,486
3,352
0
3,925
18,852
16,237
1,084
295
18,557
79,928
0
W
Odin
TekkzFN
Odin
6,588
916
87
1,507
14,060
23,431
509
740
13,320
4,191
30,177
W
Fenrir
gmaggia
Fenrir
15,526
3,640
0
3,708
19,595
7,661
18
266
19,329
0
42,961
L
9,214
3,412
0
110
18,033
6,000
49
8,869
9,164
0
29,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,062
Gold Earned
38,176
213
Minions Killed
172
12
Camps Cleared
5
1,013,929
Distance Traveled
799,007
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
12,854
643
59
3
2
322,244
4
L
Neith
13,591
680
80
4
2
260,178
1
W
Ymir
14,945
747
129
6
4
320,606
4
W
Odin
13,728
686
45
2
5
336,456
1
W
Fenrir
15,389
769
39
2
3
356,867
3
L
Skadi
11,731
587
33
2
1
216,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role