Player Matchup

Loki
Loki
 
Loki
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Kurt_Angle58
Sol
Level 89
God Stats
10W - 15L
1,568 SR
Queue Stats
61W - 78L
1,455 Elo+
Party 2
Nike
Nike
LeckerSendvich
Nike
Level 85
God Stats
3W - 2L
1,508 SR
Queue Stats
191W - 170L
1,505 Elo+
Party 3
Sylvanus
Sylvanus
Mag1ck1ck
Sylvanus
Level 145
God Stats
11W - 8L
1,526 SR
Queue Stats
159W - 150L
1,480 Elo+
Party 3
Danzaburou
Danzaburou
freebird604
Danzaburou
Level 85
God Stats
4W - 3L
1,546 SR
Queue Stats
198W - 184L
1,484 Elo+
Party 3
Team Averages
Level 106
1,530 SR
1,485 Elo+

VS

Team Averages
Level 81
1,512 SR
1,415 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
AnneVII
Sun Wukong
Level 65
God Stats
7W - 7L
1,571 SR
Queue Stats
210W - 216L
1,466 Elo+
Party 4
Discordia
Discordia
DoVaKiiN54
Discordia
Level 103
God Stats
2W - 4L
1,500 SR
Queue Stats
9W - 21L
1,107 Elo+
Party 1
Medusa
Medusa
EKermitE
Medusa
Level 66
God Stats
2W - 5L
1,488 SR
Queue Stats
159W - 154L
1,509 Elo+
Solo
Thor
Thor
PenguLuvsKty
Thor
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
290W - 295L
1,494 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
3 / 2 / 5
8,020
501
5,631
11,340
3,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 0 / 4
8,777
549
6,805
9,104
2,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 4 / 7
7,692
481
6,181
14,335
7,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
Mag1ck1ck
Sylvanus
15
5 / 0 / 1
9,209
576
9,211
9,911
8,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
freebird604
Danzaburou
14
4 / 2 / 5
8,469
529
9,311
9,578
3,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 4 / 5
6,534
408
7,233
14,148
11,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
AnneVII
Sun Wukong
14
1 / 1 / 2
8,062
504
5,362
10,718
8,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
DoVaKiiN54
Discordia
12
5 / 3 / 1
7,807
488
8,573
6,218
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
EKermitE
Medusa
12
2 / 5 / 3
7,351
459
8,329
10,603
2,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 5 / 2
7,402
463
5,333
11,328
3,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
18
Kills
8
8
Deaths
18
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
2
5
2.75
L
Sylvanus
 
Sylvanus
0
4
5
0.63
L
Sun Wukong
AnneVII
Sun Wukong
1
1
2
2
L
Discordia
DoVaKiiN54
Discordia
5
3
1
1.83
L
Medusa
EKermitE
Medusa
2
5
3
0.7
W
4
0
4
6
W
2
4
7
1.38
W
Sylvanus
Mag1ck1ck
Sylvanus
5
0
1
5.5
L
0
5
2
0.2
W
Danzaburou
freebird604
Danzaburou
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,139
Damage
34,830
54,268
Taken
53,015
25,877
Mitigated
27,753
22,090
Healing
10,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,631
1,879
0
4,542
11,340
3,642
0
2,099
8,954
0
48,641
L
Sylvanus
 
Sylvanus
7,233
2,543
704
2,710
14,148
11,004
93
2,925
11,223
21,886
9,046
L
Sun Wukong
AnneVII
Sun Wukong
5,362
800
212
3,898
10,718
8,429
0
5,745
4,973
0
53,138
L
Discordia
DoVaKiiN54
Discordia
8,573
434
0
700
6,218
1,814
409
1,740
4,478
37,190
0
L
Medusa
EKermitE
Medusa
8,329
3,060
0
1,211
10,603
2,690
501
454
10,149
0
45,267
W
6,805
1,326
0
5,128
9,104
2,578
827
2,923
5,977
56,811
0
W
6,181
517
402
3,318
14,335
7,979
151
5,907
8,076
0
22,647
W
Sylvanus
Mag1ck1ck
Sylvanus
9,211
1,744
430
4,028
9,911
8,630
238
762
8,601
48,012
9,329
L
5,333
906
0
1,470
11,328
3,816
0
4,741
6,587
0
44,702
W
Danzaburou
freebird604
Danzaburou
9,311
3,718
0
4,242
9,578
3,048
599
2,452
7,084
0
57,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,167
Gold Earned
37,156
450
Minions Killed
433
0
Camps Cleared
0
1,522,522
Distance Traveled
1,395,179
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,020
501
90
6
0
320,942
3
L
Sylvanus
6,534
408
58
4
0
240,014
3
L
Sun Wukong
8,062
504
121
8
0
316,248
5
L
Discordia
7,807
488
87
5
0
276,409
3
L
Medusa
7,351
459
81
5
0
265,738
0
W
Sol
8,777
549
106
7
0
337,310
6
W
Nike
7,692
481
37
2
0
310,040
2
W
Sylvanus
9,209
576
121
8
0
259,319
5
L
Thor
7,402
463
86
5
0
296,770
6
W
Danzaburou
8,469
529
96
6
0
294,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role